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Please raise the furnishing cap

Flak
Flak
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Hello,
I really have a problem with the furnishing cap in my Hundings Palatial Hall.
The maximum is 600 which seems like alot but for people like myself who actually like to build stuff and not just decorate the house it's really not enough.
Just for my entrance I used close to 100 brickstones, the area is so huge and I have a ton of ideas for stuff do with it but after I finished the entrance and throneroom I already had 450/600 items used.
I get that it can be too much to load but then can't we just raise the limit on smaller items? It's kinda silly anyways that a giant tree takes as much space as an apple.
If that's not possible please give us more building components such as brickwalls so I don't have to build the walls stone by stone.
Thanks in advance,
Flák

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  • Tabbycat
    Tabbycat
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    This isn't Fallout 4. I am not sure why you would put down 100 bricks for your entry???
    Edited by Tabbycat on March 6, 2017 11:47AM
    Founder and Co-GM of The Psijic Order Guild (NA)
    0.016%
  • Flak
    Flak
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    Tabbycat wrote: »
    This isn't Fallout 4. I am not sure why you would put down 100 bricks for your entry???

    I'll take a screenshot when I'm home ;)

    GM of the progressive raiding Guild Ghosts and Goblins | Recruitment: Open

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  • esotoon
    esotoon
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    Flak wrote: »
    I get that it can be too much to load but then can't we just raise the limit on smaller items? It's kinda silly anyways that a giant tree takes as much space as an apple.


    Although it may seem counterintuitive, in computing terms, there is no difference between physically large and small items in this case. All items require the same amount of data, i.e. Item ID information, positioning, orientation, etc.
  • Linaleah
    Linaleah
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    I actualy agree with op. I mean... creating a cluttered kitchen pantry will use up a TON of space. want some pretty flowerbeds? since each flower is individual, creating a nice full bed uses up a LOT of spaces. heck I pretty much changed things about my sorc's personality just to adopt to the fact that I have no slots left to create a kitchen for her. so instead she is now not a fan of cooking and just walks down the road to the tavern for food.

    and yes, you can do a lot with bricks. especially since most houses are basically these open loft spaces and some of us actualy like bedrooms with more privacy then a flimsy curtain. EVEN if you are someone who decorates rather then builds from scratch (although, given that we have acess to actual building bricks, as well as various planks... its almost like the game is suggesting that we do build from scratch).

    dirty worthless casual.
    Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
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  • Pops_ND_Irish
    Pops_ND_Irish
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    Never good enough
  • Jitterbug
    Jitterbug
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    Tabbycat wrote: »
    This isn't Fallout 4. I am not sure why you would put down 100 bricks for your entry???
    Actually Fallout 4 also had a very strict vanilla build limit. Anyone interested in actually building something worthwhile had to glitch/mod around it.
    MoTeets wrote: »
    Never good enough
    No, no it isn't good enough if you can't properly decorate a house when it's the ONLY function housing has.
  • Therwind
    Therwind
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    I just bought the same house and was severely disappointed as soon as I entered. I specifically bought this house for the stable and I can't even put all my mounts in it. Wtf! This also leads to the question, why are mounts and pets the same category?
  • THBronx
    THBronx
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    Flak wrote: »
    Tabbycat wrote: »
    This isn't Fallout 4. I am not sure why you would put down 100 bricks for your entry???

    I'll take a screenshot when I'm home ;)

    Just posting to check your pic later!
    Hadamanthys
    Templar of Ebonheart Pact.
    NA Server.
  • FloppyTouch
    FloppyTouch
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    Pls I'm sure they have reasons why it's so small but even at 700 slots for the manor is just to small to do anything sure if u just make it like. Home bed tables and few plants but that's so boring. I want to be able to be creative not just in one spot the whole place to do this I need double the slots
  • Pops_ND_Irish
    Pops_ND_Irish
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    Properly decorate ?

    Only have 175 items and its just fine.

    Raise it to 1000, complain because its not 1100, .......on and on and on
  • LadyDestiny
    LadyDestiny
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    I agree they could help fix some of the problem by offering whole sections of different items like walls, walkways, roofing etc., stairs, garden displays (instead of one single flower). It would be more practical. Hoping they come up with more items like this to cut down on item count.
  • Hand_Bacon
    Hand_Bacon
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    Hoarders: ESO edition
    #AlmostGood@ESO
  • Jitterbug
    Jitterbug
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    MoTeets wrote: »
    Properly decorate ?

    Only have 175 items and its just fine.

    Raise it to 1000, complain because its not 1100, .......on and on and on

    To you maybe. Obviously not to everyone.
    Makes a thread with a legitimate suggestion. Someone who doesn't really care has to post anyway. On and on.
  • Prof_Bawbag
    Prof_Bawbag
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    MoTeets wrote: »
    Properly decorate ?

    Only have 175 items and its just fine.

