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Stamina Warden skills are very lackluster.

Valykc
Valykc
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I was reading Zenimax's article here:

http://www.elderscrollsonline.com/en-us/news/post/2017/04/13/warden-guide-skill-lines-and-abilities

After reading, I can't see any real benefit to going stamina over Magicka. Magicka morphs seem far superior with the exception of the major breach/ fracture off the Stam Shalk morph. Is there something I am missing? Why are the stamina morphs not giving any extra effects instead of simply converting to Stam? Is this on some form of balance due to the additional stamina skills/weapon lines? It's very confusing. For example blue Betty (Magicka morph) gives major sorcery and removes one negative effect, Bull netch (stamina morph) only applies major brutality and major sorcery. Dive is even worse. Magicka gets 15% increased damage to enemies at longer range while stamina gets nothing but a Stam conversion. I'm really not trying to complain, just trying to understand. Is it this way because it's easier to stack weapon damage than spell damage therefor stamina morphs will hit harder? Just looking for some insight in this if anyone has some.
Edited by Valykc on April 17, 2017 11:48AM
  • SirDopey
    SirDopey
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    until it gets tested there'll be no knowing...
    NA PC | AD
    xx Doc Holliday xx
  • Stamden
    Stamden
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    Nobody really knows why Stamina Wardens are getting shafted so hard. I, personally, am hoping that they just "forgot" to add effects onto things like the Stam morph of Dive and Bear. I really hope they will give Swarm a stamina morph too.

    All we can really do is cross our fingers and hope they listen. I could totally see a (disappointing) world in which ZoS leaves this class as extremely weak with Stamina. It's unfortunate but there is nothing we can do.
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • mr_wazzabi
    mr_wazzabi
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    Valykc wrote: »
    I was reading Zenimax's article here:

    http://www.elderscrollsonline.com/en-us/news/post/2017/04/13/warden-guide-skill-lines-and-abilities

    After reading, I can't see any real benefit to going stamina over Magicka. Magicka morphs seem far superior with the exception of the major breach/ fracture off the Stam Shalk morph. Is there something I am missing? Why are the stamina morphs not giving any extra effects instead of simply converting to Stam? Is this on some form of balance due to the additional stamina skills/weapon lines? It's very confusing. For example blue Betty (Magicka morph) gives major sorcery and removes one negative effect, Bull netch (stamina morph) only applies major brutality and major sorcery. Dive is even worse. Magicka gets 15% increased damage to enemies at longer range while stamina gets nothing but a Stam conversion. I'm really not trying to complain, just trying to understand. Is it this way because it's easier to stack weapon damage than spell damage therefor stamina morphs will hit harder? Just looking for some insight in this if anyone has some.

    Also swarm needs a stam morph. Why would a swarm of biting bugs not do physical or poison damage? It makes no sense
    Edited by mr_wazzabi on April 17, 2017 1:43PM
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • Vosital
    Vosital
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    If they don't change these stamina morphs, I actually don't think anyone is going to play Stam Warden. There is just no point when Magika Warden does everything a Stam Warden can do but way better. They get straight up better morphs, more damage abilities (swarm), access to utility abilities, a broken set (Necro), and free 8% max magika increase.
  • Solariken
    Solariken
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    I have a feeling you are going to be very surprised how good stamwar is. You get in-class Minor Berserk, Major Expedition, and Major Brutality which basically makes all weapon combos viable which is better than what the other classes have. Also, the free LOS from the Netch and murder bear is going to be pretty insane, you watch. Also, I'm going to bet cliff racer and thunderbugs are going to hit hard.
  • Valykc
    Valykc
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    Solariken wrote: »
    I have a feeling you are going to be very surprised how good stamwar is. You get in-class Minor Berserk, Major Expedition, and Major Brutality which basically makes all weapon combos viable which is better than what the other classes have. Also, the free LOS from the Netch and murder bear is going to be pretty insane, you watch. Also, I'm going to bet cliff racer and thunderbugs are going to hit hard.

