Giles.floydub17_ESO wrote: »There is nothing wrong with a heavy armor build that has great survivability. It's when the high survival build can also do decent damage there is an issue.
saybot2011eb17_ESO wrote: »Giles.floydub17_ESO wrote: »There is nothing wrong with a heavy armor build that has great survivability. It's when the high survival build can also do decent damage there is an issue.
The language barrier does not allow to fully describe the essence of the issue.
But with heavy armor, you need to do something. In Cyrodiil, DD can run only when accompanied by a "zerg". Even in the raid, the one who is not wearing heavy armor is a potential suicide bomber.
saybot2011eb17_ESO wrote: »Giles.floydub17_ESO wrote: »There is nothing wrong with a heavy armor build that has great survivability. It's when the high survival build can also do decent damage there is an issue.
The language barrier does not allow to fully describe the essence of the issue.
But with heavy armor, you need to do something. In Cyrodiil, DD can run only when accompanied by a "zerg". Even in the raid, the one who is not wearing heavy armor is a potential suicide bomber.
Why do you create a thread on a forum in a language you cannot speak to discuss a matter you are therefore not able to explain with people whose replies you won't understand anyway?
In history nearly every soldier that could afford heavier armors did so...because it provided the most protection.
If anything there are far too many people running around in dresses. Always has been.
The issue here really is that people want to be super-efficient killers -and- be highly survivable. Which, outside of a few tricks, really isn't possible and due to the high damage and super-low time-to-kill that's been prevalent for quite a while a lot more people are gravitating towards higher survivability builds...which make it more difficult for the uber-top-dps folks to land their fantastical one-shot combos. I guess this makes them mad?
Either way, heavy armor is not unbalanced. It's just inconvenient for those who want instant gratification.
saybot2011eb17_ESO wrote: »Sorry for the bad English, I use an interpreter. I propose to dispose of heavy armor in its present form. She, heavy armor, loses a clean balance in the game. What a shame I watch when 10 players can not kill one. What's this? For a normal balanas in the game, you need to increase the cost of skills when you use heavy armor, as well as speed of running. The situation is such that in Teso decides not the number of people in the group, but the armor class. It is necessary to clearly distinguish between DD, Tanks and healers. If you're DD then you have high damage but little armor, if you are a tank, then you have a lot of armor but no damage and movement speed, etc. Charge in a heavy armor, it's generally absurd. That's basically my understanding of the balance.
In history nearly every soldier that could afford heavier armors did so...because it provided the most protection.
If anything there are far too many people running around in dresses. Always has been.
The issue here really is that people want to be super-efficient killers -and- be highly survivable. Which, outside of a few tricks, really isn't possible and due to the high damage and super-low time-to-kill that's been prevalent for quite a while a lot more people are gravitating towards higher survivability builds...which make it more difficult for the uber-top-dps folks to land their fantastical one-shot combos. I guess this makes them mad?
Either way, heavy armor is not unbalanced. It's just inconvenient for those who want instant gratification.
In history nearly every soldier that could afford heavier armors did so...because it provided the most protection.
If anything there are far too many people running around in dresses. Always has been.
The issue here really is that people want to be super-efficient killers -and- be highly survivable. Which, outside of a few tricks, really isn't possible and due to the high damage and super-low time-to-kill that's been prevalent for quite a while a lot more people are gravitating towards higher survivability builds...which make it more difficult for the uber-top-dps folks to land their fantastical one-shot combos. I guess this makes them mad?
Either way, heavy armor is not unbalanced. It's just inconvenient for those who want instant gratification.
There is two ways to not see heavy armor is not overpowered.
-First : Being Stupid or a noob in mechanics of eso.
- Second : Wearing heavy armor, see it's god mode and say it's balanced cuz you are afraid to be nerf.
Heavy armor is broken because you have better regen, better damage and better survivability than any other armors.
OpponentSmile66 wrote: »Very poor post. No logic here whatsoever.
First of all, if you don't understand a language then there's no use in writing a post in that language only for you not to understand the replies you will receive.
As for your opinion regarding heavy armour and numerous players not being able to kill a heavy armour user... well that's pretty much the point of heavy armour. Heavy armour is made for tanking and survivability, medium armour is made for damage dealing and stealth, and that no good *fluffy flutter* light armour is for those who don't know better.
OpponentSmile66 wrote: »Very poor post. No logic here whatsoever.
First of all, if you don't understand a language then there's no use in writing a post in that language only for you not to understand the replies you will receive.
As for your opinion regarding heavy armour and numerous players not being able to kill a heavy armour user... well that's pretty much the point of heavy armour. Heavy armour is made for tanking and survivability, medium armour is made for damage dealing and stealth, and that no good *fluffy flutter* light armour is for those who don't know better.
In history nearly every soldier that could afford heavier armors did so...because it provided the most protection.
If anything there are far too many people running around in dresses. Always has been.
The issue here really is that people want to be super-efficient killers -and- be highly survivable. Which, outside of a few tricks, really isn't possible and due to the high damage and super-low time-to-kill that's been prevalent for quite a while a lot more people are gravitating towards higher survivability builds...which make it more difficult for the uber-top-dps folks to land their fantastical one-shot combos. I guess this makes them mad?
Either way, heavy armor is not unbalanced. It's just inconvenient for those who want instant gratification.
There is two ways to not see heavy armor is not overpowered.
-First : Being Stupid or a noob in mechanics of eso.
- Second : Wearing heavy armor, see it's god mode and say it's balanced cuz you are afraid to be nerf.
Heavy armor is broken because you have better regen, better damage and better survivability than any other armors.
You just lost the argument by calling it god-mode and saying it has better regen and damage.
