Valera Progib wrote: »With 450 cp putting 75cp in Thraum is a massive dps loss. Elemental expert 100 and elfborn rest and try again
IzakiBrotherSs wrote: »Dunno is he's on the same server as you but, @Vaoh is a solid Sorc on PS4.
Why do you need someone from PS4 btw?
Interesting, looks like I need to change my cp.Valera Progib wrote: »If I was you with those skills, I would put on second bar:
Curse; liquid lightning; blockade; familiar; ele drain; destro ult
First bar: Frags; force pulse, surge, familiar, inner light - ice comet
And use it in the same rotation 1; light attack 2; light attack; 3; light attack; 4; switch bar and force pulse medium weave until frag procs.
This is easiest rotation in the world as you have all your dots on one bar and direct damage on other bar.
Use destro ultimate from second bar lightning staff and switch to inferno bar
The reason with elemental expert - it buffs everything, but Thraum buffs only dots, exploiter is a great thing, but you need it when you can do 90-100 EE and then put 75 in traum.
Browse the for sorc cp optimisation and excel file for best cp distribution on 450cp
Interesting, looks like I need to change my cp.Valera Progib wrote: »If I was you with those skills, I would put on second bar:
Curse; liquid lightning; blockade; familiar; ele drain; destro ult
First bar: Frags; force pulse, surge, familiar, inner light - ice comet
And use it in the same rotation 1; light attack 2; light attack; 3; light attack; 4; switch bar and force pulse medium weave until frag procs.
This is easiest rotation in the world as you have all your dots on one bar and direct damage on other bar.
Use destro ultimate from second bar lightning staff and switch to inferno bar
The reason with elemental expert - it buffs everything, but Thraum buffs only dots, exploiter is a great thing, but you need it when you can do 90-100 EE and then put 75 in traum.
Browse the for sorc cp optimisation and excel file for best cp distribution on 450cp
is it an reason for the rotation order as in curse first and pet last?
Thinking as both has an 6 second run while LL run for 10 sec and blockade is 8 and you want the pet bonus from curse.
WarpigFunk wrote: »IzakiBrotherSs wrote: »Dunno is he's on the same server as you but, @Vaoh is a solid Sorc on PS4.
Why do you need someone from PS4 btw?
Because I'm curious about the max dps rotations executed specifically with the PS4 controller, etc...
Valera Progib wrote: »Interesting, looks like I need to change my cp.Valera Progib wrote: »If I was you with those skills, I would put on second bar:
Curse; liquid lightning; blockade; familiar; ele drain; destro ult
First bar: Frags; force pulse, surge, familiar, inner light - ice comet
And use it in the same rotation 1; light attack 2; light attack; 3; light attack; 4; switch bar and force pulse medium weave until frag procs.
This is easiest rotation in the world as you have all your dots on one bar and direct damage on other bar.
Use destro ultimate from second bar lightning staff and switch to inferno bar
The reason with elemental expert - it buffs everything, but Thraum buffs only dots, exploiter is a great thing, but you need it when you can do 90-100 EE and then put 75 in traum.
Browse the for sorc cp optimisation and excel file for best cp distribution on 450cp
is it an reason for the rotation order as in curse first and pet last?
Thinking as both has an 6 second run while LL run for 10 sec and blockade is 8 and you want the pet bonus from curse.
Use haunting curse for max DPS. 3.5 sec first explosion and 8.5 sec second explosion, totally 12 sec. For console it is perfect as you can see when second explosion happens and you know that you need to start the rotation again.
Ok makes sense I assumed it was the daeric prey morph.Valera Progib wrote: »Interesting, looks like I need to change my cp.Valera Progib wrote: »If I was you with those skills, I would put on second bar:
Curse; liquid lightning; blockade; familiar; ele drain; destro ult
First bar: Frags; force pulse, surge, familiar, inner light - ice comet
And use it in the same rotation 1; light attack 2; light attack; 3; light attack; 4; switch bar and force pulse medium weave until frag procs.
This is easiest rotation in the world as you have all your dots on one bar and direct damage on other bar.
Use destro ultimate from second bar lightning staff and switch to inferno bar
The reason with elemental expert - it buffs everything, but Thraum buffs only dots, exploiter is a great thing, but you need it when you can do 90-100 EE and then put 75 in traum.
Browse the for sorc cp optimisation and excel file for best cp distribution on 450cp
is it an reason for the rotation order as in curse first and pet last?