    Raise it to 1000, complain because its not 1100, .......on and on and on

    Not really in the bigger houses. I'm nearly at the limit on the Mathiisen house and it looks like the removal men are 2/3's emptying the house of all contents. Nothing is cluttered. Quite the opposite in fact. There are similar sized houses in-game that hold much more than the current cap we're given and they look fine.
    Edited by Prof_Bawbag on March 6, 2017 1:15PM
  • VampiricByNature
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    I bought Strident Springs and I'm around 575 of 600. Admittedly, the housing editor is pretty cool and the freedom we have makes me accept the limit. But it doesn't mean I would argue with a cap increase. I'm thinking of buying a different large home in the meantime, that is smaller in landscape so I can get more of the cluttered feel I was hoping for.

    I wonder if there is any way to store more of the housing content on our end, versus on the server?
  • SydneyGrey
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    I agree. They need to raise the cap on collectibles, too, as well as furnishings. I'm a subscriber and I still can't have more than 6 collectibles in Mournoth Keep, which is one of the largest of the "medium" houses. It's also so large inside that I'll be reaching the furnishings limit in it pretty fast (not there yet). It makes me afraid to waste materials making things like apples and cleavers and pumpkins, or buying plants for the outside, because all those little items will add up fast.

    *Edited because I still haven't learned how to spell Mournoth. LOL
    Edited by SydneyGrey on March 6, 2017 1:30PM
  • Cously
    Cously
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    The furnishing limits on manors MUST be raised. For instance, my guild resides in Old Mistveil Manor, it is very cozy like mead hall with a medium sized patio, we have up to 600 furniture item limit. We are on about 255 items placed so far and the hall looks really good, we can afford put posters on the wall, books, small clutter items, we really making it detailed.

    On the other hand, friends that own the Outlook only have 700 furniture item limit. I have at least two friends who are almost at the limit and their castles still look a bit empty in some rooms and lack of details on the furnished ones. The property's sheer size will make it look empty or/and not detailed even if the furniture cap is reached.

    I consider this a very frustrating experience. Not only those manors are ridiculous expensive both in game and in real life cash, but also the players who will buy them really want the full decoration experience, with many rooms, lushy gardens and creative designs.

    The manors have to be at least doubled in furniture size in my honest opinion. I don't own one but saw enough to sympathize with people who acquired them. I do believe ZOS will bring some kinda of upgrade system for furniture cap similar to how we do bags and bank, it is my hope if such thing is done that they allow us to buy with gold.
  • FinneganFroth
    FinneganFroth
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    I'm still waiting for a screenshot.
  • zaria
    zaria
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    esotoon wrote: »
    Flak wrote: »
    I get that it can be too much to load but then can't we just raise the limit on smaller items? It's kinda silly anyways that a giant tree takes as much space as an apple.


    Although it may seem counterintuitive, in computing terms, there is no difference between physically large and small items in this case. All items require the same amount of data, i.e. Item ID information, positioning, orientation, etc.
    However the storage need is trivial. say 100 bytes to store one item and yes that is overkill. House, user and item id 3*4 byte, 6x2 bytes for orientation=24 byte add some for feature info.
    700 items*100 bytes= 70KB, one million players give 70GB.
    House is store on hard drive then not used, then used player is in house who is easy work for server compared to fighting.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • GaldorP
    GaldorP
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    Properly decorated = as many furnishing items per m^2 as you have in large cities ingame (for example, Wayrest or Elden Root, or Mournhold). That's not possible with the current item limit, even with ESO+. Who cares if the framerate goes down a bit or if loading times are slightly longer? It should be everyone's choice if they want to decorate more or have guaranteed perfect game performance in their house.

    Edit: Any home with an item limit below 700 clearly does not have that item limit for performance reasons though (especially since these home are already smaller than notable ones and have fewer textures/3d models that need to be loaded by default, before you place any items in them)!
    Edited by GaldorP on March 6, 2017 2:16PM
  • Stormahawk
    Stormahawk
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    I hit the item cap in Mournoth Keep about two weeks after the patch. Flowers, books, food objects, and small detail-oriented things really eat up the items. Mournoth Keep is fairly dark, so keeping it list is important, and just on lighting alone there went 100 of my 400 items. I removed all the trees and rocks that came with the unfurnished place (about 25) and even then I hit the item cap. I can post a screenshot later today of some of the inside of my home to give a better idea of what I mean. I really hope they intend to raise the item cap, or at least make possible to raise it with gold.
  • Nolphi
    Nolphi
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    Totally agree. I have only decorated the dining hall, the main bedroom and the outside of the Daggerfall Outlook and I am at 547 items already. Its true that I went pretty all out with the outside but this limit is going to force me to make some pretty painful decisions in a bit...its too restrictive currently and that cannot have been the purpose of this awesome system.
    Clan Nolphi Family Gaming
    Follow @kingnolphi on twitter
  • Flak
    Flak
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    I'm still waiting for a screenshot.

    I'll be home in about two hours :)


    To those who think that I'm too negative about this let me say I'm honestly amazed by the freedom the Editor gives us and I would've never expected it to be this good.
    This is probably only a problem for those who bought one of the houses with a large outside area and the Hundings Palatial Hall probably has the largest of all, even counting in the Manors.

