can someone explain the next patch?
SquareSausage wrote: »Yep it was always going to be this way, ever increasing CP would lead to a huge disparity between new and old players, eventually the gap would be too wide and then drastic action would have to be taken to re-balance the difference.
This is what we now see.
dead1ycool wrote: »Reading these patch notes made me realize I won't be buying morrowind on release day. I already cancelled my ESO plus last month which I had for over a year cause of this bs. It basically seems like they are ruining the game for people who actually play a lot. All they do is remove and nerf things. They have never created any new moves for characters. All they do is take stuff away. Now sustain will be horrific and make the game insanely annoying. They already made poisons so you can drain peoples resources. Why the hell does it need a nerf? This is nothing but an extremely lazy attempt to help casual players. This company doesn't deserve your money.
I agree more balance would have been nice. But this isnt balance. Balance isnt nerfing everything to the ground. Balance would have been implementing a cp tree over one not widely used that negated recovery or cost. Nerfing and removing things and "balancing" vet players isnt a good idea. Its just a slap in the face.sneakymitchell wrote: »It's a nice step for changing cp. hopefully ZOS will continue to make balance off of it. This game requires more desicion choices and skill play.
TwinStripeUK wrote: »Wish I'd brought some cheese to go with all the whine on here...
Just adapt. The same as you did before all the other buffs and nerfs. The same way you did when you went from Vet to CP. The same way you've done with every change they've introduced over the last three years...
Because if the purpose of this was to lower the ceiling and weed out a lot of the 'elite' players with the best gear and the most refined builds in order to make way for newer or more 'casual' players, then refusing to play anymore is really going to show them what for, eh??
They don't care if you play for 6 hours a day, because your game purchase and sub are worth just as much to them as the guy or gal who puts in an hour a week, and for every one of you they lose, there's another newbie or casual to fill the gap who was put off by getting creamed every time they set foot in PvP or struggling to get a group to run a dungeon with.
Instead of putting all of your effort pleading to ZOS, or making rash demands about how you will or won't 'teach them a lesson', find a way to work with the hand you're dealt. If you really deserve to be 'entitled', then show your skill and prove it.
Or stop playing, your choice...
This isn't true anymore. The Shards will restore your highest stat and also Luminous Shard morph wil restore both the highest stat and a small portion of the secondary stat. (Source: last ESOlive - coming in 3.0.2.).[*] Nerfed Templar shards to now be RNG of restoring Stam or Magic (whichever is lower at the time).
Very good list. The first 4 points are certainly 4 of the most suggested features on these forums from the past 2 years.[...]
Also, consider the things they are NOT adding:
- No jewelry crafting or improvement.
- No weapon dying.
- No ability to re-style gear (even with crowns).
- No token system for BoP dungeon loot to offset RNG burnout.
- No change for 2H/Staff to count as 2 set pieces.
- Frost tanking still a bad joke no one plays that only removes ice as a DPS option.
- No separate balance for PVE and PVP to avoid amateur "balance by chainsaw" strategies.
[...]
makeumrage wrote: »There isnt a huge gap. There just is no point to vet everyday players, the ones playing and spending the most, to continue to invest their time. Noone who grinds to 50 in 2 hours and spends another 4 getting skill lines and passives in skyreach should be on the same level as me in battlegrounds. Thats just the nature of MMOs. You want a better character grind it. It LITERALLY takes 2 hours to get to 50. Not much more to 160. 8 hours about if you know what your doing. Its just a slap in the face. Look at the population in azuras star at ANY given day and ANY given time on XB1... it hardly ever gets to one bar and never goes past it. We dont want this, we dont need this and you will lose players and money over this. I hate to see all of these 2 and 3 year players big in the game leave. And there not being replaced. There being treaded for guys who play the game once a week, spend no money in it, and think its okay to try and be a redguard magicka dragonknight healer.
In short, please dont play with the CP. please dont push these changes. And for the love of god activate my CP in battlegrounds and force these weekend warriors and here and there players to do some work or continue to be mopped up. What did i spend over 2500 hours in this game for just for you to take it away?