Basically, have NPCs spawn and going down their line, while you have players that do objectives that help them win the game. Short term AvA battle, we have 7 days 30 days... Why not a few hours and winner is decided?? No home required. Player capacity is same as it is. Elimination style, once EP, AD, etc is dead... They're dead until it restarts. Locked into alliance you play, no play EP, they got eliminated and play AD now.
Lane creeps are a type of creep not controlled by any player. These creeps spawn in small groups (called "creep waves") for both, the Radiant and the Dire, on each of the 3 lanes at the Barracks every 30 seconds, starting upon battle begin. They constantly push toward their enemy's base, moving a set path along the lane they spawned in. On their way they attack any enemy creeps or neutral creep within their aggro range.
biased poll has a trash idea, no thanks if i wanted to play something like that id play LoL, keep that filth away from here pls
The only MOBAish aspect I would pull into ESO would be more dynamic npc armies. Actually seeing an NPC army join in on or start a siege would bring as bit more flavor to ESO pvp.
EldritchPenguin wrote: »I left DotA 2 for lots of very good reasons. If those reasons came to ESO, I would run.
EldritchPenguin wrote: »I left DotA 2 for lots of very good reasons. If those reasons came to ESO, I would run.
ESO can be a one stop shop.
People can just play ESO because they like a certain mode in it.
There is several ways to get leaderboards and get items from winning leaderboards in PvE...
Don't you think there should be more ways to get items PvP??
This doesnt have to be a 30 day 7 day... Can be a daily, have fun type of mode.