Thinking as both has an 6 second run while LL run for 10 sec and blockade is 8 and you want the pet bonus from curse.
Use haunting curse for max DPS. 3.5 sec first explosion and 8.5 sec second explosion, totally 12 sec. For console it is perfect as you can see when second explosion happens and you know that you need to start the rotation again.
IzakiBrotherSs wrote: »WarpigFunk wrote: »IzakiBrotherSs wrote: »Dunno is he's on the same server as you but, @Vaoh is a solid Sorc on PS4.
Why do you need someone from PS4 btw?
Because I'm curious about the max dps rotations executed specifically with the PS4 controller, etc...
I think that as long as you are comfortable with the way you setup your bars, use that. It takes much longer to get used to something new.
For example, I've always had my spammables on Y (Xbox) and it has never changed since I've started playing this game.
I don't know if it helps you but I've setup up my bars like this on the Sorc and I can pull over 40k DPS on the dummy
Front bar:
(X) = Frags
(Y) = Force Pulse
(B) = Haunting Curse
(LB) = Bound Aegis
(RB) = Inner Light/Volatile Familiar
Back bar:
(X) = Liquid Lightning
(Y) = Endless Fury (yeah I use this morph cause I PvP sometimes and can't be bothered respeccing)
(B) = Fire Blockade
(LB) = Bound Aegis
(RB) = Inner Light/Shield/Volatile Familiar
When I use a pet, I don't use a shield and I manage to stay alive pretty much all the time, unless I don't pay attention.
I don't like using the same finger for light attacks and my most cast abilities which is why I set it up like that. I don't have an Elite controller so I've mapped my bar swap to the right thumb-stick, which allows for the ability to move while bar swapping which is priceless in hectic boss fights. The bar swap animation cancelling is just fine, I manage to press the ability then the right thumb-stick fast enough to not increase my ability execution time.Valera Progib wrote: »Interesting, looks like I need to change my cp.Valera Progib wrote: »If I was you with those skills, I would put on second bar:
Curse; liquid lightning; blockade; familiar; ele drain; destro ult
First bar: Frags; force pulse, surge, familiar, inner light - ice comet
And use it in the same rotation 1; light attack 2; light attack; 3; light attack; 4; switch bar and force pulse medium weave until frag procs.
This is easiest rotation in the world as you have all your dots on one bar and direct damage on other bar.
Use destro ultimate from second bar lightning staff and switch to inferno bar
The reason with elemental expert - it buffs everything, but Thraum buffs only dots, exploiter is a great thing, but you need it when you can do 90-100 EE and then put 75 in traum.
Browse the for sorc cp optimisation and excel file for best cp distribution on 450cp
is it an reason for the rotation order as in curse first and pet last?
Thinking as both has an 6 second run while LL run for 10 sec and blockade is 8 and you want the pet bonus from curse.
Use haunting curse for max DPS. 3.5 sec first explosion and 8.5 sec second explosion, totally 12 sec. For console it is perfect as you can see when second explosion happens and you know that you need to start the rotation again.
Just as a side note, if the rotation you're referring to is
Curse > Liquid > Blockade > Scamp > Force Pulse/Frags til Curse runs out > repeat
Then it is far from being the optimal rotation for DPS. Curse is dynamic while the rest of the rotation is static, so you can't base your rotation off Curse. Your strongest DoT is Liquid Lightning, followed by Blockade and only then there is Curse. So taking priorities into consideration its pretty easy to come up with a rotatio where Curse is applied off cooldown and where you don't lose any ticks on LL or WoE. Ideally, you want to reapply your Liquid Lightning and Blockade every 9 seconds, thus maximizing uptime on both DoTs. You lose a tick on Blockade and eat 1 tick on Liquid Lightning, but when you refresh every 8 seconds, you're eating 2 final ticks on Liquid Lightning. Liquid does quite a lot more damage than Blockade, so refreshing every 9 seconds is pretty much your best option. Curse is applied every 12 seconds.
Valera Progib wrote: »IzakiBrotherSs wrote: »WarpigFunk wrote: »IzakiBrotherSs wrote: »Dunno is he's on the same server as you but, @Vaoh is a solid Sorc on PS4.
Why do you need someone from PS4 btw?
Because I'm curious about the max dps rotations executed specifically with the PS4 controller, etc...
I think that as long as you are comfortable with the way you setup your bars, use that. It takes much longer to get used to something new.
