Unfadingsilence wrote: »With all the cost of stamina in the game from abilities to running, walking in sneak and Dodge rolling should jumping also cost stamina
Unfadingsilence wrote: »With all the cost of stamina in the game from abilities to running, walking in sneak and Dodge rolling should jumping also cost stamina
All those can have an affect on gameplay and fights. Jumping just gets you over that stick in the road you keep getting stuck on.
Unfadingsilence wrote: »Unfadingsilence wrote: »With all the cost of stamina in the game from abilities to running, walking in sneak and Dodge rolling should jumping also cost stamina
All those can have an affect on gameplay and fights. Jumping just gets you over that stick in the road you keep getting stuck on.
I under stand that but what about in pvp when all you have is someone jumping all over the place back and forth ppl use that to also have an affect on game play as well
YES!Unfadingsilence wrote: »With all the cost of stamina in the game from abilities to running, walking in sneak and Dodge rolling should jumping also cost stamina
Rohamad_Ali wrote: »Irl it would drain stamina . Ever jump rope ? That is so hard to keep doing .
Rohamad_Ali wrote: »Irl it would drain stamina . Ever jump rope ? That is so hard to keep doing .
If you bring real life into the logic, the game falls apart. ;-)
Leave my bunny jumping sorc out of this it's already a dying class.
I wish it did, I do, don't even know why lol. Not as bad as some mind, bunch of boxing hares the lot of them.
I imagine it's so ingrained in some players muscle memory/ rhythm by now it would cause a universal meltdown.
TheShadowScout wrote: »YES!Unfadingsilence wrote: »With all the cost of stamina in the game from abilities to running, walking in sneak and Dodge rolling should jumping also cost stamina
Definitely yes!
And then an "athleticism" world skill line (like Legerdemain) that migrates sprinting and jumping and swimming costs...
What you say?
Swimming costs no stamina?
But it Should! Just like jumping!
And it should be affected by your gear... get a speed reduction and stamina cost increase for every piece of armor you wear. Say... a 3% penalty for each piece of light armor, 6% for medium armor, and 15% for heavy armor. And maybe a flat 20% bonus if stripping off your armor altogether.
And possibly even an completely new athletic thing to be added... climbing!
Yes, I think we should be able to scale walls and such like Quen does in the Thieves Guild missions. There should be climbing, not just fade out, appear on top of rope/vine/whatever, but actual climbing on some selected surfaces. Cliff climbing. Wall climbing. Rope climbing. whatever... again, with a stamina cost, armor penalties, and al athleeticism perk that migrates those.