Ever since 1T and my Radeon driver updates, I've been seeing a lot of artifacting in areas where dense treelines are in the game. It tends to only be the sky that I see this issue, but it makes places like Wrothgar, Gold Coast, and pretty much all of AD very tough to play in. I've reverted my drivers, but now it won't go away.
Given I'm on a fairly popular GPU (Radeon RX 480 8GB), I'd guess this might be common, but I'm not seeing proof of it. Anyone else experiencing this? Any fixes?