For example, I've always had my spammables on Y (Xbox) and it has never changed since I've started playing this game.
I don't know if it helps you but I've setup up my bars like this on the Sorc and I can pull over 40k DPS on the dummy
Front bar:
(X) = Frags
(Y) = Force Pulse
(B) = Haunting Curse
(LB) = Bound Aegis
(RB) = Inner Light/Volatile Familiar
Back bar:
(X) = Liquid Lightning
(Y) = Endless Fury (yeah I use this morph cause I PvP sometimes and can't be bothered respeccing)
(B) = Fire Blockade
(LB) = Bound Aegis
(RB) = Inner Light/Shield/Volatile Familiar
When I use a pet, I don't use a shield and I manage to stay alive pretty much all the time, unless I don't pay attention.
I don't like using the same finger for light attacks and my most cast abilities which is why I set it up like that. I don't have an Elite controller so I've mapped my bar swap to the right thumb-stick, which allows for the ability to move while bar swapping which is priceless in hectic boss fights. The bar swap animation cancelling is just fine, I manage to press the ability then the right thumb-stick fast enough to not increase my ability execution time.Valera Progib wrote: »Interesting, looks like I need to change my cp.Valera Progib wrote: »If I was you with those skills, I would put on second bar:
Curse; liquid lightning; blockade; familiar; ele drain; destro ult
First bar: Frags; force pulse, surge, familiar, inner light - ice comet
And use it in the same rotation 1; light attack 2; light attack; 3; light attack; 4; switch bar and force pulse medium weave until frag procs.
This is easiest rotation in the world as you have all your dots on one bar and direct damage on other bar.
Use destro ultimate from second bar lightning staff and switch to inferno bar
The reason with elemental expert - it buffs everything, but Thraum buffs only dots, exploiter is a great thing, but you need it when you can do 90-100 EE and then put 75 in traum.
Browse the for sorc cp optimisation and excel file for best cp distribution on 450cp
is it an reason for the rotation order as in curse first and pet last?
Thinking as both has an 6 second run while LL run for 10 sec and blockade is 8 and you want the pet bonus from curse.
Use haunting curse for max DPS. 3.5 sec first explosion and 8.5 sec second explosion, totally 12 sec. For console it is perfect as you can see when second explosion happens and you know that you need to start the rotation again.
Just as a side note, if the rotation you're referring to is
Curse > Liquid > Blockade > Scamp > Force Pulse/Frags til Curse runs out > repeat
Then it is far from being the optimal rotation for DPS. Curse is dynamic while the rest of the rotation is static, so you can't base your rotation off Curse. Your strongest DoT is Liquid Lightning, followed by Blockade and only then there is Curse. So taking priorities into consideration its pretty easy to come up with a rotatio where Curse is applied off cooldown and where you don't lose any ticks on LL or WoE. Ideally, you want to reapply your Liquid Lightning and Blockade every 9 seconds, thus maximizing uptime on both DoTs. You lose a tick on Blockade and eat 1 tick on Liquid Lightning, but when you refresh every 8 seconds, you're eating 2 final ticks on Liquid Lightning. Liquid does quite a lot more damage than Blockade, so refreshing every 9 seconds is pretty much your best option. Curse is applied every 12 seconds.
You fill those missed ll ticks and woe ticks with force pulse and what I said is much easier to use in rotation then what you said. Specially on PS4
WarpigFunk wrote: »Thank you all so far for your helpful input.
Couple of updates.
So the last couple of days I've gone back to my old burning spellweave set/ build - and ditched the pet - I still use him in Maelstrom and some normal trials - but as I've recently been informed that most higher tier raid teams wont allow pets in a dps test I'm trying to get used to my old rotations again.
Makes sense since pets are useless on real DPS check fights like Mage, Rakkhat etc...
Another update is that I'm realizing that my LA / ani-canceling is simply not on point the way I want it to be. It seems my cadence has just been off - resulting in periods of kind of "panic mashing" which screws weaving and rhythym.
I'm practicing on skellys now slowly LA-skill, La-skill, LA-skill ... and the consistency of seeing the LA's hit is MUCH better. I'm also getting used to LA weaving AoE skills now as well - and like a dunce I wasn't LA weaving my executes either.
