Crispen_Longbow wrote: »IxSTALKERxI wrote: »Just put a LOS check on the skill as well as the Z axis restriction then...
Potential exploits aside, I don't think the skill will be that great, I mean it's not like people run around using chains in cyrodiil atm. There are other skills I'd be a lot more worried about tbh.
If you put those restrictions on them then it just turns into a poor man's chains. A warden wouldn't be able to use them as an offensive skill then. You can't pull the enemy around corners, into choke points etc. Putting those checks in will stop the exploits but will also kill the skill.
NightbladeMechanics wrote: »I can't wait to teleport enemy potato AP farmers out of their precious zergs.
Drummerx04 wrote: »Crispen_Longbow wrote: »IxSTALKERxI wrote: »Just put a LOS check on the skill as well as the Z axis restriction then...
Potential exploits aside, I don't think the skill will be that great, I mean it's not like people run around using chains in cyrodiil atm. There are other skills I'd be a lot more worried about tbh.
If you put those restrictions on them then it just turns into a poor man's chains. A warden wouldn't be able to use them as an offensive skill then. You can't pull the enemy around corners, into choke points etc. Putting those checks in will stop the exploits but will also kill the skill.
But that would just put the warden in line with every other eso class where an otherwise really good skill becomes useless or situationally limited due to bugs or restrictions.