Is Tank Dungeon Grind too easy?

doggie
doggie
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I reached CP 160 on Monday and have been running some dungeons to grind gear like Blood Spawn and Ebon. Most of my Tank gear is crafted or BoE from stores. So after 3-4 days I now have all my gear after running just a couple different dungeons. DPS classes have VMA grind or Spriggans for example.

What I find weird is that a Tank is a group role, it's not that usefull on it's own. So the game basicly wants me to grind another 200 CP to do Trials for some Medium armor...

Why isn't there some rare Dungeon item that I can grind for while I wait for those 200CP? Most other games have some Tank weapon or something to get like "Foror's Compendium of Dragon Slaying" in Vanilla WoW for example.

I don't even see any reason to purchase the last DLC "Shadows of the Hist", since there's no gear for me there. Meanwhile DPS players have to wait long queues to get into dungeons in the group finder because of lack of Tanks..... It dosen't make a lot of sense to me.
Edited by doggie on March 9, 2017 3:54PM
  • Avran_Sylt
    Avran_Sylt
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    I mean, there is the masters sword, that modifies puncture.
    Get it from Vet Dragonstar Arena
  • Ep1kMalware
    Ep1kMalware
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    Well, you can grind alkosh too. There are also lots more dps out there. There will be dps with dromathra skin/flawless conquerer/necrotic hoarvar with perfect weapons. Then there will be dps in heavy armour with resto. I think of the grind as a sort of chromatography, if you will. It differentiates people by how dedicated they are to doing damage.
    Edited by Ep1kMalware on March 9, 2017 4:01PM
  • sickboy2808
    sickboy2808
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    I was a Tank since launch and had to totally change my playstyle to a DD just so i could progress CP. Im still not at cap but imagine if i hadnt switched to a DD it would take me forever to get to 600 CP. So much for play as u want
    ZOS takes cheating very Lightly. You have been warned, and any cheaters found out will get the Least punishment possible...
  • CasNation
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    Are you....complainin about NOT needing to grind? Okay, I officially don't understand.

    I guess you go get all those situationAL group sets for when ebon isn't as optimal or something .
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  • Peekachu99
    Peekachu99
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    Tanks and healers are the first to get crapped on when things don't go right in a PVE scenario (even if the DPS are dear-tactic and standing in red stuff or ignoring mechanics).

    As well, there's so much gear to grind in this game that it's absurd.

    Maybe throw tanks a bone on this one?

    P.S. Bloodspawn and Ebon meta and you're just scraping the foam off the depth of what kind of (non-meta) tanks you can make. You can outfit a tank for any number of situations from Indomitable Survivor (Imperium/ PD), to a Drain or Sap tank (Brahara's) to something with more dps like Kagernac's and Rattlecage. You have many, many more sets to acquire if you really want to get a feel for tanking and find your niche.
  • idk
    idk
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    @doggie

    Have you received the bloodspawn helm in infused at the weight your looking for? Ebon armor pieces for every slot except head and shoulder in the best traits, infused large, sturdy for small pieces plus 2 swords and 2 shields?

    In the mean time find groups running nMoL to get your Alkosh set. Getting the jewelry is easy. Getting S&B in more desirable traits takes some time.

    There are other sets though i cannot recall the last time I wore crafted for tanking a trial.
  • Oompuh
    Oompuh
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    So you have BIS Alkosh?
    Is all your gear and enchants legendary?

    Thought so ;)
    Edited by Oompuh on March 9, 2017 4:06PM
    Xbox NA - Oompa
    Khajiit DK Tank
    Founder of Major Aegis
    Main Tank of Dissonant Crusade Uprising Savages
  • Peekachu99
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    Oh and Shadows of the Hist can give you the monster helm that will free up a slot for your major armor/ spell buff. Also worth considering, depending on your build.
  • Danksta
    Danksta
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    Besides the sets I'm already seeing mentioned, Powerful Assault, Lord Warden and Chudan (from SotH) are sets you'll want to pick up if you're looking to tank in end game. A good tank has a variety of sets on hand that can be switched out depending on the situation.
    BawKinTackWarDs PS4/NA

  • Oompuh
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    Werewolf Hide and Dragon are also great for Axes on AA
    Xbox NA - Oompa
    Khajiit DK Tank
    Founder of Major Aegis
    Main Tank of Dissonant Crusade Uprising Savages
  • kylewwefan
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    I can't barely pick anything up I have so many different sets on my tank :|

    Ebon, alkosh, tava, leeching, imperium, resilient yokeda, footman, black rose, powerful assault, plague doctor, green pact, beekeeper, orgnums etc. monster helms

    Problem with tanking is sooooo many sets are completely viable. Even purple. I only have two sets golded out.
  • doggie
    doggie
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    Most of the items mentioned here are not from Dungeons though, but Trials, Pvp, zone drops etc. I have Lord Warden head on the block, but probably need another 100 CP first to not risk a kick and be a drag. Same with Trials, doubt most normal trial runs will accept a 170 CP Tank.