Since I'm practicing slowly now though I've noticed my consistent times have actually decreased but I think in the long run this is the key to getting over the plateau that I seemed to have hit at 30-32k (with BSW, a little higher with Necro-pet)
I'm seeing more like 28-30k now - (this was a humbling experience when I tested with some guys starting a guild last night and saw lower DPS then I was used to... but I'd rather keep practicing this cadence then go back to hopeful mashing as a weaving strategy).
As I build up speed, CP, and eventually find a maelstrom staff, I think I'll push that to 35-37k+
With a guildy I'm running Pulse, Frag, Curse, Aegis, Inner Ice Comet front bar, Wall, LL, Execute, Aegis, Inner, Destro ulti back bar. Solo practicing I swap the execute for Ele drain.
Again, thanks - this is helpful. I appreciate any more insight anyone has.
Valera Progib wrote: »With 450 cp putting 75cp in Thraum is a massive dps loss. Elemental expert 100 and elfborn rest and try again
The_Patriarch wrote: »Valera Progib wrote: »With 450 cp putting 75cp in Thraum is a massive dps loss. Elemental expert 100 and elfborn rest and try again
So, at what point does this not become true anymore? I have 530 CPs and was wondering if Elborn should take the majority of my remaining CPs (after 100 in E Expert), at least for the purpose of single target DPS on the test dummy.
IzakiBrotherSs wrote: »The_Patriarch wrote: »Valera Progib wrote: »With 450 cp putting 75cp in Thraum is a massive dps loss. Elemental expert 100 and elfborn rest and try again
So, at what point does this not become true anymore? I have 530 CPs and was wondering if Elborn should take the majority of my remaining CPs (after 100 in E Expert), at least for the purpose of single target DPS on the test dummy.
Only put 75 CP into Thaumaturge when you have 600 CP
The_Patriarch wrote: »IzakiBrotherSs wrote: »The_Patriarch wrote: »Valera Progib wrote: »With 450 cp putting 75cp in Thraum is a massive dps loss. Elemental expert 100 and elfborn rest and try again
So, at what point does this not become true anymore? I have 530 CPs and was wondering if Elborn should take the majority of my remaining CPs (after 100 in E Expert), at least for the purpose of single target DPS on the test dummy.
Only put 75 CP into Thaumaturge when you have 600 CP
Thanks! That's what I was thinking. I maxed out E Expert, have about 20 in Spell Erosion, 25 in Thauma, and the rest in Elfborn.
WarpigFunk wrote: »Thanks Luk.
Update: I'm now consistently hitting over 34k. My official guild time in testing is 34,672 something or other... but I've hit over 35k a couple times on unofficial practice runs.
I'm still sitting around 450 cp - and back bar'ing a precise maelstrom lightning staff.
took the points out of thaumaturge and maxed elemental ... so I'm 100 elemental expert / 20 elfborn / 32 or 33 thaumaturge
Otherwise I did nothing with my build - just practiced weaving. I've got it down pretty good now but with solid room for improvement. max cp, a sharpened maelstrom, and maybe a sharpened moondancer front bar, and I feel like I could start hitting that big dog deeps. Also clearing maelstrom faster and putting out good damage in trials. That poor skelly is doing the lords work for my dps.
Practice really makes all the difference. Just knowing what I was doing wrong - and slowly working on fixing it made a massive difference. Getting there.
Cheers.
NinthPrince64 wrote: »@WarpigFunk so what does your rotation look like now? I need to start practicing on my magsorc. Just hit target dummy for first time - humbling experience.
artificial_blue wrote: »Which curse do you use?
WarpigFunk wrote: »artificial_blue wrote: »Which curse do you use?
Daedric prey for pet build - haunting curse for no pet build.
Also optimal cp distribution is subjective - but I'd go like:
100 ele expert / 75 thaumaturge / 22 elfborn / 1 staff expert / 2 erosion
iirc you get the same benefit from 22 elfborn as you do from 25 elfborn due to rounding ... so thats why the points in erosion and staff ....
Green tree would be
100 mag / 100 arc
Red tree changes depending on content. But prob keep like 20 in Bastion and 28 in thick skin ... and swap up the Hardy/ ele defender distribution depending on trial. (more in hardy for HRC and SO, more in ele defender for Maw and AA) - even distribution for everything else.
Also recently swapped to Lightning / Lightning staffs for soloing, maelstrom, and skelly tests ... inferno back bar / lightning front bar for trials.
Lightning front bar buffs the pet damage ... so its a dps gain.