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180CP gear?!!!

Amorpho
Amorpho
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I heard in passing that ZOS is considering increasing the CP cap for gear. Please tell me it's not true, please don't tell me I'll have to PVE farm all of my gear again!!
The Gaming Rev
YouTube channel - https://youtube.com/c/TheGamingRev

Characters

PVE
Magicka Sorcerer, Altmer - Master Crafter
Magicka Templar, Altmer
Magicka Nightblade, Breton
Stamina Nightblade, Khajiit

PVP
Magicka Sorcerer, Altmer
Magicka Templar, Altmer
Stamina Templar, Orsimer
Stamina Dragonknight, Dunmer
Stamina Warden, Orsimer

Aldmeri Dominion - 1700+ CP

XboxOne EU
  • EvilCroc
    EvilCroc
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    I hope it will be 200
  • Peekachu99
    Peekachu99
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    There better be an upgrade mechanism or a serious overhaul to itemization/ tokens AND crafted sets or I'm out.

    I haven't heard anything to this effect, though. Everything on record has said that they aren't considering it till after Morrowind.
  • Banana
    Banana
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    No
  • SodanTok
    SodanTok
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    Better stop listening to rumors. It makes life easier.
  • Amorpho
    Amorpho
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    Peekachu99 wrote: »
    There better be an upgrade mechanism or a serious overhaul to itemization/ tokens AND crafted sets or I'm out.

    I haven't heard anything to this effect, though. Everything on record has said that they aren't considering it till after Morrowind.

    I would be up for it only if crafters could upgrade gear levels. Normal mats for crafted sets and maybe crown-store or special items for the upgrade of farmed sets?
    The Gaming Rev
    YouTube channel - https://youtube.com/c/TheGamingRev

    Characters

    PVE
    Magicka Sorcerer, Altmer - Master Crafter
    Magicka Templar, Altmer
    Magicka Nightblade, Breton
    Stamina Nightblade, Khajiit

    PVP
    Magicka Sorcerer, Altmer
    Magicka Templar, Altmer
    Stamina Templar, Orsimer
    Stamina Dragonknight, Dunmer
    Stamina Warden, Orsimer

    Aldmeri Dominion - 1700+ CP

    XboxOne EU
  • Amorpho
    Amorpho
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    Better stop listening to rumors. It makes life easier.

    I normally don't but this concerned me so much! I put up with all sorts of game-breaking things, but I do feel this would really make me quit.
    Edited by Amorpho on April 13, 2017 9:23AM
    The Gaming Rev
    YouTube channel - https://youtube.com/c/TheGamingRev

    Characters

    PVE
    Magicka Sorcerer, Altmer - Master Crafter
    Magicka Templar, Altmer
    Magicka Nightblade, Breton
    Stamina Nightblade, Khajiit

    PVP
    Magicka Sorcerer, Altmer
    Magicka Templar, Altmer
    Stamina Templar, Orsimer
    Stamina Dragonknight, Dunmer
    Stamina Warden, Orsimer

    Aldmeri Dominion - 1700+ CP

    XboxOne EU
  • MLGProPlayer
    MLGProPlayer
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    ZOS confirmed there would be no increase to CP with Morrowind (they made an official post on the forums). They did not confirm or rule out increases beyond that.

    Considering that they introduced scaling in One Tamriel, it is unlikely that they will ever increase the gear cap again (since everything would just scale to the new level and we would be back where we started). They could increase the gear cap to CP 600 tomorrow and the game would still feel exactly the same due to scaling. You wouldn't do any more damage than you do now, nor would enemies hit you any harder. Your experience in Tamriel would be 100% identical to what it is now.
    Edited by MLGProPlayer on April 13, 2017 9:31AM
  • Cherryblossom
    Cherryblossom
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    Amorpho wrote: »
    I heard in passing that ZOS is considering increasing the CP cap for gear. Please tell me it's not true, please don't tell me I'll have to PVE farm all of my gear again!!

    @Amorpho

    I Honestly can't see any reason to increase the CP from the 160 it's currently at, the reason being all zones are CP neutral so CP Level actually doesn't matter in anything you do within the game.
  • Woeler
    Woeler
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    Your sources are flawed.
  • wolfxspice
    wolfxspice
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    if they add a token system it wont be that bad, if they dont, i have a feeling that people would rather play a different game then run maelstrom a few hundred more times and kill the same world boss for a couple weeks, that being said, imo the game will get stale if they do not.
    I'm a casual now
  • Tommy_The_Gun
    Tommy_The_Gun
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    There was already some official ZOS statement about this:
    https://forums.elderscrollsonline.com/en/discussion/317659/official-statement-of-zos-about-gear-cap-increase/p1
    To clarify, we do not plan on raising the gear cap when Morrowind launches in June. We’ll let you know when we plan to raise the gear cap in the future, but it won’t be in Homestead or Morrowind.
    And translation from German forum section:
    Gerne noch einmal: Details gibt es, wenn sie feststehen.

