suggestion soulmates,mentors

trapnation
I was just playing revelation thinking why eso don't have soulmates,mentors.
can benefit everyone if your in the same party with your mentor or soulmate give double xp for pve.
for pvp could give a small ap boost or buff.sorry for the english i'm very bad at it.
Edited by trapnation on March 7, 2017 8:05AM

suggestion soulmates,mentors 16 votes

yes we should have mentors and soulmates
43%
WtrengaHuyenbinhodarkllordSovjetVipstaakkitrapnation 7 votes
no we shouldn't have mentors or soulmates
56%
TurelusUntrustedExistenzSarevoccDracindoCadburyCloudlesstheher0notWhite wabbitMolydeus 9 votes
  • AtAfternoon
    AtAfternoon
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    Sounds sort of like the Pledge of Mara, that can be found in the crownstore here.
  • Turelus
    Turelus
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    no we shouldn't have mentors or soulmates
    I don't like the mechanics bonus to it, it would just become a new must mechanic to buddy up with someone for the bonus.

    If the idea is to mentor new players (as per the name) I would rather just see players step up and start academy guilds and sites to help train new players.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • FerrumnCutem
    FerrumnCutem
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    Soulmates is literally the pledge of Mara marriage buff.
  • Huyen
    Huyen
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    yes we should have mentors and soulmates
    The Mentor thingy is something I've seen being done on some browser-games. It basicly lets new people get assigned a mentor that teach them the basics of the game, and function as a help-desk / wikipedia of somesorts. Would love to see this get implemented.
    Edited by Huyen on March 7, 2017 8:48AM
    Huyen Shadowpaw, dedicated nightblade tank - PS4 (Retired)
    Huyen Swiftpaw, nightblade dps - PC EU (Retired)
    Huyen Lightpaw, templar healer - PC EU (Retired)
    Huyen Swiftpaw, necromancer dps - PC EU (Retired)
    Huyen Swiftpaw, dragonknight (no defined role yet)

    "Failure is only the opportunity to begin again. Only this time, more wisely" - Uncle Iroh
  • Turelus
    Turelus
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    no we shouldn't have mentors or soulmates
    Huyen wrote: »
    The Mentor thingy is something I've seen being done on some browser-games. It basicly lets new people get assigned a mentor that teach them the basics of the game, and function as a help-desk / wikipedia of somesorts. Would love to see this get implemented.

    This can happen without game buffs or forced mechanics.

    If someone wants to help players, they just go to the new zones and offer a training guild (mentor 499 newbies at once) or answer questions/team up in zone chat.

    This also means less ways for trolls to mess with the system or players who don't want to be part of it forced into it.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • IcyDeadPeople
    IcyDeadPeople
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    They have a really good mentor program in DOTA 2.

    It's a rather complicated game and I had no clue how to play, but tried it one weekend and immediately someone offered to help and taught me quite a lot. They got some kind of reputation points or something.

    I don't think there would be as many people doing this without the incentive and system that quickly pairs you with a mentor.
  • Turelus
    Turelus
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    no we shouldn't have mentors or soulmates
    They have a really good mentor program in DOTA 2.

    It's a rather complicated game and I had no clue how to play, but tried it one weekend and immediately someone offered to help and taught me quite a lot. They got some kind of reputation points or something.

    I don't think there would be as many people doing this without the incentive and system that quickly pairs you with a mentor.

    With this community though people will be "helping" just to get the incentives and not actually care if they help the player or not.

    You're better letting people who are interested in helping approach it themselves rather than giving incentive for those who don't care about the outcome and just want their reward.

    The incentive and reward for helping new players is the fact you helped someone (it's a good feeling) and making new friends and connections which could last longer than any reward.
    @Turelus - EU PC Megaserver
    "Don't count on others for help. In the end each of us is in this alone. The survivors are those who know how to look out for themselves."
  • Molydeus
    Molydeus
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    no we shouldn't have mentors or soulmates
    Turelus wrote: »
    They have a really good mentor program in DOTA 2.

    It's a rather complicated game and I had no clue how to play, but tried it one weekend and immediately someone offered to help and taught me quite a lot. They got some kind of reputation points or something.

    I don't think there would be as many people doing this without the incentive and system that quickly pairs you with a mentor.

    With this community though people will be "helping" just to get the incentives and not actually care if they help the player or not.

    You're better letting people who are interested in helping approach it themselves rather than giving incentive for those who don't care about the outcome and just want their reward.

    The incentive and reward for helping new players is the fact you helped someone (it's a good feeling) and making new friends and connections which could last longer than any reward.

    I agree with this. ESO does not have the best community for a mentoring with incentives program.
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