I was reading Zenimax's article here:
http://www.elderscrollsonline.com/en-us/news/post/2017/04/13/warden-guide-skill-lines-and-abilities
After reading, I can't see any real benefit to going stamina over Magicka. Magicka morphs seem far superior with the exception of the major breach/ fracture off the Stam Shalk morph. Is there something I am missing? Why are the stamina morphs not giving any extra effects instead of simply converting to Stam? Is this on some form of balance due to the additional stamina skills/weapon lines? It's very confusing. For example blue Betty (Magicka morph) gives major sorcery and removes one negative effect, Bull netch (stamina morph) only applies major brutality and major sorcery. Dive is even worse. Magicka gets 15% increased damage to enemies at longer range while stamina gets nothing but a Stam conversion. I'm really not trying to complain, just trying to understand. Is it this way because it's easier to stack weapon damage than spell damage therefor stamina morphs will hit harder? Just looking for some insight in this if anyone has some.
I have a feeling you are going to be very surprised how good stamwar is. You get in-class Minor Berserk, Major Expedition, and Major Brutality which basically makes all weapon combos viable which is better than what the other classes have. Also, the free LOS from the Netch and murder bear is going to be pretty insane, you watch. Also, I'm going to bet cliff racer and thunderbugs are going to hit hard.
I have a feeling you are going to be very surprised how good stamwar is. You get in-class Minor Berserk, Major Expedition, and Major Brutality which basically makes all weapon combos viable which is better than what the other classes have. Also, the free LOS from the Netch and murder bear is going to be pretty insane, you watch. Also, I'm going to bet cliff racer and thunderbugs are going to hit hard.
Yes but Magicka warden gets all those (Sorcery instead of brutality) too and then extra buffs such as a cleanse and extra damage on dive.
I have a feeling you are going to be very surprised how good stamwar is. You get in-class Minor Berserk, Major Expedition, and Major Brutality which basically makes all weapon combos viable which is better than what the other classes have. Also, the free LOS from the Netch and murder bear is going to be pretty insane, you watch. Also, I'm going to bet cliff racer and thunderbugs are going to hit hard.
Yes but Magicka warden gets all those (Sorcery instead of brutality) too and then extra buffs such as a cleanse and extra damage on dive.
To be clear I wasn't trying to say stamwar will be better than magwar, only saying that stamwar will be on par with or better than the other stamina classes.
I have a feeling you are going to be very surprised how good stamwar is. You get in-class Minor Berserk, Major Expedition, and Major Brutality which basically makes all weapon combos viable which is better than what the other classes have. Also, the free LOS from the Netch and murder bear is going to be pretty insane, you watch. Also, I'm going to bet cliff racer and thunderbugs are going to hit hard.
Yes but Magicka warden gets all those (Sorcery instead of brutality) too and then extra buffs such as a cleanse and extra damage on dive.
To be clear I wasn't trying to say stamwar will be better than magwar, only saying that stamwar will be on par with or better than the other stamina classes.
MercTheMage wrote: »Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-
If they don't change these stamina morphs, I actually don't think anyone is going to play Stam Warden. There is just no point when Magika Warden does everything a Stam Warden can do but way better. They get straight up better morphs, more damage abilities (swarm), access to utility abilities, a broken set (Necro), and free 8% max magika increase.
If they don't change these stamina morphs, I actually don't think anyone is going to play Stam Warden. There is just no point when Magika Warden does everything a Stam Warden can do but way better. They get straight up better morphs, more damage abilities (swarm), access to utility abilities, a broken set (Necro), and free 8% max magika increase.
masterbroodub17_ESO wrote: »MercTheMage wrote: »Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-
I mean, shouldn't be surprised since they have been saying for a little while that they want clearly defined skill sets.
masterbroodub17_ESO wrote: »MercTheMage wrote: »Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-
I mean, shouldn't be surprised since they have been saying for a little while that they want clearly defined skill sets.
I was surprised, because in the trailer the Warden fires off a powerful cool looking bolt of ice out of his hand...I don't see any spells like that in the game.
MercTheMage wrote: »masterbroodub17_ESO wrote: »MercTheMage wrote: »Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-
I mean, shouldn't be surprised since they have been saying for a little while that they want clearly defined skill sets.
I was surprised, because in the trailer the Warden fires off a powerful cool looking bolt of ice out of his hand...I don't see any spells like that in the game.
Might have been the cliff racer?
masterbroodub17_ESO wrote: »MercTheMage wrote: »Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-
I mean, shouldn't be surprised since they have been saying for a little while that they want clearly defined skill sets.
I was surprised, because in the trailer the Warden fires off a powerful cool looking bolt of ice out of his hand...I don't see any spells like that in the game.
masterbroodub17_ESO wrote: »masterbroodub17_ESO wrote: »MercTheMage wrote: »Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-
I mean, shouldn't be surprised since they have been saying for a little while that they want clearly defined skill sets.
