Ep1kMalware wrote: »
Someone in my group told me today that queuing for pledges is beneficial, as it gives a DPS buff, while simply porting to dungeons does not. Is this true??
It does give you a buff to spell/weapon damage (I think it's %...20% maybe? But don't quote me on this) but in its current state it also gives about 90% bug chance in my experience. Last time we queued as 4 we got instantly ported out with queue cooldown. Pre last 3 of us crashed porting, then 1 crashed after porting. Personally I prefer fast and easy guaranteed manual dungeon port to a questionable damage buff.
It does give you a buff to spell/weapon damage (I think it's %...20% maybe? But don't quote me on this) but in its current state it also gives about 90% bug chance in my experience. Last time we queued as 4 we got instantly ported out with queue cooldown. Pre last 3 of us crashed porting, then 1 crashed after porting. Personally I prefer fast and easy guaranteed manual dungeon port to a questionable damage buff.
They fixed that for the most part....At last you just have to port back in or if you remove one member and add them back again then you get ported back in. For most part it's fixed so try again
It does give you a buff to spell/weapon damage (I think it's %...20% maybe? But don't quote me on this) but in its current state it also gives about 90% bug chance in my experience. Last time we queued as 4 we got instantly ported out with queue cooldown. Pre last 3 of us crashed porting, then 1 crashed after porting. Personally I prefer fast and easy guaranteed manual dungeon port to a questionable damage buff.
They fixed that for the most part....At last you just have to port back in or if you remove one member and add them back again then you get ported back in. For most part it's fixed so try again