    The problem with the master blade mentioned above is that you have to split a set, and I've never seen any recommend that weapon in a guide.

    What I'm looking for is a incentive to do Dungeons. How about if you sign up for Dungeons as a Tank you have a chance to find a fragment of a ancient weapon, when you have 100 fragments you can forge a blade into any set you want + It has some epic extra enchant.
    Edited by doggie on March 9, 2017 5:30PM
  • Tyrobag
    Tyrobag
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    Most people play multiple characters, and so would just grind for gear for those characters until the have enough CP. Beyond that I don't see why you need more incentive to do dungeons, just play the ones you think are fun. Or grind for sets that you don't "need" but still want to have/want to see. You could even work at branching our your character to be able to do more than just tanking.
  • IcyDeadPeople
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    CasNation wrote: »
    Are you....complainin about NOT needing to grind? Okay, I officially don't understand.

    ^Exactly this. It should be possible for everyone to make a completely viable build without any grinding at all, using only BoE, crafted items or stuff you can purchase from PVP vendor.
    doggie wrote: »
    What I'm looking for is a incentive to do Dungeons. How about if you sign up for Dungeons as a Tank you have a chance to find a fragment of a ancient weapon, when you have 100 fragments you can forge a blade into any set you want + It has some epic extra enchant.

    I suppose you have the incentive of leveling up your undaunted passive and collecting all the monster helms. But the larger problem is if you don't enjoy these dungeons, why not simply find some other activity you enjoy more. In my case, I never do any dungeons or trials because I enjoy PVP much more.
    .
    Edited by IcyDeadPeople on March 9, 2017 7:12PM
  • parkham
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    I'm still learning tanking and I'm trying to figure how a tank can not be useless other than tanking in a group. Seems that once you're setup for a tank, you can't do anything else solo (I'm probably just ignorant, but that's where I am in the game - I don't have all skills unlocked etc..).

    If I understand the OP right, this is inline with his/her comments?
    Edited by parkham on March 9, 2017 7:13PM

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  • cjthibs
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    parkham wrote: »
    I'm still learning tanking and I'm trying to figure how a tank can not be useless other than tanking in a group. Seems that once you're setup for a tank, you can't do anything else solo (I'm probably just ignorant, but that's where I am in the game - I don't have all skills unlocked etc..).

    If I understand the OP right, this is inline with his/her comments?

    Nah. You can, you'll just need a few different gear sets.

    I main a tank, but I also PvP and can be a fairly competent DPS if I move some things around.
  • DaveMoeDee
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    doggie wrote: »
    Most of the items mentioned here are not from Dungeons though, but Trials, Pvp, zone drops etc. I have Lord Warden head on the block, but probably need another 100 CP first to not risk a kick and be a drag. Same with Trials, doubt most normal trial runs will accept a 170 CP Tank.

    The problem with the master blade mentioned above is that you have to split a set, and I've never seen any recommend that weapon in a guide.

    What I'm looking for is a incentive to do Dungeons. How about if you sign up for Dungeons as a Tank you have a chance to find a fragment of a ancient weapon, when you have 100 fragments you can forge a blade into any set you want + It has some epic extra enchant.

    Maybe you could enjoy playing new dungeons? Are you just playing to own gear?

    I like the fragment idea though.
  • Jamini
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    doggie wrote: »
    Most of the items mentioned here are not from Dungeons though, but Trials, Pvp, zone drops etc. I have Lord Warden head on the block, but probably need another 100 CP first to not risk a kick and be a drag. Same with Trials, doubt most normal trial runs will accept a 170 CP Tank.

    Most normal trials groups don't give a flying *** about CP as long as you are gearcapped and capable of following directions/mechanics. I did my first pugged normal trial at 180, and we flew through it in a breeze.

    Get yourself bloodspawn, Ebon, and a third jewlery set in your preference for trials (I run Dragonguard on my DK and lich on my frostBlade.) Most damage dealers who run trials can do craiglorn normals in their sleep. MoL requires mechanical knowledge and should probably have most or all of the group in voicechat for the mechanics.
    parkham wrote:
    I'm still learning tanking and I'm trying to figure how a tank can not be useless other than tanking in a group. Seems that once you're setup for a tank, you can't do anything else solo (I'm probably just ignorant, but that's where I am in the game).

    You can deal respectable, if low, damage with DPS gear even when set as a tank. At least as long as you don't go full-stupid and put all your points into health it's possible to pull between 8-15k single target with practice. For some fights against un-tauntable bosses, this is even recommended.
    "Adapt. or Die."
  • Mephisto939
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    doggie wrote: »
    What I'm looking for is a incentive to do Dungeons. How about if you sign up for Dungeons as a Tank you have a chance to find a fragment of a ancient weapon, when you have 100 fragments you can forge a blade into any set you want + It has some epic extra enchant.

