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Idea: remove Bind on Pickup

boobafinno
boobafinno
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After ~6 monthes of active playing i've got a "problem": most of vet/hardcore content finished , most of characters builds which i were needed succesfully done. I still want to get some sets, but i dont want to run same dungeons 300 times to get theese sets. I think ZOS should to remove "Bind on Pickup", then players will be able to trade any items with each other or via guild vendors. That would make economy alive, because currently there is nothing to buy except golden upgrades.
  • FloppyTouch
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    I gave an awesome to you for ur original idea that has never been brought up before and is something I don't think a lot of players even think about!

    p.s. I agree
    Edited by FloppyTouch on April 7, 2017 8:48AM
  • boobafinno
    boobafinno
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    yea. i am smart(unlike most ppl who play this game) B)
  • notimetocare
    notimetocare
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    There is more viable boe gear in ESO than almost any other mmo. Why should everything be tradeable?
  • Turelus
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    I am for removal of BoP, however they need to address the issues of over saturating the market with items and killing the need to run content for many.

    Games without BoP generally work because you have systems removing items from the game, either by damage over time and destruction, loss on death etc.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Gadget4
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    I'm going to say ... no. :/

    I've been playing ESO for a long time, since around November 2015, but I am a casual .. really, I am THE casual, lol

    I haven't completed any group activities .. doesn't interest me, at all. I'll farm overland 99% of my time .. but saying that, I do have a look in some of the group dungeons on the odd occasion, but that's all it is, a look around.

    So, that really brings around the question .. why should I be able to buy, equip & then use the (maybe) better gear, which could (maybe) put me on equal footing with other players, if I haven't bothered taking part in those dungeons, let alone completing them ?

    I think, realistically, BoP should remain .. if nothing else, it is one of the deterrents that stops people like me from fooling others into believing that I look like I actually know what I'm doing, lol


    PS5 EU (UK)
    PS5 NA
  • Voxicity
    Voxicity
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    Nope. Keep BoP. Get gud or get lucky.
  • Jciampi
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    Keep bind on pickup. It's meant to prevent pay to win. So you can't just buy a monster helm and pauldron and a full set of trial gear. I don't like it either sometimes. Cause Yeah I beat the dungeon and no one in the group wants my monster helm or weapon I got. Wish you could sell it and not just to an NPC for $50. But yeah. Pay to win. You have to earn your gear this way. It can suck grinding some dungeons to get what you want. But grinding is the base for most MMO
  • IcyDeadPeople
    IcyDeadPeople
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    There are different ways people participate in the "endgame" stage. Some out there genuinely enjoy running dungeons over and over and the surprise of finding different loot, gradually over a period of several months or a year acquiring the specific traits they want. Make everything BoE and they have nothing to do anymore since for them the entire game is mainly about the long, slow process of finding gear.

    Some other players prefer PVP and don't want to run any dungeons at all if they can avoid it. Others may enjoy endgame PVE but would prefer dungeons and trials without the slow process of accumulating RNG BoP gear. There are also roleplayers, and then trader types for whom this game is more about the process of trading and accumulating gold.

    Obviously most of us go back and forth between these different activities or might start out enjoying one aspect and then develop a different preference over time.

    The introduction of BoP items to the weekly Golden Vendor was a big improvement that kept me interested in the game, earning enough AP each weekend to buy a few monster helms. So far I've only acquired monster helms and dungeon/trials sets this way.

    If I have a limited time to play ESO, I'd rather spend it in PVP (or battlegrounds in the future). And any player who has accumulated tons of gold can finally purchase BoP sets this way as well. The Golden Vendor makes it possible for PVPers and anyone else to acquire this gear (at very high alliance point / gold cost).

    The problem is at this point there are so many different monster and BoP dungeon/trial sets that you may end up waiting for a year before the set you are trying to buy with Alliance Points ever appears on the vendor. And for some reason, the new sets added after One Tamriel like gold BSW jewelry have never appeared on the Golden Vendor ( http://benevolentbowd.ca/games/esotu/esotu-chronicle-of-alliance-point-vendor-items/ )

    One week last year, there was a bug and we ended up with a few extra items appearing on the Golden Vendor. Kinda felt like that was the perfect amount, let's say add one more jewelry (or sharpened weapon) option and one more monster helm shoulder.