    Yes but Magicka warden gets all those (Sorcery instead of brutality) too and then extra buffs such as a cleanse and extra damage on dive.
  • Solariken
    Solariken
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    Valykc wrote: »
    Solariken wrote: »
    I have a feeling you are going to be very surprised how good stamwar is. You get in-class Minor Berserk, Major Expedition, and Major Brutality which basically makes all weapon combos viable which is better than what the other classes have. Also, the free LOS from the Netch and murder bear is going to be pretty insane, you watch. Also, I'm going to bet cliff racer and thunderbugs are going to hit hard.

    Yes but Magicka warden gets all those (Sorcery instead of brutality) too and then extra buffs such as a cleanse and extra damage on dive.

    To be clear I wasn't trying to say stamwar will be better than magwar, only saying that stamwar will be on par with or better than the other stamina classes.
    Edited by Solariken on April 17, 2017 3:44PM
  • Valykc
    Valykc
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    Solariken wrote: »
    Valykc wrote: »
    Solariken wrote: »
    I have a feeling you are going to be very surprised how good stamwar is. You get in-class Minor Berserk, Major Expedition, and Major Brutality which basically makes all weapon combos viable which is better than what the other classes have. Also, the free LOS from the Netch and murder bear is going to be pretty insane, you watch. Also, I'm going to bet cliff racer and thunderbugs are going to hit hard.

    Yes but Magicka warden gets all those (Sorcery instead of brutality) too and then extra buffs such as a cleanse and extra damage on dive.

    To be clear I wasn't trying to say stamwar will be better than magwar, only saying that stamwar will be on par with or better than the other stamina classes.

    Yeah, you could argue that but Stam morphs for other classes add additional effects to the skills in most cases. So I wouldn't say it's better, it's just got a super skill in Bird of Prey which makes them seem better. Yeah you can hide against a bear, nightblades can go invisible/teleport to shades, sorcs can streak/mine camp/hide in atronach, templars have breath of life/cleanse/spammable that can heal, DKs have reflect/ult that makes them basically invincible for the duration. So yeah bird of prey is awesome but every class seems to have one skill thats has unique benefits for the class. So yeah they might be on par but why not have any additional effects for Stam? That's the main reason why I made this thread. Not to compare Stam warden to other Stam classes but to compare the stamina and Magicka morphs of warden only.
  • Stamden
    Stamden
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    Solariken wrote: »
    Valykc wrote: »
    Solariken wrote: »
    I have a feeling you are going to be very surprised how good stamwar is. You get in-class Minor Berserk, Major Expedition, and Major Brutality which basically makes all weapon combos viable which is better than what the other classes have. Also, the free LOS from the Netch and murder bear is going to be pretty insane, you watch. Also, I'm going to bet cliff racer and thunderbugs are going to hit hard.

    Yes but Magicka warden gets all those (Sorcery instead of brutality) too and then extra buffs such as a cleanse and extra damage on dive.

    To be clear I wasn't trying to say stamwar will be better than magwar, only saying that stamwar will be on par with or better than the other stamina classes.

    I am not so sure that it will even be on par with the other stamina classes. It might be better then Stamplar, and might be equivalent to DKs and NBs, but in no way will it compare to Stam Sorcs. Hurricane, Dark Deal, and a ton of super strong passives is really hard to complete with..
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • MercTheMage
    MercTheMage
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    Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-
    You just going to stand there like a lemon?
  • masterbroodub17_ESO
    Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-

    I mean, shouldn't be surprised since they have been saying for a little while that they want clearly defined skill sets.
  • mr_wazzabi
    mr_wazzabi
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    Vosital wrote: »
    If they don't change these stamina morphs, I actually don't think anyone is going to play Stam Warden. There is just no point when Magika Warden does everything a Stam Warden can do but way better. They get straight up better morphs, more damage abilities (swarm), access to utility abilities, a broken set (Necro), and free 8% max magika increase.

