Well if that's true then a bunch of people have been making a false assumption and needlessly forcing people away from running heavy attack builds.
I believe Off Balance lasts for 4 seconds. It's like a window of opportunity. If during that time you perform a heavy attack (which doesn't even need to be fully charged), you will knock down the opponent, making them more vulnerable to your attacks and effectively stunning them.
With the latest changes to the lightning staff synergiIng well with the Exploiter passive in the CP system it actually become more advantagious not to actually use the opportunity to knock down the enemy (which bosses are immune to anyway). That's what it means to consume it. So, rule of thumb is light attack weave only so as not to consume off balance.
You still won't knock them down... they just won't be off-balance anymoreBut if bosses are immune to knocked down how does flame lash steal the buff?
... you'll still 'power lash' and heal, but if the enemy is immune to stuns then they just won't be stunned. If it didn't consume the off-balance, then you'd be able to spam this.Targeting an off balance enemy changes this ability into Power Lash, allowing you to lash an enemy with more intense flame to deal [y] Flame Damage and stun them for 2 seconds. You also heal for [z] over 2 seconds
SquareSausage wrote: »So, does a heavy attack in the 4s window actually remove the off balance status or not? Conflicting opinions here.
Gilliamtherogue wrote: »Off balance which is applied in the traditional way (blocking a Heavy Attack, or hitting an enemy with Flame Lash) lasts 4 seconds and enables the target to be heavy attacked (any level of HA will trigger this, not just fully charged) for additional damage and knock them over. This effect will not break until 4s have passed, or the target has received any damage that shows up as the name "Heavy Attack". This means if you are using the Exploiter passive, you have a 4s window of 10% increased damage to that target, or until it takes HA damage.
Off balance can also be applied from Wall of Lightning on targets that are Concussed. It will also apply the same Off balance as the traditional way does, meaning the target will be stunned (if not CC immune) and primed for a Heavy Attack for bonus damage and knock down. However, the moment Wall of Lightning or its morphs hit the target again, if they are affected by Concussed, Off balance will reapply. The stun and prime will not apply if the target is CC immune, but the Exploiter passive will run the duration until the 4s of the last tick of Wall of Lightning applies, or until the target is hit with HA damage.
The prime feature of Off Balance does not apply to players the same way however. The Debuff "Off Balance" will set and the target will be marked as if they are primed, but Heavy Attacks will not knock them down.
Off Balance may also be consumed by Power Lash, but ONLY for the Dragonknight that casted it. If there are multiple Dragonknights in the group using Lash, each of them will be able to consume their own Off balance proc of Flame Lash, assuming they are using the ability within a GCD of each other (1s apart).
TL;DR- Off balance is different from blocking a Heavy attack and the application of Wall of Lightning. It's extremely finicky to use and make sense out of, as it is not a static system. It's also a big reason that a lot of diversity has sprung in PvE recently, as different builds can apply this with their own pros/cons. It's pretty OP.
Furthermore, enemies who are immune to Concussed (lightning entities and elementals) can not be set Off balance.
This pretty much sums it up. I'm still unsure whether medium weaving in a raidgroup decreases the group damage by taking away off-balance, maybe you know more in that direction. I tested both light and medium weaving on my magblade against Rakkhat and it lead to higher damage numbers for me with medium weaves (due to the 40% additional medium weave damage) and the group DPS didn't change, but no trial fight is like the other so that doesn't say a lot.
The flame lash thing is interesting: so when I use flame lash I will not decrease everyone else's damage? Because I've had people diminish my Charged/Off-balance builds for that exact reason and this would pretty much make it even more viable.
Gilliamtherogue wrote: »
This pretty much sums it up. I'm still unsure whether medium weaving in a raidgroup decreases the group damage by taking away off-balance, maybe you know more in that direction. I tested both light and medium weaving on my magblade against Rakkhat and it lead to higher damage numbers for me with medium weaves (due to the 40% additional medium weave damage) and the group DPS didn't change, but no trial fight is like the other so that doesn't say a lot.
The flame lash thing is interesting: so when I use flame lash I will not decrease everyone else's damage? Because I've had people diminish my Charged/Off-balance builds for that exact reason and this would pretty much make it even more viable.
Consuming Off Balance for the raid will lead to a pretty large DPS loss, unless multiple players are running Wall of Lightning, as each individual hit will apply it. Meaning if you have 1 person consuming, but 2 players applying, Off Balance will persist for the raid (for the most part).
Flame Lash consuming Off Balance and the Exploiter Passive has been a very difficult task to find out. I've seen so many conflicting results in my own and other's testing that I'm not even 100% sure. I just know that if you (and anyone else with the ability) use the 2ndary proc of Lash within 1s of Off Balance being consumed, you'll get it off. If you wait too long after Off Balance has been consumed, Lash's secondary will revert to the original.
In some areas Lash didn't even consume Exploiter + Off Balance combo at all, which is extremely confusing. I think it may be related to multiple WoL's being ran, but I'm not 100% sure enough to make an official statement.
Gilliamtherogue wrote: »
This pretty much sums it up. I'm still unsure whether medium weaving in a raidgroup decreases the group damage by taking away off-balance, maybe you know more in that direction. I tested both light and medium weaving on my magblade against Rakkhat and it lead to higher damage numbers for me with medium weaves (due to the 40% additional medium weave damage) and the group DPS didn't change, but no trial fight is like the other so that doesn't say a lot.
The flame lash thing is interesting: so when I use flame lash I will not decrease everyone else's damage? Because I've had people diminish my Charged/Off-balance builds for that exact reason and this would pretty much make it even more viable.
Consuming Off Balance for the raid will lead to a pretty large DPS loss, unless multiple players are running Wall of Lightning, as each individual hit will apply it. Meaning if you have 1 person consuming, but 2 players applying, Off Balance will persist for the raid (for the most part).
Flame Lash consuming Off Balance and the Exploiter Passive has been a very difficult task to find out. I've seen so many conflicting results in my own and other's testing that I'm not even 100% sure. I just know that if you (and anyone else with the ability) use the 2ndary proc of Lash within 1s of Off Balance being consumed, you'll get it off. If you wait too long after Off Balance has been consumed, Lash's secondary will revert to the original.
In some areas Lash didn't even consume Exploiter + Off Balance combo at all, which is extremely confusing. I think it may be related to multiple WoL's being ran, but I'm not 100% sure enough to make an official statement.
Ah yeah that's in line with what I thought. We have three Lightning WoEs, so I guess that's why we hardly notice it.
Really difficult to test...maybe I can get us to test on a dummy in the next days.