    This is foolish. My main is a tank and I have equipped 10 other characters with gear my tank aquired. Tanks are always in short supply and I never have to wait for a group. If you're bored try harder dungeons like ICP etc.... No one should reward you just for playing a role YOU chose.

    Why did the Dunmer cross the road?
    Apparently to get stuck in an eternal load screen!
  • kojou
    kojou
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    As a tank there are actually quite a few options and they all have their advantages based on the content. Most trials groups will want you to run sets that have group buffs, but in 4 man content you can run whatever you want. With the fact that all sets have weapons and jewelry then support sets that traditionally come in light and medium armor are now available for tanking with 3 pieces of jewelry and a one hand and shield combo. Believe me grinding for that perfect traited one handed weapon and shield will take a long time.

    Useful 5 piece Tank Sets you can grind for:

    1. Ebon
    2. Alkosh
    3. Sanctuary
    4. Imperium
    5. Lunar Bastion
    6. Eternal Yokeda
    7. Leeching Plate
    8. Bahara's Curse
    9. Powerful Assault
    10. Black Rose
    11. Twighlight Remedy (Templar Tank)

    Useful 2 piece Tank Sets you can grind for:

    1. Troll King
    2. Chudan
    3. Engine Guardian
    4. Lord Warden
    5. Blood Spawn
    6. Rkugamz
    Playing since beta...
  • HatchetHaro
    HatchetHaro
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    I actually really like the Maelstrom sword for tanking; the stam return is quite nice. The Master's sword is kinda lame since my Igneous Shield + Vigor combo tops me off in two seconds.

    But yes, the tank role in general is easy to gear for, but hard to master.
    Best Argonian NA and I will fight anyone for it

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  • VinyParsley2016
    VinyParsley2016
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    ZOS, pls Nerf tank, now !!!
  • Splattercat_83
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    I mained a healer when I first started playing and hit vet 1. I just ran dungeon after dungeon, it was always easy to find a group. I never ran as a damage dealer because I sucked at it. Then about 6 months or so ago I started making damage toons.

    I got all my xp through dungeons and healing and limping through grinding with my templar using breath of life and sweeps. The good thing about that is when I got serious about making a dps is; I had all the end game gear that I saved doing the trial runs, ie Infal ather, vicious ophdian, moon dancer etc.

    I recently started tanking and just maxed out all my skill lines and undaunted. I'm a brand new tank and I'm learning fast. It's super easyyyy to find groups. I've got well over 750 cp, I have the best in slot gear as well for my tank 2 blood spawn, 5 ebon, alkosh jewelry and alkosh sword and board for both bars.

    Moral of the story is most guilds unless they are well established have a shortage of support roles (healers and tanks) you will find it very easy to get into raiding guilds playing these roles as most people want to dps. Just que up as a tank in the activity finder and see how long it takes you to find a group. When you do these raids in trials, keep the gear you get and save them for other characters.


  • Oreyn_Bearclaw
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    If it is, well good. End game tank gear is still a grind (2 reinforced alkosh shields took a while), but yes you can get away with crafted and BOE gear for the most part.

    I have half a mind to stand in deshaan and pass out free tank sets. This game needs more tanks. People love to complain about groupfinder wait times. They are non-existent on tanks because they are outnumbered 100 to 1.
  • zaria
    zaria
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    CasNation wrote: »
    Are you....complainin about NOT needing to grind? Okay, I officially don't understand.

    I guess you go get all those situationAL group sets for when ebon isn't as optimal or something .
    In trials you just want one with ebon.

    And making tanking gear easy to get is nice as it make it easier for people to start tanking.
    Not just queuing as tank :)
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • doggie
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    The consesus in the above posts is basicly that I should run dungeons even if they don't drop any loot. I think it's a bit naive thinking. In real life the DPS are waiting 1-2 hours to get a group, and in many cases get a dysfunctional group or the group finder bugs out, so back in line for another 1h.

    For me personally I need money to buy tempers and the loot in dungeons can't be sold, except for hides I guess. So running dungeons just to run dungeons isn't getting me anywhere. I'm better off grinding zone bosses or dolmens to get BOE's to sell, and get CP, and buy tempers for my gear.

    As an alternative to better Tank gear, why not make it possible to have a income running dungeons`?

    For example, as far as I know there's no way to get gold jewlery for your world drop sets, except the weekend vendor. But waiting for the vendor isnt going to do anything about dungeon queues.

    So why not reward a loot box for doing dungeons that can drop golden jewlery? Then running dungeons could be a way to get a income like dolmens /world bosses.

    Basicly beeing a Tank would mean running more dungeons, and higher income...
    Edited by doggie on March 10, 2017 2:36PM
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