All gear should be BoE so if you get a great item but don't need it the item could be sold to someone who wants it. All the BoP has made the economy crap and grind terrible.
All gear should be BoE so if you get a great item but don't need it the item could be sold to someone who wants it. All the BoP has made the economy crap and grind terrible.
This somewhat, they've said in an interview they know the RNG is a pain point for the game and are considering a token system, but they've yet to confirm anything is in the works.ZOS is currently working on a token system atm that should b included in a later update after Morrowind drops. Thank the gods cuz RNG is aids.
NewBlacksmurf wrote: »No, plain and simple
Also no to all gear being BoE
NewBlacksmurf wrote: »No, plain and simple
Also no to all gear being BoE
Using an system where you got both drops and tokens where say 25 gave an item would solve this.They would have to make seperate tokens for each dungeon or else ppl will gravitate towards the easiest/fastest dungeon.
I think a lot of it comes down to perception and/or expectation. If it can potentially take 200 pledge keys for RNG to drop the exact piece and trait I want, it's going to be a really frustrating grind. But if I know I'm guaranteed to get the exact piece I want on the 200th run, that is an attainable goal. Still a grind, but you're not left hanging on run 199 wondering if the torture will ever end. It also eliminates the rage of learning that the noob next to you opening a pledge chest for only the 3rd time got exactly what he was hoping for because RNG loves them (yes, that happened).
Using an system where you got both drops and tokens where say 25 gave an item would solve this.They would have to make seperate tokens for each dungeon or else ppl will gravitate towards the easiest/fastest dungeon.
You would farm the dungeon you wanted gear from, but doing other dungeons also have their purpose.
need to be layered, normal dungeons, vet dungeons, trials, veteran trials.
Say you have done 15 normal dungeons and 15 veteran, you can buy an normal dungeon item but not an veteran one.
Funniest idea would be an crafting station, you select the normal one it point out that this cost 15 normal and 10 veteran tokens. In stead of material you select set, you then select style and trait. For balance all the 9 standard races and standard 8 traits are unlocked also the default for set. You could bundle overland sets here too.
PeaNutShotz wrote: »@DMuehlhausen what they need to do is remove prosperous and training. I've trashed so many monster sets and BiS cuz I've picked up those garbage traits. Example 230+ keys over 60% of the keys were prosperous and training. Like WTF. RNG shouldn't be that bad oh wait it's eso where RNG will make you quit the game cuz this games RNG is based off of an old ancient D&D RNG system.