We Were SO Wrong About Morrowind Killing DK's

Ch4mpTW
Ch4mpTW
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Knight Slayer (Battleground Set - Light Armor)
- 2pcs.: Max Magicka
- 3pcs.: Spell Damage
- 4pcs.: Max Health
- 5pcs.: Your fully charged heavy attacks against players deal an additional 10% of their max health as oblivion damage.

This is a light armor set that I think is really pushing for heavy attack builds. It's a set that I think will work wonders on a heavy attack MagDK, and is honestly something that I'm genuinely surprised ZOS has added to ESO. Especially after heavy attack builds have been getting a lot of limelight, and benefits stacked in their favor.

In other words...

I think I made a HUGE mistake in saying that MagDK's will be dead once Morrowind goes live. And I can already hear it now, with people screaming for nerfs once Morrowind goes live. Lmao. :D:joy:

Correct me if I'm mistaken, but both Infallible Mage AND Elegance both grant benefits to heavy attacks, yes? Throw in say a Maelstrom's Lightning Staff, and attach a resource cost poison that effects both magicka and stamina costs. Get where this is going? Take things a step further, and boost said damage with Molten Armaments.

Guys... Lmao. Guys... No seriously. Guys. Do you all know just how much damage MagDK's in theory could be dishing out? :joy: Throw in DK's CC's, and all that other fun stuff and boy oh boy. People are going to be getting melted in PvP. Thanks ZOS. I knew you weren't going to leave DK's to rot away as fast as we had all expected.
Edited by Ch4mpTW on April 25, 2017 9:25PM
  • Barbara73
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    As with most of the rable rable before something is actually put in to effect we should all adopt a "Wait and See" mentality. It's never as bad as we think. It's a lot like watching the political news reports on the television. And as for the nerf screaming yes it will come, no one is happy when their toon and build don't dominate all else so they cry for nerf until we are all fighting with a stick and rock wearing a barrel for armor. o:)
    Not Every Player Is a Guy FFS
  • emsuperman24
    emsuperman24
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    Hopefully since it is considered "oblivion damage'" it will not be modified by cp's and sets like elegant or skills like armaments. That is my hope, but who know with the way things have been going as of late.
  • Mashille
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    @Ch4mpTW

    (Sigh)

    You're level 8 now?

    I only just caught up with you...

    Well, I guess we're never going to be together.
    House Baratheon: 'Ours Is The Fury'
  • IronCrystal
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    That's still going the 'ol heavy attack route which most of us don't want to have to do, but it seems they are forcing us into.
    Make PC NA raiding great again!

    Down with drama!


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  • Ch4mpTW
    Ch4mpTW
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    Mashille wrote: »
    @Ch4mpTW

    (Sigh)

    You're level 8 now?

    I only just caught up with you...

    Well, I guess we're never going to be together.

    @Mashille Don't worry! We will be together soon, comrade. T_T
  • max_only
    max_only
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    Nightblades are still living under the stairs asking if they can have more gruel :'(
    #FiteForYourRite Bosmer = Stealth
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  • IcyDeadPeople
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    10% of max health is not a lot of damage unless you are attacking 80k health imperial trollplar.

    In most cases I suspect you'd do more by putting irresistable enchant on your weapon or shield-breaker, maybe even from shattering blows CP passive.
    .
    Edited by IcyDeadPeople on April 25, 2017 10:01PM
  • Stamden
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    Can't say much here because of NDA, but I will say that you shouldn't just assume it works properly with Lightning staff heavy attacks.
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • Ch4mpTW
    Ch4mpTW
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    Neighbor wrote: »
    Can't say much here because of NDA, but I will say that you shouldn't just assume it works properly with Lightning staff heavy attacks.

    I don't quite get that. What exactly is meant by "Lightning Staff heavy attacks not working properly" with this set? I'm confused. Isn't a heavy attack, a heavy attack? The description doesn't seem to list any special requirements to be met for that extra damage, except for that the target has to be a player. Lightning staffs still do have heavy attacks once Morrowind goes live, correct? In which case if this set isn't working properly, I'd suspect it to be bugged.
  • MaxwellC
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    I feel this title is completely incorrect as this only looks at one aspect and also bases it off a set. The current changes for the DK class especially for the stamina variant of this class is extremely troublesome and should not be taken lightly.
    不動の Steadfast - Unwavering
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  • Ch4mpTW
    Ch4mpTW
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    MaxwellC wrote: »
    I feel this title is completely incorrect as this only looks at one aspect and also bases it off a set. The current changes for the DK class especially for the stamina variant of this class is extremely troublesome and should not be taken lightly.

