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Hide Weapon Setting Please

Quodaax
Quodaax
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A "Hide Weapon When Not in Combat" setting please. Let's get with the 21st century.
Never was there a time when I did not exist nor you nor these lords of men.
Neither will there be a time when we shall not exist; we all exist from now on.
  • Sovaso
    Sovaso
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    Dat's what I want too, boi
  • Sneaky-Snurr
    Sneaky-Snurr
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    Does your proposal include hiding the character as a whole?

    Jokes aside, why would you want to do that? I'm genuinely curious on where you're coming from.
    Just unequip your weapon and you're done!

    I mean, if the weapon is hidden then entering combat would somehow 'spawn' it out of thin air and to sheathe the weapon would mean it would somehow disappear.
    Idk, sounds a little weird and redundant to me. :I

    No go for me.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • SanSan
    SanSan
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    Unequip it then?
    It wouldn't make sense to have no weapon out of combat then BAM combat and it magically appears in your hands?
    Naw
  • psxfloh
    psxfloh
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    Obviously none of you is familiar with Christopher Lambert / Highlander.

    He's supposed to be hiding a sword in his coat, but that doesn't stop the coat from flapping around wildly!
  • Sneaky-Snurr
    Sneaky-Snurr
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    psxfloh wrote: »
    Obviously none of you is familiar with Christopher Lambert / Highlander.

    He's supposed to be hiding a sword in his coat, but that doesn't stop the coat from flapping around wildly!

    @psxfloh
    Your reference is insignificant and not constructive to the OP's proposal.
    That said, explain to me and everyone here how ZoS would revamp the weapon sheathing mechanics and positionings if your reference is to be implemented.

    And thing is, the OP isn't even implying that the weapons should be concealed by armours and whatnot, he/she is just asking for a 'hide weapon setting' which is similar to the current 'hide helmet' option.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Blackbird_V
    Blackbird_V
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    No what we need is

    Hide pets outside combat
    Hide non-combat pets
    - both in and out of combat
    Hide non-owned assistants.
    Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.
  • psxfloh
    psxfloh
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    psxfloh wrote: »
    Obviously none of you is familiar with Christopher Lambert / Highlander.

    He's supposed to be hiding a sword in his coat, but that doesn't stop the coat from flapping around wildly!

    @psxfloh
    Your reference is insignificant and not constructive to the OP's proposal.
    That said, explain to me and everyone here how ZoS would revamp the weapon sheathing mechanics and positionings if your reference is to be implemented.

    And thing is, the OP isn't even implying that the weapons should be concealed by armours and whatnot, he/she is just asking for a 'hide weapon setting' which is similar to the current 'hide helmet' option.

    teehee... of course it's significant! It's exactly what the OP wants!

    Your first post was actually next to useless, if you want to play that game. Who would go through the process of continually unequipping and equipping weapons??
    And why wouldn't you accept weapons appearing out of and disappearing into 'thin air', obviously you accepted being beaten on the head but taking damage as if you wore a helmet - which you actually do, only it's hidden.

    See it like some kind of illusion magic, making things (helmets, weapons) temporary invisible.. same with costumes, where a Nord's Towell can be worn over full body plate mail.
  • Nermy
    Nermy
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    Use something like Dressing Room to unequip it, you could easily bind a key to it.

    'Z' will put your weapon away but I really doubt hiding your weapon is far up the 'to-do-list' for ZoS.
    @Nermy
    Ex-Leader of The Wabbajack [EU EP PvP guild - Now stood down from active duty]
    BLOOD FOR THE PACT!!!

    Nermden - EP Warden, Nerm-in'a'tor - EP Dragon Knight, N'erm - EP Sorcerer, D'arkness - EP Nightblade, Nermy - EP Templar

    “Always forgive your enemies; nothing annoys them so much.” ― Oscar Wilde

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  • Tommy_The_Gun
    Tommy_The_Gun
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    The thing I am looking forward to is to be able to hide factions "colour" - you know, that red/yellow/blue icon colour that shows your alliance. In PvE zones it serves no purpose and often it is the causes of quarrel and unnecessary discussions in chat.
  • Sneaky-Snurr
    Sneaky-Snurr
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    psxfloh wrote: »
    teehee... of course it's significant! It's exactly what the OP wants!

