I wonder why there are cradles in the game if there are no children in Tamriel...
Are they maybe intended for pets, not kids?
andreasranasen wrote: »Wayy too many CHILDREN playing ESO already. That's enough for me lol
Saw a thread on the topic of "children in ESO", and it made me want to write a thread in regard to the implementation of children with moral concern in mind. I adored children in Skyrim – they had memorable personalities and lines, often snarky, and they added a lot of immersion.
The concern?
That players can kill and/or harm children. A taboo subject, and one that I believe is silly – as I see no difference between killing a child and an adult. However, I will put my opinion aside for the suggestion.
The difference? Children haven't lived their lives and are still innocent to the cruelty of the world. Adults have lived much of their lives and have made the conscious decision to place their own life at risk. (Unless you just decide to murder someone making a grocery run, then you're just plain evil).
Point is, all life is precious at the start, Children deserve every chance at survival because they only get one life and that one life JUST started for them.
KochDerDamonen wrote: »Saw a thread on the topic of "children in ESO", and it made me want to write a thread in regard to the implementation of children with moral concern in mind. I adored children in Skyrim – they had memorable personalities and lines, often snarky, and they added a lot of immersion.
The concern?
That players can kill and/or harm children. A taboo subject, and one that I believe is silly – as I see no difference between killing a child and an adult. However, I will put my opinion aside for the suggestion.
The difference? Children haven't lived their lives and are still innocent to the cruelty of the world. Adults have lived much of their lives and have made the conscious decision to place their own life at risk. (Unless you just decide to murder someone making a grocery run, then you're just plain evil).
Point is, all life is precious at the start, Children deserve every chance at survival because they only get one life and that one life JUST started for them.
@ArchMikem You're talking about pixels. That child is going to grow up to... continue to play the same annoying voice line for the rest of its digital existence.
People murder absolutely innocent random civilians, pickpocket beggars and loot the lockboxes of simple merchants, livestock and pets. None of that is just, and yet it's a daily... err, more like second-ly occurrence in good ol' tamriel online.
Final point: the youngest child available for viewing in-game is a member of the dark brotherhood
KochDerDamonen wrote: »Saw a thread on the topic of "children in ESO", and it made me want to write a thread in regard to the implementation of children with moral concern in mind. I adored children in Skyrim – they had memorable personalities and lines, often snarky, and they added a lot of immersion.
The concern?
That players can kill and/or harm children. A taboo subject, and one that I believe is silly – as I see no difference between killing a child and an adult. However, I will put my opinion aside for the suggestion.
The difference? Children haven't lived their lives and are still innocent to the cruelty of the world. Adults have lived much of their lives and have made the conscious decision to place their own life at risk. (Unless you just decide to murder someone making a grocery run, then you're just plain evil).
Point is, all life is precious at the start, Children deserve every chance at survival because they only get one life and that one life JUST started for them.
@ArchMikem You're talking about pixels. That child is going to grow up to... continue to play the same annoying voice line for the rest of its digital existence.
People murder absolutely innocent random civilians, pickpocket beggars and loot the lockboxes of simple merchants, livestock and pets. None of that is just, and yet it's a daily... err, more like second-ly occurrence in good ol' tamriel online.
Final point: the youngest child available for viewing in-game is a member of the dark brotherhood
Doesn't matter that it's "just pixels", it's a moral issue, the action, regardless of where or what it is, speaks about your character as a person. What something is may not be real, but what it represents is real. It may be presented as fake and annoying, but it still represents a child. Does that still justify the action of remorseless slaughter just so you can loot a white item worth 40 gold? For my entire time since the Dark Brotherhood, and even the Justice System has been out I've restricted my "Innocents Killing" to mainly the Pirates in Anvil Castle, as I see that as proper justification for their assumed transgressions against the people. Frankly I had a hard time coming to terms with the fact I had to straight up murder a random passerby just to start the Questline.
I'm not telling people what to do. I'm just defending a point.
andreasranasen wrote: »Wayy too many CHILDREN playing ESO already. That's enough for me lol
Jemcrystal wrote: »I don't want to kill kids I want to adopt and let them run around my house like they did in Skyrim. I've got the marketing for this in mind. After Vvardenfell is over and every is bored again. Next DLC/xpack/watevr call it the Skyrim edition. Add to the game all the things we Skyrim players miss:
* Animated in-house npcs - hubby/wife n kids. Assistants. Get the mounts/pets moving about a bit.
* Messy RED-blood soaked vampire castles with quests.
* Werewolf factions with quests.
* And Paarthurnax as a robust youthful dragon. He is alive in eso's time line. Some quest chain where we get to interact with him. Completion could give us wings (some outfit or somesuch was datamined that had wings).
We have:
Npcs sleeping in the streets
Dogs chasing cats
Animated noses on Rats!
Unnecessary lag discussion ended.
We have:
Cribs in homes
A child voice actor in Grahtwood
Children in quests replaced by adult models
No development from Zos discussion ended.
We have:
Unkillable, un-pickpocket-able adult npc all over the place, either because they give a quest or are a vendor.
Unkillable discussion ended.
The only discussion that i will validate is "I don't want child npcs because I have a personal preference against them"
I have a personal preference against Argonians but they still pop up with their monotone voices and creepily erect spines.
Add kid npcs for variety otherwise I'm going to imagine the reason why all the adult npcs are constantly drunk is because the government took their babies.
But most players marry each other for the XP boost even if one is a Male Breton and the other is a Male ArgonianKharnamatic wrote: »You should be able to have children with your Pledge of mara partner