    @MaxwellC While I do agree to an extent (regarding StamDK's), there is a new set called "The Defiler" that I think will work beautifully with a StamDK. Especially when conbined with Viper or Velidreth. Possibly even Night Mother's Gaze from a PvE perspective.
  • olsborg
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    Heavy attacks are gonna be pretty dominant, youre able to put alot of cp into boosting heavy atks, and theres the sets that does that too.

    PC EU
    PvP only
  • Darlgon
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    Ch4mpTW wrote: »
    Neighbor wrote: »
    Can't say much here because of NDA, but I will say that you shouldn't just assume it works properly with Lightning staff heavy attacks.

    I don't quite get that. What exactly is meant by "Lightning Staff heavy attacks not working properly" with this set? I'm confused. Isn't a heavy attack, a heavy attack? The description doesn't seem to list any special requirements to be met for that extra damage, except for that the target has to be a player. Lightning staffs still do have heavy attacks once Morrowind goes live, correct? In which case if this set isn't working properly, I'd suspect it to be bugged.

    Pretty much, he is saying he cant say anything because of the NDA in the Beta that covers real testing versus the paper theorycrafting you are doing.
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  • Ch4mpTW
    Ch4mpTW
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    Darlgon wrote: »
    Ch4mpTW wrote: »
    Neighbor wrote: »
    Can't say much here because of NDA, but I will say that you shouldn't just assume it works properly with Lightning staff heavy attacks.

    I don't quite get that. What exactly is meant by "Lightning Staff heavy attacks not working properly" with this set? I'm confused. Isn't a heavy attack, a heavy attack? The description doesn't seem to list any special requirements to be met for that extra damage, except for that the target has to be a player. Lightning staffs still do have heavy attacks once Morrowind goes live, correct? In which case if this set isn't working properly, I'd suspect it to be bugged.

    Pretty much, he is saying he cant say anything because of the NDA in the Beta that covers real testing versus the paper theorycrafting you are doing.

    Ah ok. Fair enough.
  • Lynx7386
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    I've been running a heavy attack dk on live for a while now. The armor setup there is 5 undaunted infiltrator, 5 infallible aether, 2 ilambris, and a maelstrom lightning staff. You run infiltrator on back bar with dual wield abs use a magicka ability to get the damage boost, then go to front bar to plant aoes and heavy attack.

    For pvp it'll be a simple matter of swapping infallible aether for knight slayer, and ilambris for something like Molag kena.

    Alternatively, could use, a frost staff and tremorscale to add more burst with that heavy
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  • Domander
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    Sounds like it could be fun, which is great.
  • LadyLethalla
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    So it sounds like it'll actually be worth levelling my magDK... my poor, poor magNB, tho... smh
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  • brandonv516
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    So the more health they have, the more damage this set puts out? And it's unresistable?
  • geonsocal
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    10% of max health is not a lot of damage unless you are attacking 80k health imperial trollplar.

    In most cases I suspect you'd do more by putting irresistible enchant on your weapon or shield-breaker, maybe even from shattering blows CP passive.
    .

    man this game has got too much flipping math...

    really like that defiler set, insane:
    Defiler (Medium)
    (2) Weapon Damage
    (3) Weapon Critical(4) Weapon Critical
    (5) When you deal Critical Damage, you have an 8% chance to summon a Hunger that spews poison to all enemies in front of it, dealing 9999 Poison Damage and stunning any enemy hit for 5 seconds. This effect can occur once every 5 seconds.

    even without the use of any kind of calculating device - easy to see that looks crazy...

    saw the Knight Slayer (Light) set and thought how nice that's would be to use against tanks...i'm not sure how well the math works out though - tanks are what 40k to 60k in most situations in cyrodiil...so 4 to 6k divided by two, then spun around in an endless cycle of damage mitigation calculations - so maybe you're getting an extra 1k or so on your heavy attacks, which is what - like every 3rd or 4th attack...better maybe to just use some type of spell damage multiplier, if the majority of your attacks are from abilities (wearing a sustain set of course)...

    i finally came to the very not well researched conclusion that most "tanks" will probably out recover that damage...