    Your first post was actually next to useless, if you want to play that game. Who would go through the process of continually unequipping and equipping weapons??
    And why wouldn't you accept weapons appearing out of and disappearing into 'thin air', obviously you accepted being beaten on the head but taking damage as if you wore a helmet - which you actually do, only it's hidden.

    See it like some kind of illusion magic, making things (helmets, weapons) temporary invisible.. same with costumes, where a Nord's Towell can be worn over full body plate mail.

    @psxfloh
    I see I rattled your cage with my first post and I mildly apologise for that. Allow me to elaborate.

    First off, is it such a bother to unequip weapons to serve your wants to not have visible weapons on you? If so, you have problems with laziness to start with so better check that out.

    Ignoring your half-witted 'bashing' (if you can even call it bashing in the first place), I can't see why one would want weapons to appear and disappear through thin air. Preference? Sure, I can accept that but the thought of seeing weapons magically reappearing when you get in-combat is a little awkward.
    If you're talking about 'some kind of illusion magic', not everyone, and I'm sure most won't be open to that idea.
    And since you brought the 'fantasy' logic here with the Nord Towell or whatnot, then I don't suppose you mind my premise of not every character in-game is trained to be or is actually optical/magical illusionist as blandly purported by you.

    Lastly, you haven't answered my question as to how your suggestions would implement nicely into the mechanic of the game. For example, how do you tackle clipping issues (assuming you want the weapons 'hidden' to be like your Highlander reference) or how costumes work in tandem with your 'magical illusion' of hiding weapons.

    Discuss.
    The Order of the Shadows: Nightmare
      EP CP810 Nightblade
      AD CP810 Templar
      AD CP810 Dragon Knight
      AD Lvl 25 Sorceror
      DC Lvl 23 Nightblade
    {PC•NA•no-CP Ravenwatch}

    Shadow hide you. -Unknown
    There is no clean fight in a war. -Shun Izaki
  • Malmai
    Malmai
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    Does your proposal include hiding the character as a whole?

    Jokes aside, why would you want to do that? I'm genuinely curious on where you're coming from.
    Just unequip your weapon and you're done!

    I mean, if the weapon is hidden then entering combat would somehow 'spawn' it out of thin air and to sheathe the weapon would mean it would somehow disappear.
    Idk, sounds a little weird and redundant to me. :I

    No go for me.

    Maybe he meant auto holster... can see weapon but your char is not in guard stance...
  • psxfloh
    psxfloh
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    psxfloh wrote: »
    teehee... of course it's significant! It's exactly what the OP wants!

    Your first post was actually next to useless, if you want to play that game. Who would go through the process of continually unequipping and equipping weapons??
    And why wouldn't you accept weapons appearing out of and disappearing into 'thin air', obviously you accepted being beaten on the head but taking damage as if you wore a helmet - which you actually do, only it's hidden.

    See it like some kind of illusion magic, making things (helmets, weapons) temporary invisible.. same with costumes, where a Nord's Towell can be worn over full body plate mail.

    @psxfloh
    I see I rattled your cage with my first post and I mildly apologise for that. Allow me to elaborate.

    First off, is it such a bother to unequip weapons to serve your wants to not have visible weapons on you? If so, you have problems with laziness to start with so better check that out.

    Ignoring your half-witted 'bashing' (if you can even call it bashing in the first place), I can't see why one would want weapons to appear and disappear through thin air. Preference? Sure, I can accept that but the thought of seeing weapons magically reappearing when you get in-combat is a little awkward.
    If you're talking about 'some kind of illusion magic', not everyone, and I'm sure most won't be open to that idea.
    And since you brought the 'fantasy' logic here with the Nord Towell or whatnot, then I don't suppose you mind my premise of not every character in-game is trained to be or is actually optical/magical illusionist as blandly purported by you.

    Lastly, you haven't answered my question as to how your suggestions would implement nicely into the mechanic of the game. For example, how do you tackle clipping issues (assuming you want the weapons 'hidden' to be like your Highlander reference) or how costumes work in tandem with your 'magical illusion' of hiding weapons.

    Discuss.