    Jeder hier ist sich bewusst, wie aufwändig die Jagd gerade nach der richtigen Waffe mit der richtigen Eigenschaft ist, und auch wieviel goldene Aufwerter verbraucht werden. Falls wir das Gegenstandscap erhöhen sollten, geschieht das nicht leichtfertig, um all eure Mühen zu entwerten.

    One Tamriel gilt für ganz Tamriel, incl. Vvardenfell. Monster haben überall die gleiche Stufe, Spieler werden überall entsprechend angehoben.
    In english:
    Once again: Details will be published when we have them.

    Everyone here is aware of how hard it is to get those weapons in the perfect trait and how many golden tempers have to be used.
    In case we were to increase the gearcap, it would not happen thoughtless, to make all your efforts meaningless.

    One Tamriel applies to whole Tamriel, including Vvardenfell. Monsters have the same level everywhere, players are being adjustet accordingly.
    In short: CP gear cap is going to be raised at some point, but we don't know when (not with new Morrowind chapter). And if it will be raised it will be done clever way to enshure your current CP 160 gear will still be relevant (CP 160 gear upgrade method maybe ? ?)
    Edited by Tommy_The_Gun on April 13, 2017 9:33AM
  • Masel
    Masel
    Class Representative
    There was already some official ZOS statement about this:
    https://forums.elderscrollsonline.com/en/discussion/317659/official-statement-of-zos-about-gear-cap-increase/p1
    To clarify, we do not plan on raising the gear cap when Morrowind launches in June. We’ll let you know when we plan to raise the gear cap in the future, but it won’t be in Homestead or Morrowind.
    And translation from German forum section:
    Gerne noch einmal: Details gibt es, wenn sie feststehen.

    Jeder hier ist sich bewusst, wie aufwändig die Jagd gerade nach der richtigen Waffe mit der richtigen Eigenschaft ist, und auch wieviel goldene Aufwerter verbraucht werden. Falls wir das Gegenstandscap erhöhen sollten, geschieht das nicht leichtfertig, um all eure Mühen zu entwerten.

    One Tamriel gilt für ganz Tamriel, incl. Vvardenfell. Monster haben überall die gleiche Stufe, Spieler werden überall entsprechend angehoben.
    In english:
    Once again: Details will be published when we have them.

    Everyone here is aware of how hard it is to get those weapons in the perfect trait and how many golden tempers have to be used.
    In case we were to increase the gearcap, it would not happen thoughtless, to make all your efforts meaningless.

    One Tamriel applies to whole Tamriel, including Vvardenfell. Monsters have the same level everywhere, players are being adjustet accordingly.
    In short: CP gear cap is going to be raised at some point, but we don't know when (not with new Morrowind chapter). And if it will be raised it will be done clever way to enshure your current CP 160 gear will still be relevant (CP 160 gear upgrade method maybe ? ?)

    They didn't say that it will be increased, they only said that IF they EVER do it, it will be done with consideration of the effort it takes to get new gear.
    PC EU

    All Trial Trifecta Titles Done!

    Youtube:
    https://www.youtube.com/channel/UChVEG6ckuAgGs5OyA6VeisA
  • bloodthirstyvampire
    bloodthirstyvampire
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    180cp, gold mat sellers rejoice 15k alloy is back but no i doubt it
  • Enslaved
    Enslaved
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    EvilCroc wrote: »
    I hope it will be 200

    If they decide to raise cap, I would like it to be CP200 as well. For the sake of my OCD.
  • bloodthirstyvampire
    bloodthirstyvampire
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    -
    Edited by bloodthirstyvampire on April 13, 2017 9:57AM
  • Axoinus
    Axoinus
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    Explain how you "heard in passing". Sorry, but such a generalization makes it sound like you just made a post to create drama.
  • LadyDestiny
    LadyDestiny
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    Lol if they ever raise it again, pray its not like 500 to 1000 resources to make one piece. Cp 160 gear is bs as it is to craft, not to mention crafting has gone the way of the dodo and there is no money in it for crafters. Just another looooonnnnggggg grind for the right stat gear to end up in training and prosperous. They need to fix this system and give us jewelry crafting. Oh and fix the stupid 160 enchants to be higher than the 150 please! How hard can it be?
    Edited by LadyDestiny on April 13, 2017 9:54AM
  • NiclasFridholm
    NiclasFridholm
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    Ofc they are gonna raise it, but not untill late 2017!
    Tobias Funke - Magplar since forever

  • Stannum
    Stannum
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    Really after all over world level scaling the more logical thing would be remove gear level at all.
  • mystfit
    mystfit
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    I am new to the game and have not yet gotten to a point of worrying about end game gear, but I am confused? Most expansions in any game I've ever played have had a gear change with a significant expansion. Some with even DLC level updates. Why would it be dreadful to have them do it here? I mean now one LIKES the grind, but it's part of the experience, I guess.
    With the game's one Tamaiel experience and with expansions being more 'lateral' moves then leveling the character, I kinda see where new gear doesn't matter, but then what do you do after you've finished the content? How do they keep people engaged without soemthing to strive for?
  • Stannum
    Stannum
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    mystfit wrote: »
    I am new to the game and have not yet gotten to a point of worrying about end game gear, but I am confused? Most expansions in any game I've ever played have had a gear change with a significant expansion. Some with even DLC level updates. Why would it be dreadful to have them do it here? I mean now one LIKES the grind, but it's part of the experience, I guess.
    With the game's one Tamaiel experience and with expansions being more 'lateral' moves then leveling the character, I kinda see where new gear doesn't matter, but then what do you do after you've finished the content? How do they keep people engaged without soemthing to strive for?