Heavy armor has resource issues, and the use of high penetration builds renders it fairly useless since it can negate 50% of all of its resistances, bringing it to about the same level as medium armor.
Heavy armor does not have better regen than the others. To say so is just wrong.
Constitution gives a small amount back on taking damage, between 900-1700. You can easily get 2k+ regen and crazy damage + penetration with the other types. (Getting more than 1k is only accomplished by using one specific set.)
Let not forget that you sacrifice a ton of critical chance and damage that a medium-wearer gets passively.
I do run heavy armor in PvP and I get my face melted just as much as others...and no...I don't do tons of damage or have unlimited regen.
The highest weapon damage I've ever been able to get with heavy armor on is about 3500. What's the highest that medium-wearers can get? I believe it's about 7500 or so now?
saybot2011eb17_ESO wrote: »Sorry for the bad English, I use an interpreter. I propose to dispose of heavy armor in its present form. She, heavy armor, loses a clean balance in the game. What a shame I watch when 10 players can not kill one. What's this? For a normal balanas in the game, you need to increase the cost of skills when you use heavy armor, as well as speed of running. The situation is such that in Teso decides not the number of people in the group, but the armor class. It is necessary to clearly distinguish between DD, Tanks and healers. If you're DD then you have high damage but little armor, if you are a tank, then you have a lot of armor but no damage and movement speed, etc. Charge in a heavy armor, it's generally absurd. That's basically my understanding of the balance.
I definitely agree with the point that armor type should affect character's speed. So many posts were created on this topic before, but unfortunately still no change. It's only logical that the Heavy armor wearer should be moving much slower then the Light armor wearer, and yeah, Charge ability doesn't make sense when wearing Heavy.
saybot2011eb17_ESO wrote: »OpponentSmile66 wrote: »Very poor post. No logic here whatsoever.
First of all, if you don't understand a language then there's no use in writing a post in that language only for you not to understand the replies you will receive.
As for your opinion regarding heavy armour and numerous players not being able to kill a heavy armour user... well that's pretty much the point of heavy armour. Heavy armour is made for tanking and survivability, medium armour is made for damage dealing and stealth, and that no good *fluffy flutter* light armour is for those who don't know better.
Tell me, where can I find Russian support in TESO?
OpponentSmile66 wrote: »Just edited my first post since it was incomplete. Half of it kept getting deleted for some reason.saybot2011eb17_ESO wrote: »OpponentSmile66 wrote: »Very poor post. No logic here whatsoever.
First of all, if you don't understand a language then there's no use in writing a post in that language only for you not to understand the replies you will receive.
As for your opinion regarding heavy armour and numerous players not being able to kill a heavy armour user... well that's pretty much the point of heavy armour. Heavy armour is made for tanking and survivability, medium armour is made for damage dealing and stealth, and that no good *fluffy flutter* light armour is for those who don't know better.
Tell me, where can I find Russian support in TESO?
Dude, if you go on a forum and you don't understand the language, that's not my problem. I don't go on Russian language defaulted forums for that very reason.
If you want to see support for Russian forum members be added then contact Zenimax about it. Otherwise, not much you can do besides learn the default language of the forum or write in your native language and hopefully get a reply from someone who speaks Russian.
If you aren't going to learn the whole language then at least try to understand what you want to write before you go ahead and post it.
Giles.floydub17_ESO wrote: »There is nothing wrong with a heavy armor build that has great survivability. It's when the high survival build can also do decent damage there is an issue.
The penetration is hopefully big, but when you armor is descrease by 40%, the medium/ light armor guys have about 0 left.
OpponentSmile66 wrote: »Just edited my first post since it was incomplete. Half of it kept getting deleted for some reason.saybot2011eb17_ESO wrote: »OpponentSmile66 wrote: »Very poor post. No logic here whatsoever.
First of all, if you don't understand a language then there's no use in writing a post in that language only for you not to understand the replies you will receive.
As for your opinion regarding heavy armour and numerous players not being able to kill a heavy armour user... well that's pretty much the point of heavy armour. Heavy armour is made for tanking and survivability, medium armour is made for damage dealing and stealth, and that no good *fluffy flutter* light armour is for those who don't know better.
Tell me, where can I find Russian support in TESO?
Dude, if you go on a forum and you don't understand the language, that's not my problem. I don't go on Russian language defaulted forums for that very reason.
If you want to see support for Russian forum members be added then contact Zenimax about it. Otherwise, not much you can do besides learn the default language of the forum or write in your native language and hopefully get a reply from someone who speaks Russian.
If you aren't going to learn the whole language then at least try to understand what you want to write before you go ahead and post it.
First off, he did a fairly decent job explaining himself despite the language barrier. Secondly, you are more than welcome, in fact very welcome to bugger off. You don't have to respond here either, you know?
I could do with one of those actually. Maybe some Colovian Ginger Beer. Care to join? Lolkatiesmith12341 wrote: »O__o
saybot2011eb17_ESO wrote: »Giles.floydub17_ESO wrote: »There is nothing wrong with a heavy armor build that has great survivability. It's when the high survival build can also do decent damage there is an issue.
The language barrier does not allow to fully describe the essence of the issue.
But with heavy armor, you need to do something. In Cyrodiil, DD can run only when accompanied by a "zerg". Even in the raid, the one who is not wearing heavy armor is a potential suicide bomber.
Why do you create a thread on a forum in a language you cannot speak to discuss a matter you are therefore not able to explain with people whose replies you won't understand anyway?
OpponentSmile66 wrote: »I could do with one of those actually. Maybe some Colovian Ginger Beer. Care to join? Lolkatiesmith12341 wrote: »O__o
I'll give you an awesome for the bottle of beer alone.