I was surprised, because in the trailer the Warden fires off a powerful cool looking bolt of ice out of his hand...I don't see any spells like that in the game.
You're new to this whole video game trailer thing aren't you? Hahaha
I was reading Zenimax's article here:
http://www.elderscrollsonline.com/en-us/news/post/2017/04/13/warden-guide-skill-lines-and-abilities
After reading, I can't see any real benefit to going stamina over Magicka. Magicka morphs seem far superior with the exception of the major breach/ fracture off the Stam Shalk morph. Is there something I am missing? Why are the stamina morphs not giving any extra effects instead of simply converting to Stam? Is this on some form of balance due to the additional stamina skills/weapon lines? It's very confusing. For example blue Betty (Magicka morph) gives major sorcery and removes one negative effect, Bull netch (stamina morph) only applies major brutality and major sorcery. Dive is even worse. Magicka gets 15% increased damage to enemies at longer range while stamina gets nothing but a Stam conversion. I'm really not trying to complain, just trying to understand. Is it this way because it's easier to stack weapon damage than spell damage therefor stamina morphs will hit harder? Just looking for some insight in this if anyone has some.
mr_wazzabi wrote: »I was reading Zenimax's article here:
http://www.elderscrollsonline.com/en-us/news/post/2017/04/13/warden-guide-skill-lines-and-abilities
After reading, I can't see any real benefit to going stamina over Magicka. Magicka morphs seem far superior with the exception of the major breach/ fracture off the Stam Shalk morph. Is there something I am missing? Why are the stamina morphs not giving any extra effects instead of simply converting to Stam? Is this on some form of balance due to the additional stamina skills/weapon lines? It's very confusing. For example blue Betty (Magicka morph) gives major sorcery and removes one negative effect, Bull netch (stamina morph) only applies major brutality and major sorcery. Dive is even worse. Magicka gets 15% increased damage to enemies at longer range while stamina gets nothing but a Stam conversion. I'm really not trying to complain, just trying to understand. Is it this way because it's easier to stack weapon damage than spell damage therefor stamina morphs will hit harder? Just looking for some insight in this if anyone has some.
Also swarm needs a stam morph. Why would a swarm of biting bugs not do physical or poison damage? It makes no sense
IzakiBrotherSs wrote: »mr_wazzabi wrote: »I was reading Zenimax's article here:
http://www.elderscrollsonline.com/en-us/news/post/2017/04/13/warden-guide-skill-lines-and-abilities
After reading, I can't see any real benefit to going stamina over Magicka. Magicka morphs seem far superior with the exception of the major breach/ fracture off the Stam Shalk morph. Is there something I am missing? Why are the stamina morphs not giving any extra effects instead of simply converting to Stam? Is this on some form of balance due to the additional stamina skills/weapon lines? It's very confusing. For example blue Betty (Magicka morph) gives major sorcery and removes one negative effect, Bull netch (stamina morph) only applies major brutality and major sorcery. Dive is even worse. Magicka gets 15% increased damage to enemies at longer range while stamina gets nothing but a Stam conversion. I'm really not trying to complain, just trying to understand. Is it this way because it's easier to stack weapon damage than spell damage therefor stamina morphs will hit harder? Just looking for some insight in this if anyone has some.
Also swarm needs a stam morph. Why would a swarm of biting bugs not do physical or poison damage? It makes no sense
Why does a *** *** *** BEAR do MAGIC damage???????????????????????????????????????????????????????????
IzakiBrotherSs wrote: »mr_wazzabi wrote: »I was reading Zenimax's article here:
http://www.elderscrollsonline.com/en-us/news/post/2017/04/13/warden-guide-skill-lines-and-abilities
After reading, I can't see any real benefit to going stamina over Magicka. Magicka morphs seem far superior with the exception of the major breach/ fracture off the Stam Shalk morph. Is there something I am missing? Why are the stamina morphs not giving any extra effects instead of simply converting to Stam? Is this on some form of balance due to the additional stamina skills/weapon lines? It's very confusing. For example blue Betty (Magicka morph) gives major sorcery and removes one negative effect, Bull netch (stamina morph) only applies major brutality and major sorcery. Dive is even worse. Magicka gets 15% increased damage to enemies at longer range while stamina gets nothing but a Stam conversion. I'm really not trying to complain, just trying to understand. Is it this way because it's easier to stack weapon damage than spell damage therefor stamina morphs will hit harder? Just looking for some insight in this if anyone has some.
Also swarm needs a stam morph. Why would a swarm of biting bugs not do physical or poison damage? It makes no sense
Why does a *** *** *** BEAR do MAGIC damage???????????????????????????????????????????????????????????