    Agree with everything except for broken necro
    Bosmer Stamina NB
    Altmer Magicka TEMP
    Dunmer DK both stam/mag (depends what I feel like)
    Altmer Magicka NB
    Breton Magicka Sorc
    Redguard Stam Sorc
    Max CP
  • MercTheMage
    MercTheMage
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    Vosital wrote: »
    If they don't change these stamina morphs, I actually don't think anyone is going to play Stam Warden. There is just no point when Magika Warden does everything a Stam Warden can do but way better. They get straight up better morphs, more damage abilities (swarm), access to utility abilities, a broken set (Necro), and free 8% max magika increase.

    Hulking Draugr
    Edited by MercTheMage on April 18, 2017 3:40AM
    You just going to stand there like a lemon?
  • MickeyBN
    MickeyBN
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    Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-

    I mean, shouldn't be surprised since they have been saying for a little while that they want clearly defined skill sets.

    I was surprised, because in the trailer the Warden fires off a powerful cool looking bolt of ice out of his hand...I don't see any spells like that in the game.

    Vaelerys Nightborn - Bosmer Nightblade PC NA
  • MercTheMage
    MercTheMage
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    MickeyBN wrote: »
    Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-

    I mean, shouldn't be surprised since they have been saying for a little while that they want clearly defined skill sets.

    I was surprised, because in the trailer the Warden fires off a powerful cool looking bolt of ice out of his hand...I don't see any spells like that in the game.

    Might have been the cliff racer?
    You just going to stand there like a lemon?
  • Valykc
    Valykc
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    MickeyBN wrote: »
    Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-

    I mean, shouldn't be surprised since they have been saying for a little while that they want clearly defined skill sets.

    I was surprised, because in the trailer the Warden fires off a powerful cool looking bolt of ice out of his hand...I don't see any spells like that in the game.

    Might have been the cliff racer?

    No he's right, it was an ice bolt. His hands glow with frost and ice then he shoots out an ice ball like a templars vampire's bane skill but blue colored
  • Phatmattfu
    Phatmattfu
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    The stamina heal seems pretty neat?
  • masterbroodub17_ESO
    MickeyBN wrote: »
    Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-

    I mean, shouldn't be surprised since they have been saying for a little while that they want clearly defined skill sets.

    I was surprised, because in the trailer the Warden fires off a powerful cool looking bolt of ice out of his hand...I don't see any spells like that in the game.

    You're new to this whole video game trailer thing aren't you? Hahaha
  • MickeyBN
    MickeyBN
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    MickeyBN wrote: »
    Really hate that there are no offensive ice spells. The spike thing scales off health.... yay..... -_-

    I mean, shouldn't be surprised since they have been saying for a little while that they want clearly defined skill sets.

    I was surprised, because in the trailer the Warden fires off a powerful cool looking bolt of ice out of his hand...I don't see any spells like that in the game.

    You're new to this whole video game trailer thing aren't you? Hahaha

    Not really, but it's always a disappointment to see a class hyped up only to see boring spell effects.

    I'm really struggling to put together how a purely offensive StamWar would work, when all I see are maybe 2 damage skills I would use from the available trees.
    Vaelerys Nightborn - Bosmer Nightblade PC NA
  • Mojmir
    Mojmir
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    most of the skills for stam version pair up with bow and you can keep your distance, posion arrow/snipe into LA/dive produced some interesting results. need a way to unsummon the bear ultimate, didnt use any ice spells on the "stam-den"
  • datgladiatah
    datgladiatah
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    I think the point is, even if the stamwarden is better than other comparable classes like the stamplar, it's still not fun to have abilities without additional effects if almost every other morph does. Morphing something to do the exact same thing as the base ability is lame and not something to look forward to. It's bad game design. If they think it's too effective, lower its strength and add fun mechanics to it. Besides, they clearly don't think it's stronger because magicka options are strictly superior. If it becomes more effective than other stamina classes, buff other stamina options. Clearly they need the help
  • Stamden
    Stamden
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    Stamina Warden is very boring and one-dimensional imo. Throwing poison injection on a target and spamming Dive over and over again is not a fun playstyle at all.

