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Housing Party Games! Can do this for a birthday, soon upcoming Easter, or occasion you wish!

CaiWenji
CaiWenji
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So I said this a few times in my guilds and in zone chat but listen up:

Do you ever think about throwing a party in your house? Well there are so many features with decorations and collectibles that you can make up many fun games!

Here are a few I thought of:
1. Mudball tag- Someones it and they have to throw mudballs. If you get hit you have to /playdead. (You can also use this for freeze tag with /colder.
2. Hide and go seek- Everyone hides somewhere in a house or in a town. The person searching spots with Token of Root Sunder collectible. You can also make a homefree base.
3. Musical chairs- This has to be in a house. Someone playing the /lute /flute or even /drum(wish there was /sing too). Chairs laid out for everyone running around minus 1. So someone gets left out each round. When the music stop everyone sits in the chair decoration (plenty of designs to choose from (argonian is so ugly! lol)) Then decorator removes a chair each time.
4. A maze race- There are cheap wood planks you can buy from almost any Furnishing Merchant for 100 coins. Pick up a bunch and build a maze in your house. Everyone races through and who ever gets through first wins!
5. Big board game- This one takes imagination but you have to let yours run wild with the idea because there's lots you can do with it. You can make a Candy Land style game with carpets. You can do a giant checkers or chess board(you'll need more people if they are alive.) If not 2 people with decorator can play if the board is layed out and you make other decorations be the pieces.

So yeah, what do you guys think? Would anyone else like to celebrate this way?
  • Cêltic421
    Cêltic421
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    I would play several of those party games. Hide and go seek should be played with names off cause when the names over head is a big give away. You have some good ideas. You can actually design carpets and rugs? You should make a candy land board game and post a screenshot here.
  • CaiWenji
    CaiWenji
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    Cêltic421 wrote: »
    I would play several of those party games. Hide and go seek should be played with names off cause when the names over head is a big give away. You have some good ideas. You can actually design carpets and rugs? You should make a candy land board game and post a screenshot here.

    Oh I forgot of nametags but you're right! and the tab targetting button(but that might only work on enemies)! yeah I can make at least 2 Breton blue color green quality one and a Aldmeri one with a picture of blue quality. My friend made me a red runner Redguard one which we have as the secret entrance to the julianos tailor forge. Carpets are cool too because tehy have no hitbox only mesh and texture. And thanks!

    I might just do that! Was thinking of too Chinese checkers too! haha
  • CaiWenji
    CaiWenji
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    Cêltic421 wrote: »
    I would play several of those party games. Hide and go seek should be played with names off cause when the names over head is a big give away. You have some good ideas. You can actually design carpets and rugs? You should make a candy land board game and post a screenshot here.

    Just thought of something great for that! I have the sweetroll for one of those last 2 character cards in Candy land and Grapes or peaches for Plumpy. Man, this will be great!
  • CaiWenji
    CaiWenji
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    CaiWenji wrote: »
    Cêltic421 wrote: »
    I would play several of those party games. Hide and go seek should be played with names off cause when the names over head is a big give away. You have some good ideas. You can actually design carpets and rugs? You should make a candy land board game and post a screenshot here.

    Just thought of something great for that! I have the sweetroll for one of those last 2 character cards in Candy land and Grapes or peaches for Plumpy. Man, this will be great!


    latest?cb=20151124143359


    So I googled the board and have a perfect solution to the card pulling movement problem. There are 6 colors that repeat and 6 character spots for the jump ahead shortcuts or fallbacks. So just use dice! One die decides the color. The other die, ifs a double, would move you to the character if not then nothing just the color. Would be easy too if you had 2 different colors. Could always reroll if you only have one die. Red is 1, snakeyes are Plumpy etc.
    Edited by CaiWenji on April 14, 2017 8:48PM
  • CaiWenji
    CaiWenji
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    In a bit, I'll finally get Online in the game and get to work on this!
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