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Nerco orbs and shards change in patch note's
Hi i would like to start by saying that is the first time i have posted in the forums but this change to the game i think needs to be discussed.
With the change to nerco orbs able to give stam bk to players do you thing we will see more healers that are not templars in the game?
I for one happy with change and heres why i came from a game called dc universe online where the power you choose locked you into a role eg. Nature was healer ice was tank etc with this system you knew what roles you could preform other than dps, but with eso as i understood it was that every class could tank heal dps as they seen fit but over the 2 years i have played the game that is not the case.Every class has some way to heal be bol for the templars or the pets for the sorc but the only class that could give back stamina up on till now was the templar and because of this templar for the most part where the only healers that any group wanted fullstop. Now with the changes to templar in particular to shards and nerco orbs both give stam/magic back i believe that the other class can now fullfil the role of healer much better than before. I dont agree with every change that has been made to the templar case but because of them the game could potential see other class been aloud to heal content that other wise you would never of been aloud to do by 90% of the player base. So in short i know the game is changing where we like it or not but if we look at it more subjectively as a whole it could make the game more diverse.