    What I am really looking to see is Fletcher Infection become a stamina morph. It would solve so many problems with the class.
    PC NA

    ~Currently taking a break from the game until my DK can become something more than just a crafter~
  • dodgehopper_ESO
    dodgehopper_ESO
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    Valykc wrote: »
    I was reading Zenimax's article here:

    http://www.elderscrollsonline.com/en-us/news/post/2017/04/13/warden-guide-skill-lines-and-abilities

    After reading, I can't see any real benefit to going stamina over Magicka. Magicka morphs seem far superior with the exception of the major breach/ fracture off the Stam Shalk morph. Is there something I am missing? Why are the stamina morphs not giving any extra effects instead of simply converting to Stam? Is this on some form of balance due to the additional stamina skills/weapon lines? It's very confusing. For example blue Betty (Magicka morph) gives major sorcery and removes one negative effect, Bull netch (stamina morph) only applies major brutality and major sorcery. Dive is even worse. Magicka gets 15% increased damage to enemies at longer range while stamina gets nothing but a Stam conversion. I'm really not trying to complain, just trying to understand. Is it this way because it's easier to stack weapon damage than spell damage therefor stamina morphs will hit harder? Just looking for some insight in this if anyone has some.

    Take a look at Templar stamina morphs and you'll see very similar conversions. In fact magic nightblade skills also have greater effects.
    US/AD - Dodge Hopper - Vet Imperial Templar | US/AD - Goj-ei-Raj - Vet Argonian Nightblade
    US/AD - Arondonimo - Vet Altmer Sorcerer | US/AD - Azumarax - Vet Dunmer Dragon Knight
    US/AD - Barkan al-Sheharesh - Vet Redguard Dragon Knight | US/AD - Aelus Vortavoriil - Vet Altmer Templar
    US/AD - Shirari Qa'Dar - Vet Khajiit Nightblade | US/AD - Ndvari Mzunchvolenthumz - Vet Bosmer Nightblade
    US/EP - Yngmar - Vet Nord Dragon Knight | US/EP - Reloth Ur Fyr - Vet Dunmer Sorcerer
    US/DC - Muiredeach - Vet Breton Sorcerer | US/DC - Nachtrabe - Vet Orc Nightblade
    EU/DC - Dragol gro-Unglak - Vet Orc Dragon Knight | EU/DC - Targan al-Barkan - Vet Redguard Templar
    EU/DC - Wuthmir - Vet Nord Sorcerer | EU/DC - Kosh Ragotoro - Vet Khajiit Nightblade
    <And plenty more>
  • Queo
    Queo
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    Shouldn't magic base skills be slightly better? Stamina is used for blocking and doge, i thought the theory is pick a path. Invest all your attributes in that path. Magic being glass cannon, and stam having trade less dmg for better survive-ability.
  • masterbroodub17_ESO
    Queo wrote: »
    Shouldn't magic base skills be slightly better? Stamina is used for blocking and doge, i thought the theory is pick a path. Invest all your attributes in that path. Magic being glass cannon, and stam having trade less dmg for better survive-ability.

    You're new here aren't you? :D
  • Pallio
    Pallio
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    The stam warden is really the only new thing they can bring, we have a magic pet class, a tank a healer etc. All existed before patch, viable stam pet class is the only thing I am looking forward to.
  • Izaki
    Izaki
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    mr_wazzabi wrote: »
    Valykc wrote: »
    I was reading Zenimax's article here:

    http://www.elderscrollsonline.com/en-us/news/post/2017/04/13/warden-guide-skill-lines-and-abilities

