Maintenance for the week of July 7:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – July 8, 4:00AM EDT (8:00 UTC) - 10:00AM EDT (14:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – July 9, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – July 9, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• ESO Store and Account System for maintenance – July 9, 12:00PM EDT (16:00 UTC) - 3:00PM EDT (19:00 UTC)
Update 47 is now available for testing on the PTS! You can read the latest patch notes here: https://forums.elderscrollsonline.com/en/discussion/680228

Cyrodiil This Week

Vercingetorix
Vercingetorix
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Baring the disconnections, my friends and I have loved being in Cyrodiil more than any other time so far since release. My friends and I are in agreement that the reason we are enjoying PvP so much more is because of the fact we feel like we are making ACTUAL progression each night, due to the doubled AP values. There's an incentive to play the objective all this week and plenty of players as well.

Now I couldn't talk about Cyrodiil about bringing up the elephant in the room: lag. While we all have had disconnections in some way or another and in various degrees of severity, I've had pretty stable frames on XB1 between keeps, but during battles I've seen it go from stable to "about to be dc'd" levels of slowness. Over the last couple of nights, we've seen the same frame drops when multiple players use the Destro-Ult at the same time. I think the strain from handling multiple mobile AoEs is a chief contributor to the lag. I've also seen this lag occur with multiple hurricanes in effect as well, so it's not just the Destro-Ult. (This issue may be obvious to some, but I thought I'd bring it up anyway.)

Anyway, I just wanted to let ZoS know that the AP values as they are now feel far more rewarding and more indicative of progression. My friends and I wouldn't be opposed to keeping CP disabled and AP at the values they are right now this week. I personally feel that it's not "cheap" or "unfair" to be getting AP ranks a bit faster - we're still putting in work to earn the ranks. The players who already have rank 50 have already reaped the benefits of extra skill points and color dyes, so this week isn't taking anything away from them. The argument of "I suffered, so you should suffer" is a childish and poorly constructed rebuttal to keeping AP gains as they are now with CP disabled.

This week everyone is (mostly) on an even playing field, regardless of CP and everyone can achieve meaningful progression and fun in PvP. Please keep this week's changes as the new standard. Thanks!
“Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • cjthibs
    cjthibs
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    I have always felt like AP came a bit too slow...but maybe halfway between the old value and the new would be good?

    I've been making like two ranks a night since double AP and that just seems too fast.
  • Vercingetorix
    Vercingetorix
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    cjthibs wrote: »
    I have always felt like AP came a bit too slow...but maybe halfway between the old value and the new would be good?

    I've been making like two ranks a night since double AP and that just seems too fast.

    To be honest, the AP Rank starts to slow considerably past 15. With the values as they are now, from Rank 15, you could probably muster a rank each night for a while, and then your Rank growth would slow to about 1 rank every other night. I wouldn't be opposed to a perm 50% increase as a compromise, though. Right now, getting extra skill points and color dyes has been the big draw for my friends and I.
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Katahdin
    Katahdin
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    I'm loving the double CP event because I can finally make progress on completing the Akaviri motif, but it's too much to make it permanent IMO. Getting 2 ranks a night is too fast.

    Once the 2x AP is shut off, it will be fine. It will still feel like progress without being too fast.
    Beta tester November 2013
  • Vercingetorix
    Vercingetorix
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    Katahdin wrote: »
    I'm loving the double CP event because I can finally make progress on completing the Akaviri motif, but it's too much to make it permanent IMO. Getting 2 ranks a night is too fast.

    Once the 2x AP is shut off, it will be fine. It will still feel like progress without being too fast.

    Yeah, it feels fast at first, but it SLOWS down so much past rank 20-25. Getting the samurai armor is a big plus for me, too!
    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • AdamBourke
    AdamBourke
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    Does anyone know when. This "event" ends?
    PS4 - EU

    Please put the Eyevea/EarthForge wayshrines back on the map?
  • AzraelKrieg
    AzraelKrieg
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    AdamBourke wrote: »
    Does anyone know when. This "event" ends?

    Next Monday after PC maintenance
    Gold Dragons Guildmaster PC-NACR2000+
    Kalthar Wolf-Brother – EP Templar - 50 Maeli Valen - EP NB - 50Naps-During-Trials – EP Templar - 50Rulnakh - EP Sorc - 50Azrael Krieg - EP NB – 50Uvithasa Telvanni – EP DK – 50More-Tail - EP Warden - 50Narile Galen - EP Sorc - 50Bone Soldier - EP Necro - 50Naps-During-Trails - EP Necro - 50
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