SydneyGrey wrote: »I dealt as much damage as I could, but there were a million people there. I wasn't one of those people who just sits back and gets in a shot or two. I actually jumped into both fights and did as much damage as I could. Still nothing.
The whole 12 people limit thing really is a PITA for stuff like this.
I didn't know this. Thanks for answering. Well, I guess I won't bother doing the bosses in Hew's Bane any more, until the Thieve's event is over.DRXHarbinger wrote: »Only 12 people get loot. Same as the molag Bal IC sewer zergs. Ideally farm it on a high execute build. I did MB on templar and just use radiant. Worked everytime.
If this is "working as intended" then it needs fixed...
On my tank Ive repeatedly failed to get any loot. Yet, kept everyone alive.
AFrostWolf wrote: »If this is "working as intended" then it needs fixed...
On my tank Ive repeatedly failed to get any loot. Yet, kept everyone alive.
Yup. Not everyone deals damage. What about the tank or healers. I understand they need something in place to stop the DPS Zerg trains but top 12 damage isn't it.