redspecter23 wrote: »There are enough skill points that you could max out all 6 crafts on your main and still do fine. It depends on how much time you want to put into acquiring skill points. You could max all crafts on all your alts too if you wanted to. It's probably most beneficial to have all your crafting on one toon so you don't have to double up on motifs on multiple toons.
Each zone quest, plus guild quests and main quests give skill points.
Also, each group dungeon quest gives a skill point on completion.
Each zone's public dungeon has a group challenge that gives a skill point on first time completion.
And finally there are about 50 skill points behind the ranks of PvP (1 skill point per each rank, I believe...)
There are about ~370 skill points in total, maybe more, maybe a bit less.
EDIT: forgot about DLC quest lines, I don't remember Wrothgar if it gave skill points or not, and I didn't do DB and TG quests myself, so I don't know about those either... you can add those up as extras, if they give SP. But of course, there are skyshards in DLC zones so those at least give some SPs per DLC.
f047ys3v3n wrote: »Because of recipes and motifs all crafts should be on your main. You will regret it if you do otherwise. I know folks who did and do. There are plenty of skill points.
f047ys3v3n wrote: »Because of recipes and motifs all crafts should be on your main. You will regret it if you do otherwise. I know folks who did and do. There are plenty of skill points.
That's ok! Later, when you have enough skill points and ingredients, you can increase provisioning and alchemy on your Dunmer without any drawbacks!That way, they can share anything they craft and find with each other. This way my clothier (Dunmer) will craft medium armor for the Bosmer, while my provisioner Bosmer will craft magicka food and drinks for the Dunmer.
Is this a good tactic? Both of these guys are my "mains".
f047ys3v3n wrote: »Because of recipes and motifs all crafts should be on your main. You will regret it if you do otherwise. I know folks who did and do. There are plenty of skill points.
When you say "how much time you want to put into acquiring skill points". Does that mean primarily mining for skyshards? or are there other ways to get skills outside of leveling and main quests?
Thank you for the responses everyone! It seems that all agree to have crafting on your main.
@akl77 Awesome. I kind of want to go down a similar route with my Dumner. Make him a crafter, but also he can switch roles between magicka DPS or Healer.
@Asardes That information is VERY usefull. Thanks. I will remember those points.
After looking at http://eso-skills.com/skill/ It seems that I would need about 100 sill points just for what I want to do. So I should be fine.
ATM I am not really investing alot of points into the crafts. Im just going to level them up by deconstructing loot and by trolling through the guild stores and buying any crafted items other players have that are cheap (especially if they have the intricate trait) just so I can level up woodwork and clothing faster.
I might put in skill points early on into the passive that allows for higher quality items from deconstruction and the research passives.
But Should I level up the use of better quality material as I level up the skills just so that I can do the writs? Is that how writs work?
i would strongly recommend getting registered at the guilds in all six crafts and running tier-1 writs daily for all six. Dont bother with raising them up tiers unless you are moving to craft. But tier-1 writs more pay for themselves, raise your craft skill for later and provide surveys at the same rate as the higher ones do.
I also advise keen eye for 1 rank is each of the five that have it.