    I'd also suggest to add a new Golden Vendor to Imperial City who sells similar items for Tel Var stones. (Ideally with a different set of items each week from the AP vendor.)
    Gadget4 wrote: »
    I've been playing ESO for a long time, since around November 2015, but I am a casual .. really, I am THE casual, lol

    I haven't completed any group activities .. doesn't interest me, at all. I'll farm overland 99% of my time .. but saying that, I do have a look in some of the group dungeons on the odd occasion, but that's all it is, a look around.

    So, that really brings around the question .. why should I be able to buy, equip & then use the (maybe) better gear, which could (maybe) put me on equal footing with other players, if I haven't bothered taking part in those dungeons, let alone completing them ?

    I think, realistically, BoP should remain .. if nothing else, it is one of the deterrents that stops people like me from fooling others into believing that I look like I actually know what I'm doing, lol

    I'm also a casual player and don't see any particular reason why I shouldn't be able to gear up doing what I enjoy, which is PVP, instead of running dungeons over and over for 6 months. I don't care about BiS trial speed run leaderboard gear, but at least I want to be able to mix and match some decent sets and monster helms if I get a build idea.

    And I doubt wearing any specific gear would fool anyone into thinking we are more skilled or have special knowledge of some dungeon mechanic.
    .
    Edited by IcyDeadPeople on April 7, 2017 2:56PM
  • Molydeus
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    No way, work for the best gear like everyone else.
  • Tai-Chi
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    I tend to agree with @Turelus and @Gadget4

    I would love to have the two piece Valkyn Skoria set with good traits and some Sharpened VMA weapons but I do not do the content. I do not think it is right that these items and similar should start to flood the Guild Traders.

    Having said that, I do not really need these items for the content that I am doing. I have no problem soloing Public and Group Dungeons and killing anything above ground - apart from a few world Bosses - with crafted or dropped gear and jewellery. Even the hotch-potch buid of my Main Crafter can cope with these, without chugging potions.

    IMO leave things as they are.

    PC - EU (Main) & PC - NA
  • Enslaved
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    boobafinno wrote: »
    yea. i am smart(unlike most ppl who play this game) B)

    So you just called me *** for some reason. Thanks, I guess.
  • pod88kk
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    Sure it might as well just hand out weapons and armour of our choosing everytime we log on
  • jcasini222ub17_ESO
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    There is no "getting good". It's all rng nonsense.

    I like doing the pledges, if I can, solo. That usually means the 1 version of dungeons. I really enjoy the design/look/art of some of the dungeons.

    The first key I turned in when coming back from an extended break ended up giving me a Skoria divines shoulder. I ran vault of madness and each boss dropped Rattlecage, 2 divines pieces, and a sharpened sword were the best drops. Yesterday I picked up 2 divines lich which I may never wear without the complete set. There was no "skill" in acquiring this gear just pure luck.

    This game, when ESO launched on PC, hyped the fact it would be accommodating to working professionals. That, yes you can have a job, an outside life, and not fall wildly behind in acquiring gear/progress. With the volume of sets/combos ESOTUOT falls well short of this goal in my opinion.