    After reading, I can't see any real benefit to going stamina over Magicka. Magicka morphs seem far superior with the exception of the major breach/ fracture off the Stam Shalk morph. Is there something I am missing? Why are the stamina morphs not giving any extra effects instead of simply converting to Stam? Is this on some form of balance due to the additional stamina skills/weapon lines? It's very confusing. For example blue Betty (Magicka morph) gives major sorcery and removes one negative effect, Bull netch (stamina morph) only applies major brutality and major sorcery. Dive is even worse. Magicka gets 15% increased damage to enemies at longer range while stamina gets nothing but a Stam conversion. I'm really not trying to complain, just trying to understand. Is it this way because it's easier to stack weapon damage than spell damage therefor stamina morphs will hit harder? Just looking for some insight in this if anyone has some.

    Also swarm needs a stam morph. Why would a swarm of biting bugs not do physical or poison damage? It makes no sense

    Why does a *** *** *** BEAR do MAGIC damage???????????????????????????????????????????????????????????
    @ Izaki #PCEU
    #FrenchKiss #GoneFor2YearsAndMyGuildDoesn'tRaidAnymore
    #MoreDPSthanYou
    #Stamblade
  • masterbroodub17_ESO
    mr_wazzabi wrote: »
    Valykc wrote: »
    I was reading Zenimax's article here:

    http://www.elderscrollsonline.com/en-us/news/post/2017/04/13/warden-guide-skill-lines-and-abilities

    After reading, I can't see any real benefit to going stamina over Magicka. Magicka morphs seem far superior with the exception of the major breach/ fracture off the Stam Shalk morph. Is there something I am missing? Why are the stamina morphs not giving any extra effects instead of simply converting to Stam? Is this on some form of balance due to the additional stamina skills/weapon lines? It's very confusing. For example blue Betty (Magicka morph) gives major sorcery and removes one negative effect, Bull netch (stamina morph) only applies major brutality and major sorcery. Dive is even worse. Magicka gets 15% increased damage to enemies at longer range while stamina gets nothing but a Stam conversion. I'm really not trying to complain, just trying to understand. Is it this way because it's easier to stack weapon damage than spell damage therefor stamina morphs will hit harder? Just looking for some insight in this if anyone has some.

    Also swarm needs a stam morph. Why would a swarm of biting bugs not do physical or poison damage? It makes no sense

    Why does a *** *** *** BEAR do MAGIC damage???????????????????????????????????????????????????????????

    Because ZoS hates stamina, duh.
  • Vosital
    Vosital
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    mr_wazzabi wrote: »
    Valykc wrote: »
    I was reading Zenimax's article here:

    http://www.elderscrollsonline.com/en-us/news/post/2017/04/13/warden-guide-skill-lines-and-abilities

    After reading, I can't see any real benefit to going stamina over Magicka. Magicka morphs seem far superior with the exception of the major breach/ fracture off the Stam Shalk morph. Is there something I am missing? Why are the stamina morphs not giving any extra effects instead of simply converting to Stam? Is this on some form of balance due to the additional stamina skills/weapon lines? It's very confusing. For example blue Betty (Magicka morph) gives major sorcery and removes one negative effect, Bull netch (stamina morph) only applies major brutality and major sorcery. Dive is even worse. Magicka gets 15% increased damage to enemies at longer range while stamina gets nothing but a Stam conversion. I'm really not trying to complain, just trying to understand. Is it this way because it's easier to stack weapon damage than spell damage therefor stamina morphs will hit harder? Just looking for some insight in this if anyone has some.

    Also swarm needs a stam morph. Why would a swarm of biting bugs not do physical or poison damage? It makes no sense

    Why does a *** *** *** BEAR do MAGIC damage???????????????????????????????????????????????????????????

    Why do a swarm of god damn bees not do physical or poison damage?
  • Blackfyre20
    Blackfyre20
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    Can't wait to make a bow-wielding bosmer warden wearing shield breaker for all the FOTM mag sorcs and wardens.
    Buff Soft Caps
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