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Please Buff Sithis Set

Rohamad_Ali
Rohamad_Ali
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ZoS , the Sithis set is not on par with other sets and very lack luster for a reward set . The blade of woe berserk passive traps the set in PVE and leaves no value in PVP . Even in PVE the double health buffs do nothing to compliment a stamina five piece . It just seems like a wasted set that gets deconned more then anything . The appearance is the only attractiveness . Truly not a set worthy of the Sithis name ...

Sithis-Touch-Set.png


Can we drop one of the health bumps and add weapon or spell damage ? Can we drop the blade of woe requirement for berserk ? Needs something to rejuvenate it's worth .
  • Preyfar
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    Many of the sets need drastic improvements. Not everything needs to be best in slot, but so many are just extremely lackluster. Sithis is always disappointing as a reward. It's only usable from stealth, and only for a short period. I'd much rather rather it give some of sort of effect like "After killing a victim with the Blade of Woe you gain X resources back for each enemy killed for Y seconds." or something similar.

    But yeah. Major Berserk for 6 seconds isn't beneficial at all. There's almost no chance to really use that.
  • Rohamad_Ali
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    Preyfar wrote: »
    Many of the sets need drastic improvements. Not everything needs to be best in slot, but so many are just extremely lackluster. Sithis is always disappointing as a reward. It's only usable from stealth, and only for a short period. I'd much rather rather it give some of sort of effect like "After killing a victim with the Blade of Woe you gain X resources back for each enemy killed for Y seconds." or something similar.

    But yeah. Major Berserk for 6 seconds isn't beneficial at all. There's almost no chance to really use that.

    That would give it more relevance in PVE at least . I would like it be more versatile and not tied to the blade of woe . If it must be tied to the blade of woe for story line , then a resource recovery would be ok but still lacking . A mob AOE stun would be better for PVE and drop the health bumps for Majic and stam recovery to compliment multiple play styles .

    I really would like the set to drop the blade of woe requirement though .

    Even a five bonus that would give six seconds of cloak after using blade of woe would make the set more valuable . That would save resources on nightblade and give a cloaking escape ability to the other classes . Just adding ideas .
    Edited by Rohamad_Ali on March 3, 2017 10:13PM
  • KingKush
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    I feel like 75% of sets need to be reworked. Literally every Mag sorc runs Spinners/Lich/Julianos
    Xbox NA
    GT: Live Like Kure
    King Kush-MagSorc
  • QuebraRegra
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    it's a crap set. That BOW thing is a joke.
  • LordTareq
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    It should make blade of woe useable on players as the 5-piece bonus :p

    But yeah, most of the sets are in dire need of a rework.
  • Tyrobag
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    It should have been something like this:

    2. 664 Weap & Spell crit
    3. 664 Weap & Spell crit
    4. 664 Weap & Spell crit
    5. Getting a critical strike has a 10% chance to cloak you in shadow, causing your next attack to do 20% more damage.

    That would have actually been a cool set. and its useful for anybody (which it should be since it comes in any weight), rather than being utterly useless.
  • dsalter
    dsalter
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    Tyrobag wrote: »
    It should have been something like this:

    2. 664 Weap & Spell crit
    3. 664 Weap & Spell crit
    4. 664 Weap & Spell crit
    5. Getting a critical strike has a 10% chance to cloak you in shadow, causing your next attack to do 20% more damage.

    That would have actually been a cool set. and its useful for anybody (which it should be since it comes in any weight), rather than being utterly useless.

    that sounds like a gankers wet dream...
    PLEASE REPLY TO ME WITH @dsalter otherwise i'm likely to miss the reply if its not my own thread

    EU - [Arch Mage Dave] Altmer Sorcerer
    Fight back at the crates and boxes, together we can change things.

  • Danksta
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    Tyrobag wrote: »
    It should have been something like this:

    2. 664 Weap & Spell crit
    3. 664 Weap & Spell crit
    4. 664 Weap & Spell crit
    5. Getting a critical strike has a 10% chance to cloak you in shadow, causing your next attack to do 20% more damage.

    That would have actually been a cool set. and its useful for anybody (which it should be since it comes in any weight), rather than being utterly useless.

    That would be waayyyy too OP on a NB.
    BawKinTackWarDs PS4/NA

  • Tyrobag
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    Danksta wrote: »
    Tyrobag wrote: »
    It should have been something like this:

    2. 664 Weap & Spell crit
    3. 664 Weap & Spell crit
    4. 664 Weap & Spell crit
    5. Getting a critical strike has a 10% chance to cloak you in shadow, causing your next attack to do 20% more damage.

    That would have actually been a cool set. and its useful for anybody (which it should be since it comes in any weight), rather than being utterly useless.

    That would be waayyyy too OP on a NB.

    Not really... Its comparable to if you used MS or Leviathan. The difference is the last bonus, which would be comparable to Martial Knowledge. The cloaked attack wouldn't necessarily count as a sneak attack either (which makes sense, if your getting a crit the enemy already knows where you are, the cloak just means they don't know where you're hitting, hence more damage).

    Anyway, I'm just saying something like that would be a much better reward than a useless set.
  • Rohamad_Ali
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    Danksta wrote: »
    Tyrobag wrote: »
    It should have been something like this:

    2. 664 Weap & Spell crit
    3. 664 Weap & Spell crit
    4. 664 Weap & Spell crit
    5. Getting a critical strike has a 10% chance to cloak you in shadow, causing your next attack to do 20% more damage.

    That would have actually been a cool set. and its useful for anybody (which it should be since it comes in any weight), rather than being utterly useless.

    That would be waayyyy too OP on a NB.

    Weapon and spell crit is not all that great in PVP . If that was all weapon spell damage then yes but it's just crit value .
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