You can play the way you want if you don't want to see most of the content or be competitive which is a real shame because it's boring seeing everyone use same gear and spells, but it's a problem with game design.
The problem as I see it is that if the end game content was tweaked towards players running 'weird' builds then the people running min/max could just faceroll everything.
cpuScientist wrote: »Sounds like a learn to play issue. And I don't mean that in the usual idiotic way. I mean that you need to come up with a viable bow build and demonstrate it. There is a double bow build on the forums that can pull great DPS. And there are better setups in PvP for bow, snipe is bad, use a heavy attack into a poision injection.
You need to learn to properly play with bow before you call it weak, or complain about it. 99% of people (making up a number) that use bow bow just spam light attacks and stand at max range without running any kind of rotation. And this is dead weight in a trial.
Against MagDK, you have to get the drop on them and load them up with poisions. If you are playing bow in PvP it means you are ganking, bow is not a main weapon it just isn't suitable for open combat like other weapons are. And if you are ganking you need to learn to go in with the right sets the right abilities and the right poison. I use vicecannon and sheer venom, then use a double dot poison and hit them with heavy into injection. This puts alot of damage on them. You can then gapclose execute or hit them with some pop shots and then get out of Dodge. To wait for them to get to you.
You can "play how you want" for the most part but it's up to you to demonstrate that it's viable and that you won't be a hindrance.
Never be the despite always strive to be the because - cpuScientist.
cpuScientist wrote: »Sounds like a learn to play issue. And I don't mean that in the usual idiotic way. I mean that you need to come up with a viable bow build and demonstrate it. There is a double bow build on the forums that can pull great DPS. And there are better setups in PvP for bow, snipe is bad, use a heavy attack into a poision injection.
You need to learn to properly play with bow before you call it weak, or complain about it. 99% of people (making up a number) that use bow bow just spam light attacks and stand at max range without running any kind of rotation. And this is dead weight in a trial.
Against MagDK, you have to get the drop on them and load them up with poisions. If you are playing bow in PvP it means you are ganking, bow is not a main weapon it just isn't suitable for open combat like other weapons are. And if you are ganking you need to learn to go in with the right sets the right abilities and the right poison. I use vicecannon and sheer venom, then use a double dot poison and hit them with heavy into injection. This puts alot of damage on them. You can then gapclose execute or hit them with some pop shots and then get out of Dodge. To wait for them to get to you.
You can "play how you want" for the most part but it's up to you to demonstrate that it's viable and that you won't be a hindrance.
Never be the despite always strive to be the because - cpuScientist.
Yeah i hear what you are saying, i have tryed gears and poison, heavy and execute i have and IT was fun for about 50kills. I have playd bow since release and im sure that i can say that bow is not as effective as other weapons i dont say that its week. Just because i play bow does not mean that i most Go gank build, i have 1vx some Times and its Been fine so when you say if u play bow u gank then i have to say no and u need to learn some bow
cpuScientist wrote: »Sounds like a learn to play issue. And I don't mean that in the usual idiotic way. I mean that you need to come up with a viable bow build and demonstrate it. There is a double bow build on the forums that can pull great DPS. And there are better setups in PvP for bow, snipe is bad, use a heavy attack into a poision injection.
You need to learn to properly play with bow before you call it weak, or complain about it. 99% of people (making up a number) that use bow bow just spam light attacks and stand at max range without running any kind of rotation. And this is dead weight in a trial.
Against MagDK, you have to get the drop on them and load them up with poisions. If you are playing bow in PvP it means you are ganking, bow is not a main weapon it just isn't suitable for open combat like other weapons are. And if you are ganking you need to learn to go in with the right sets the right abilities and the right poison. I use vicecannon and sheer venom, then use a double dot poison and hit them with heavy into injection. This puts alot of damage on them. You can then gapclose execute or hit them with some pop shots and then get out of Dodge. To wait for them to get to you.
You can "play how you want" for the most part but it's up to you to demonstrate that it's viable and that you won't be a hindrance.
Never be the despite always strive to be the because - cpuScientist.
Yeah i hear what you are saying, i have tryed gears and poison, heavy and execute i have and IT was fun for about 50kills. I have playd bow since release and im sure that i can say that bow is not as effective as other weapons i dont say that its week. Just because i play bow does not mean that i most Go gank build, i have 1vx some Times and its Been fine so when you say if u play bow u gank then i have to say no and u need to learn some bow
cpuScientist wrote: »cpuScientist wrote: »Sounds like a learn to play issue. And I don't mean that in the usual idiotic way. I mean that you need to come up with a viable bow build and demonstrate it. There is a double bow build on the forums that can pull great DPS. And there are better setups in PvP for bow, snipe is bad, use a heavy attack into a poision injection.
You need to learn to properly play with bow before you call it weak, or complain about it. 99% of people (making up a number) that use bow bow just spam light attacks and stand at max range without running any kind of rotation. And this is dead weight in a trial.
Against MagDK, you have to get the drop on them and load them up with poisions. If you are playing bow in PvP it means you are ganking, bow is not a main weapon it just isn't suitable for open combat like other weapons are. And if you are ganking you need to learn to go in with the right sets the right abilities and the right poison. I use vicecannon and sheer venom, then use a double dot poison and hit them with heavy into injection. This puts alot of damage on them. You can then gapclose execute or hit them with some pop shots and then get out of Dodge. To wait for them to get to you.
You can "play how you want" for the most part but it's up to you to demonstrate that it's viable and that you won't be a hindrance.
Never be the despite always strive to be the because - cpuScientist.
Yeah i hear what you are saying, i have tryed gears and poison, heavy and execute i have and IT was fun for about 50kills. I have playd bow since release and im sure that i can say that bow is not as effective as other weapons i dont say that its week. Just because i play bow does not mean that i most Go gank build, i have 1vx some Times and its Been fine so when you say if u play bow u gank then i have to say no and u need to learn some bow
Sure I guess gank was the wrong word. But if you are bow bow, you are not standing your ground like a stamDK using sword and board. You are playing more elusive lining up shots out of stealth and trying to not take damage rather than heal/block through it. It's a fantastic way to 1vX and many make it out to be easy when it's not. So sorry I used the word gank. My point was when using bow as your only weapon, your primary goal is to get room between you and other players not just face tank them.
I'm just trying to help you out. As many good players use double bow or bow primary with two hander/dual wield as a buff/execute bar. It's extremely fun.
The problem as I see it is that if the end game content was tweaked towards players running 'weird' builds then the people running min/max could just faceroll everything.
Which is why there was such a dramatic change in difficulty with later content.
I honestly wish they had gone and looked at way to bring focused builds down and allowed more variety than buffed content and reinforced the need for specific minmax builds.
The great thing about caps back in the day was there was a ceiling on the power level the developers could balance around, now there is no ceiling and patch by patch we push further into the sky.
The ease of content should be on player skill and group ability rather than having the highest stats gear.
Examples is how some dungeons don't need a healer/tank any more because players broke the numbers side of the game.