    Of course there has to be a limit, but seeing how detailed most places in the game are I think that they could handle 1000 easily and the Crown Store Exclusive Houses which should arrive soon will probably need even more.
    I'm at 570 items at the moment and I have 0 performance issues on high settings although I'm running it on a very outdated PC.

    GM of the progressive raiding Guild Ghosts and Goblins | Recruitment: Open

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    Flákjack - 50 Stamplar DD
    Flák the Ripper - 50 StamNB DD
    Flakster - 50 Magicka Sorc DD
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  • Flak
    Flak
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    GM of the progressive raiding Guild Ghosts and Goblins | Recruitment: Open

    Roster

    Flák - 50 Magicka DK DD
    Toxic Flák - 50 Stamina DK DD
    Flakká - 50 Magicka NB DD
    Sonic Flák - 50 Stam-Sorc DD
    Flákjack - 50 Stamplar DD
    Flák the Ripper - 50 StamNB DD
    Flakster - 50 Magicka Sorc DD
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    Full Metal Flák - 50 Stamina DK Tank
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  • Jitterbug
    Jitterbug
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    ^ beautiful
  • Aimora
    Aimora
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    Wow cool - totally agree on cap for items needs to be 1000 for large houses - intrigued as to whether the new Craglorn house will have the same cap as the other larg houses. Also totally agree about the collection items mounts and pets and assistants should not be clumped together :)
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  • wolfdoggie_ESO
    wolfdoggie_ESO
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    You should see my house in Wildstar (which has tons of space and is given for free to all players), there's a lot of awesome stuff you can make with small clutter. The limit is quite small and the default stuff the house comes with counts towards a lot of it. No option to expand size with gold like bankz. Why did they add building blocks like bricks, wood planks and such in the first place if they don't wanna accommodate builders? :(
  • Flak
    Flak
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    You should see my house in Wildstar (which has tons of space and is given for free to all players), there's a lot of awesome stuff you can make with small clutter. The limit is quite small and the default stuff the house comes with counts towards a lot of it. No option to expand size with gold like bankz. Why did they add building blocks like bricks, wood planks and such in the first place if they don't wanna accommodate builders? :(

    Ye totally agree, it would be really nice if we could buy capacity upgrades like for the bank and inventory.
    Even If it would be crowns only I'd welcome it.

    GM of the progressive raiding Guild Ghosts and Goblins | Recruitment: Open

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    Flák the Ripper - 50 StamNB DD
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  • Yolokin_Swagonborn
    Yolokin_Swagonborn
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    Posting to express my support for this Idea. Ideally every house type should have at least 100-200 more items. However, if ZOS wanted to sell it as an upgrade, here's a simple way to do it.

    Allow ONE upgrade of your HOUSE TYPE to the next type.

    For example,
    • if you have Autumn's Gate, a small house with a 100/200 limit, you can upgrade Autumn's Gate to the "Classic" type for 200/400 limit. However it could not be upgraded again from classic to Large. So the max upgrade you could get was one level up..
    • Hunding's could be upgraded from "large" to "manor" status from 300/600 to 400/800.

    Benefits:
    • This preserves the "subscribe for more items" business model, so that upgrading doesn't cheapen it in any way.
    • This would be easier to code since all you have to do is change the "house type" designation.
    • This bypasses any "performance issues" arguments because all of those house types are already in the game



    For reference, these are the current limits. Item limits are listed as Unsubscribed/Subscribed

    Type: Staple: (Barbed Hook, Flaming Nix, Sisters of the Sands)
    Furniture Item Limit: 50/100
    Trophy Limit : 1/2
    Special Item Limit: 1/2
    __________________________________________
    Type: Small: (Autumn's Gate, Black vine, Twin Arches, Cyrodillic Jungle, etc)
    Furniture Item Limit: 100/200
    Trophy Item Limit: 5/10
    Special item Limit: 2/4
    __________________________________________
    Type Classic/Medium: (Domus Phrasticus, Silent Magnifico, Ravenhurst, Velothi, Sleek Creek, etc)
    Furniture item Limit: 200/400
    Trophy Item Limit: 10/20
    Special Item Limit: 3/6
    __________________________________________
    Large Homes: (Forsaken Stronghold, Hunding's, Mathiisen, Mistveil, Strident Springs, Goronir, Staymoist, etc)
    Furniture Item Limit: 300/600
    Trophy Item Limit: 20/40
    Special Item Limit: 4/8
    __________________________________________
    Notable Homes-Manors: (Daggerfall Overlook, Ebonheart Chateau, Serenity Falls Estate)
    Furniture Item Limit: 400/800
    Trophy Item Limit: 40/80
    Special Item Limit: 5/10
  • MLGProPlayer
    MLGProPlayer
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    I find it funny that ZOS is asking for huge, creative structures in the housing contest, yet all they give us are these feeble item limits.
    Edited by MLGProPlayer on March 10, 2017 8:22AM
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