    man though - gotta get a set of this:
    Coward’s Gear (Medium)
    (2) Max Health
    (3) Stamina Recovery
    (4) Stamina Recovery
    (5) While Sprinting you gain Major Expedition and Major Protection, increasing your Movement Speed and reducing your damage taken by 30%.

    wait til one of those double resource node events for the dlc's, put that on with some fiords...you could dominate and own every node on the map...if that's your thing of course :#
    Edited by geonsocal on April 25, 2017 11:55PM
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  • Banana
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    I don't PVP
  • akl77
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    I like your new signatures :)@Ch4mpTW
    Pc na
  • geonsocal
    geonsocal
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    Banana wrote: »
    I don't PVP

    giphy.gif
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  • Vaoh
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    Wait.... does it proc per tick of Lightning/Resto attacks!? :o no way theyll let that go Live.

    It should be similar to Shieldbreaker here and I'm almost positive Shieldbreaker only procs on the last tick.

    Two ppl spamming Heavy Attacks with Lightning staves will kill any non-healer in 2 channels if it works that way xD

    Strong set no matter how it's used.
    Edited by Vaoh on April 26, 2017 12:44AM
  • sirston
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    Vaoh wrote: »
    Wait.... does it proc per tick of Lightning/Resto attacks!? :o no way theyll let that go Live.

    It should be similar to Shieldbreaker here and I'm almost positive Shieldbreaker only procs on the last tick.

    Two ppl spamming Heavy Attacks with Lightning staves will kill any non-healer in 2 channels if it works that way xD

    Strong set no matter how it's used.

    I was wondering why Lightning Staff.
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  • Yolokin_Swagonborn
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    Vaoh wrote: »
    no way they'll let that go Live.

    That's what we have been saying about the whole patch. They can and they will.
  • Ch4mpTW
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    akl77 wrote: »
    I like your new signatures :)@Ch4mpTW

    @akl77 Thank you. I like your signature as well, buddy. :)
    Vaoh wrote: »
    Wait.... does it proc per tick of Lightning/Resto attacks!? :o no way theyll let that go Live.

    It should be similar to Shieldbreaker here and I'm almost positive Shieldbreaker only procs on the last tick.

    Two ppl spamming Heavy Attacks with Lightning staves will kill any non-healer in 2 channels if it works that way xD

    Strong set no matter how it's used.

    @Vaoh I can't wait to get my hands on the Knight Slayer, and the Defiler sets. I have so many different gear combinations and builds that I'm just ecstatic about.
  • D0ntevenL1ft
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    Mag DK's weren't what everyone was freaking out about. Stam DK's are still dead.
  • Vaoh
    Vaoh
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    Ch4mpTW wrote: »
    akl77 wrote: »
    I like your new signatures :)@Ch4mpTW

    akl77 Thank you. I like your signature as well, buddy. :)
    Vaoh wrote: »
    Wait.... does it proc per tick of Lightning/Resto attacks!? :o no way theyll let that go Live.

    It should be similar to Shieldbreaker here and I'm almost positive Shieldbreaker only procs on the last tick.

    Two ppl spamming Heavy Attacks with Lightning staves will kill any non-healer in 2 channels if it works that way xD

    Strong set no matter how it's used.

    @Vaoh I can't wait to get my hands on the Knight Slayer, and the Defiler sets. I have so many different gear combinations and builds that I'm just ecstatic about.

    It's going to be so strong. Knight Slayer in particular I see being incredibly strong. The real question is this: Will it proc per tick of channeled heavy attacks? Also will it proc 2x on Dual Wield heavy attacks since it strikes twice quickly.

    We'll find out. Either way a tank can put out a reliable source of damage through this set as well.

    Also someone mentioned in another thread using Vanguard's Challenge as a NB and then cloaking away when it's active :lol:
    Edited by Vaoh on April 26, 2017 3:16AM
  • colig
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    Interesting and powerful set. However, I'd rather a class be capable without relying on a single set.
  • Mordenkainen
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    10% of max health is not a lot of damage unless you are attacking 80k health imperial trollplar.

    In most cases I suspect you'd do more by putting irresistable enchant on your weapon or shield-breaker, maybe even from shattering blows CP passive.
    .

    10% are 10%

    No matter if the enemy has 8k health, 80k, 800k or 8m. 10x10% = 100% , aka 10 of those procs will kill a player no matter what. On paper at least.

    Of course people will be healing and LoSing and all that.

    I can see a group of people going around cyrodiil with lightning staves and left-click deleting players with it though.
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