I have been maining magNB for a while now, primarily in pvp but I dipped my finger into a bit of pve as well; however, since I mainly pvp I will not go into much detail about pve. Right now, I feel magNB suffers from too many things in the current state of pvp. One big hindrance to magNB's success is the abundance of snares in this game. All of the stam classes can use shuffle, sorc can use streak to get away, templar can purge, and magDK suffers from this issue as well. One option for magNB is to use the purge from the Support skill line, but with the high cost and the fact that it only removes up to 2 effects, there is a reason why many people don't run it. I think that one of two things needs to happen, either cloak gets fixed to be more reliable, or have cloak purge again, but maybe only 2-3 effects.
The next issue I see for magNB, which kind of ties in with the snare issue, is that they lack a decent form of mobility. Since cloak isn't reliable anymore, we have no good way to disengage from a fight. Because of this, many magNB's are forced into the heavy armor meta to survive in the fights to not die in two seconds. You could say that shadow image is their "mobility" skill, but this is a very weak arguement. When this game first came out, yes, it was a very good skill to use in the fight but after a few years, everyone knows that if a NB throws out shadow image they are gonna go back to it. I think if magNB had a way to deal with the snares and have some mobility options, they would be a lot better in open world pvp, but there are other aspects that need to be changed about it as well, *cough cough* melee magNB *cough cough*.
Edited by Yubarius on March 15, 2017 11:27PM
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