    OK example, I need sturdy swarm mother medium shoulder and divine Kragh's medium shoulder. They drop from one reward chest for daili pledges. I'm doing daily pladjes almost every day and, I have grinded over 300-400 keys at last 3-4 month. I have not got that cops i need yet (and they cannot be bought in guild shops or from other players as they are bound as you get them). I have 10 chars and every needs gear. I want to enjoy the game but not doing every day dailies grind work. If they will rize cap i'll need new gear for all my chars.
    Edited by Stannum on April 13, 2017 11:41AM
  • EvilCroc
    EvilCroc
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    You do not NEED divine monster shoulders. You want them. You can use reinforced, infused or whatever. Not everyone should have BiS gear.
  • Ch4mpTW
    Ch4mpTW
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    EvilCroc wrote: »
    You do not NEED divine monster shoulders. You want them. You can use reinforced, infused or whatever. Not everyone should have BiS gear.

    I agree, and I disagree. I agree that no one actually needs everything in best-in-slot traits to be viable. I disagree that everyone shouldn't have best-in-slot gear. Everyone deserves a chance at having the best possible gear.
  • NewBlacksmurf
    NewBlacksmurf
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    People are drawing their own conclusions based on their desires for an increase while others are drawing conclusions on it not changing based on their desires.

    Other than the developers, no one knows so as of now til Morrowind and seemingly 90 days after, the answer is no increase. Anything further is unknown and speculation only


    Personally I hope they never increase the gear and instead rework what champion points do to our characters but actually remove any level from the gear itself. It's much more functional that gear adjust as we adjust rather than forcing the old VR system into the new CP system. One Tamriel proves they can adjust gear accordingly, they just haven't so if you were to ask me, I'd say gear should remove any levels while CP adjustments would better drive progression
    Edited by NewBlacksmurf on April 13, 2017 12:48PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Malamar1229
    Malamar1229
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    i for one enjoy the fact its not a gear raise every time new content comes out. i think its great to keep adding news sets and keep the cap at 160.
  • Shroom
    Shroom
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    I hope not, but I've heard a lot of discussion on streams and in-game.
  • idk
    idk
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    Amorpho wrote: »
    I heard in passing that ZOS is considering increasing the CP cap for gear. Please tell me it's not true, please don't tell me I'll have to PVE farm all of my gear again!!

    @Amorpho

    Zos has specifically said they are not raiding the gear cap. Whoever your hearing this from in passing does not know what they are talking about or are trolling.
  • STEVIL
    STEVIL
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    The last official comment i saw went something like:
    No we are not raising the gear cap with morrowind or anytime soon.
    but if we were going to do it we would do so with some mechanism to address the issues it would cause for current high end gear.

    thats at best a paraphrase not a quote.


    A standard practice is to deny only what is absolutely known to be deniable and let most other "are you gonna..." be lumped into PR evasion of "considering lots of options" and for some folks that PR-speak is taken as a ray of hope or whatever.

    A global gear cap raise makes no sense in a fully scaled game, which means comparisons to non-scaled MMOs policies are not as relevant. I doubt we will ever see global gear cap increase... its counter to the global scaling move.

    The only angle i could see is something like giving crafted sets a 170-200cp range and leaving the still necessary drop sets at cp160. to create a more mixed drop+crafted meta.


    Proudly skooma free while talks-when-drunk is in mandatory public housing.
    YFMV Your Fun May Vary.

    First Law of Nerf-o-Dynamics
    "The good way I used to get good kills *with good skill* was good but the way others kill me now is bad."

  • Amorpho
    Amorpho
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    Axoinus wrote: »
    Explain how you "heard in passing". Sorry, but such a generalization makes it sound like you just made a post to create drama.

    In the sense that a prominent streamer mentioned it in its live broadcast
    The Gaming Rev
    YouTube channel - https://youtube.com/c/TheGamingRev

    Characters

    PVE
    Magicka Sorcerer, Altmer - Master Crafter
    Magicka Templar, Altmer
    Magicka Nightblade, Breton
    Stamina Nightblade, Khajiit

    PVP
    Magicka Sorcerer, Altmer
    Magicka Templar, Altmer
    Stamina Templar, Orsimer
    Stamina Dragonknight, Dunmer
    Stamina Warden, Orsimer

    Aldmeri Dominion - 1700+ CP

    XboxOne EU
  • Ballzy321
    Ballzy321
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    Someone mentioned vma weapons don't think I could do it again
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