Why must we get weaker each patch?
-Make harder content... add a harder mode to the same content... 3 levels of dungeon content.
Why no help for the awful RNG?
-Probably the worst part of this game. Drives people insane and to other games.
Why is the game pandering to newer players each patch?
-When I started out I got destroyed in pvp. I didn't cry, call for nerfs or stop playing... I thought wow, I want to be able to do what that guy does. So I worked on my skills, CP and build.
-I couldn't do dungeons, do I worked on my skills, CP and build and got it done.
Is this what we have to look forward to each patch... hard nerfs that make people have to evaluate class choices... re grind all the gear and mats.
Players what to feel growth with each game update but this is becoming far to rare.
Some changes are understandable like sustain... but far to fiercely implemented.
-armour passive
-skill cost increase
-sustain skills nerfed
-CP removed and nerfed
All of these at once is far to much.
I really hope that some of these changes are revised as between all this bad and the RNG... the game is getting far to negative.