    Hm, my bashing was half-hearted, not half-witted.. actually I didn't want to "bash" at all, only return your 'compliment'. ;)

    My first comment was only a joke.. Highlander is a popular movie, that even has some sequels and a TV series . But they often procure weapons literally 'out of thin air', like in one (camera) shot they don't have a sword, and in the next instant, from a different angle, they suddenly wield one.
    That sounded exactly like what the OP asked for, I guess, because I don't think he wanted the weapons to stay hidden while in combat!?
    That's all.. and there's definitively a reference to the OP, or not?

    If it adds value to the discussion as a whole is in the eye of the reader - let us leave it there..


    To your other remarks:
    - Illusion.. well, first of all: all characters use all kinds of magic. For some classes it's even obvious they can 'make things disappear', like Nightblades turning invisible. And for the others? Sorcerers conjure a lot of things out of nowhere and could for sure 'hide' something in an outerdimensional pocket, Templars might play with light and darkness to conceal sth, and Dragonknights should be able to 'melt' weapons into their skin or create some kind of dragonscaled 'pocket' for storage.
    Or even easier and more universal: a magical item that 'hides' things that everyone could be familiar with.

    - ZOS weapon sheathing.. in its current state we already have hidden weapons! Everywhere! So no problem here..
    In case you're wondering, you should play until level 15 where you get a second skill bar and your character becomes a master at hiding and procuring weapons out of thin air.
    for example, watch this in slow motion from 1:23 & 1:46 and see weapons go *poof* :D

    - weapon unequip instead of hiding.. I'm playing on console, so yes, unequipping and equipping weapons is a huge hassle if you have to do it frequently, and far away from a single >click< :s

    I'm glad I don't want to hide my weapons.. I wear them proudly! B)
    Edited by psxfloh on April 16, 2017 10:36AM
  • CardboardedBox
    CardboardedBox
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    Ehhh I feel like the only other thing they would possibly add a hide option for is the shoulders maybe. A lot of people don't like how most of them are floating like one or two inches off your character.
  • Quodaax
    Quodaax
    ✭✭
    I find is always interesting (and a bit concerning) that folks who wouldn't ever use a feature like this or would it even effect their own personal game-play find it necessary to bash it.

    Again, please give us a Hide Weapon option.
    Never was there a time when I did not exist nor you nor these lords of men.
    Neither will there be a time when we shall not exist; we all exist from now on.
  • Wolfman_Jack
    I endorse this request. For a game that is so RP and outfit based, not having this option is a bit ridiculous. The only caveat that weapons should be shown constantly in PVP, being the only aspect of the game where displaying weapons may matter to gameplay.
    • In response to the comments bashing it because magically appearing and disappearing is not realistic, I'd like to point out that neither is having weapons magically velcroed to your back and legs or, as someone else pointed out, having weapons magically appear and disappear when swapping weapons.
    • In response to the people who don't feel its necessary since you can unequip weapons, it is about convenience. By that logic why have alternate weapons at all? You could just manually swap out your weapons and skill bars whenever you wanted to change.

    Illusion magic is common in ESO, so there is no lore reason against this. The game is 98% co-op, and outside of PVP there is no gameplay reason not to have this. Costumes and Personalities often cause clipping or just look ridiculous with weapons, especially staves. In fact, for people stuck on realism, sneaking with a staff at all is nuts and certainly looks like it.

    Bottom line is we spend time and money getting costumes, coloring gear and working out style. Its important to us that our characters look right. The weird velcro weapon sheathing and display issues like clipping interfere with that. If we can hide helmets, there is no reason that we shouldn't be able to hide weapons either.

    BTW, kudos for the Highlander reference.
  • Asardes
    Asardes
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    Open Carry is legal in all zones :D
    Beta tester since February 2014, played ESO-TU October 2015 - August 2022, currently on an extended break
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  • Waffennacht
    Waffennacht
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    There can only be ONE!
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • ADarklore
    ADarklore
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    I remember when players would complain that their weapon wasn't visible while on mounts, so ZOS had to update the system to make weapons visible while mounted. Now people are complaining they want weapons hidden! ZOS can't win for losing.
    CP: 1965 ** ESO+ Gold Road ** ~~ Stamina Arcanist ~~ Magicka Warden ~~ Magicka Templar ~~ ***** Strictly a solo PvE quester *****
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