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More integrated guild houses?

AnteCoyote
AnteCoyote
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So currently, you can let guildies enter your house and let people know in the MOTD, but it's still just your house with no real connection to the guild. Now, you can claim keeps in Cyrodiil and it'll show up in your guild, but nobody really cares too much about that. Why not do something similar with guilds and houses? Create a guild power to assign a house as the guild house with special benefits and show the guild house as prominently on the guild screen as the Cyrodiil keeps that are constantly changing hands and nobody really cares about. Perhaps you can access the guild store through merchants in the house and the guild bank through the banker. Being able to hang banners that take the design of the guild tabard when the house is assigned to a guild would also be super neat. Little touches like this would really make guild houses actually feel like an intended part of the game rather than some thing you can do, don't you think?

More things to put in houses would be nice, but added housing features to make housing feel important and not just a fun side activity would be great.
Aldmeri Dominion -J'Ualizz - Siphons-Spirits - S'Renrij - Byz Only Sweeps - Winds-Roots
Daggerfall Covenant - Lucky Lakhim
North America
  • Cpt_Teemo
    Cpt_Teemo
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    Yeah, and I thought Swtor had the worst decorating system but to be fair its far better than ESO's right now from the looks of it. Also I believe the crown store and the houses came from the Bioware employee which swapped companies.
  • AnteCoyote
    AnteCoyote
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    I don't mind the decorating system, but I come from a game dev background. Rotating stuff in 3D space with 6 buttons for axises is pretty strange, and precision placement kinda requires you to bind a toggle walk key and wiggle a couple of times until you get it right, but I'm happy to be able to have full control over the placement of objects at all. It allows for a lot of creative uses for objects.
    Aldmeri Dominion -J'Ualizz - Siphons-Spirits - S'Renrij - Byz Only Sweeps - Winds-Roots
    Daggerfall Covenant - Lucky Lakhim
    North America
  • Argruna
    Argruna
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    I don't think there will be a satisfactory way to introduce guild housing. Even if they designed it so that it belongs to the guild, you still run the chance of a disgruntled officer/leader, taking things and selling them, or disbanding the guild so that everything in the guild house is lost. Even with measures in place, there would still be instances that ESO would not be able to respond well to.
    As for a guild disband by disgruntlement, I guess there could be put in place a hold for a week or so on the house so people could re-band and 'buy' it back with a new guild but even then that can cause problems with say a leader letting the guild house get everything and then disband it to sell to someone else.

    I would like to see guild housing added, no lie, however I see it manifesting as some area that the guild leader chooses, it has basic crafting stations and the only decorations that would be placed would be guild/member achievements that can't be touched, kind of like a Skyrim house where you had no say where the bookshelf got placed, etc. That way in case of a disband, nothing is really lost but guild achievements that can be acquired again with a new guild.
  • AnteCoyote
    AnteCoyote
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    I think the best way to do it is, like keeps in Cyrodiil, you "claim" a house for a guild. You can only claim a house you for a guild if you have that power in that guild. It's still your house, but it shows up in the guild page and gets guild house perks. Having a guild itself actually own a house would be a mess, but marking somebody's house as a guild house would work out well, I think.
    Aldmeri Dominion -J'Ualizz - Siphons-Spirits - S'Renrij - Byz Only Sweeps - Winds-Roots
    Daggerfall Covenant - Lucky Lakhim
    North America
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