  • redspecter23
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    OP, I really like your idea and I'm sure others do as well. I really wish ZOS would get on board with making dungeon sets bind on equip. Sometimes I wonder if they just do these sort of things to make us squirm or of there is some actual logic that they choose not to share with us for some unknown reason. Nobody wants to run a dungeon hundreds of times for a reasonable chance at the weapon they're looking for, but ZOS seems to think we do.
  • Tabbycat
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    Isn't ZOS planning to implement some kind of "token" system with Morrowind anyway? This would probably alleviate most people's problems with RNG madness by allowing them to collect dropped/awarded tokens that can be exchanged for set armor pieces. Sure, you'll still have to run the dungeon or trial x amount of times to collect the tokens but at least you'd be able to choose your set pieces.
    Edited by Tabbycat on April 7, 2017 11:45AM
    Founder and Co-GM of The Psijic Order Guild (NA)
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  • Tito86
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    No! They will never do it. You have to deserve for your equipement!
    I used to be an adventurer like you. Then I took an arrow to the knee.
  • Eirella
    Eirella
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    Yes please.
    (PC/NA) - | @Eirella - formerly @jinxgames | CP 1000+ | Mainly PvPer (EP) | Haxus
    /uninstalled
  • KerinKor
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    boobafinno wrote: »
    yea. i am smart(unlike most ppl who play this game) B)
    Not sure you saw the sarcasm of his comment .. nor the irony in yours.
    Edited by KerinKor on April 7, 2017 12:07PM
  • Agalloch
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    Yes , they must remove BOP from trials and dungeons. Economy will rise...more people will do dungeons and trials.

    VMA wepons must remain BOP . Also a token system for VMA would be nice!

  • parkham
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    boobafinno wrote: »
    yea. i am smart(unlike most ppl who play this game) B)

    :-1:

    Really...

    PC-NA-EST

    - All's Faire Guild
    - Divine Crusade Guild
    - Greybeards & Gals Guild
    - Dead Citizens Guild
  • wolfdoggie_ESO
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    Bind on Pickup ruins my immersion so I find it offensive. I can share clothes with others irl so easily. My friend is even wearing my underwear right now even after I enchanted it.
  • spencer2361
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    I think any items aquired via chests in instanced content should be boe.
  • Dreepa
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    I wouldn't remove BOP as a general thing.

    But I could imagine some super rare consumables that have the effect: "Removes BOP from one item".

    Getting this consumable should be very costly. Like a crafting recipe for Alchemy that requires tons of stuff. Or maybe even a combined effort of different crafting professions plus some rare drop in the recipes.


    A little bit off topic, but still related though: If gear would degrade, and people would need to do stuff to keep it in good shape (e.g. crafting stuff) the player economy would be boosted and maybe BOP could be removed, as maintaining your gear requires game-play.
    Edited by Dreepa on April 7, 2017 12:46PM
  • Kiralyn2000
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    As someone who doesn't run dungeons/raids in MMOs.... I have no problem with BoP dungeon drops. Why shouldn't there be a particular bonus/prize for participating in that content?


    (Also, I saw what a disaster the Neverwinter economy/gearing was when it was a total BoE free-for-all. Profiteers exploited the heck out of the top-end dungeons and flooded the market with BiS gear. It was cheaper to gear up off the auction with BiS dungeon gear than it was to get lower-tier sets. Total mess.)
  • Khaos_Bane
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    People have been complaining about the BoP RNG combination forever and it's fallen on deaf ears. The answer is not making everything PvE because people won't run dungeons anymore. Like so many of us have said for SOOOO long, there should be a token system to purchase set items, mats, helms etc.
  • Kay1
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    Gadget4 wrote: »
    I'm going to say ... no. :/

    I've been playing ESO for a long time, since around November 2015, but I am a casual .. really, I am THE casual, lol

    I haven't completed any group activities .. doesn't interest me, at all. I'll farm overland 99% of my time .. but saying that, I do have a look in some of the group dungeons on the odd occasion, but that's all it is, a look around.

    So, that really brings around the question .. why should I be able to buy, equip & then use the (maybe) better gear, which could (maybe) put me on equal footing with other players, if I haven't bothered taking part in those dungeons, let alone completing them ?

    I think, realistically, BoP should remain .. if nothing else, it is one of the deterrents that stops people like me from fooling others into believing that I look like I actually know what I'm doing, lol


    You're either lying to make a point or just being negative.

    If you have the gold to buy those items you already deserve them because you put some effort on it.

    This community is really selfish and as someone who already have EVERYTHING needed in this game for both PvP and PvE, who farmed sharpened items sometimes for 2 months I would be happy if new players doesn't have to do all that stupid grind that I've done.
    K1 The Big Monkey
  • Gordon906
    Gordon906
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    NO.
    w2eey.jpg
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