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Who uses charged? Why even have it in the game?

sneakymitchell
sneakymitchell
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The most useless trait to have for end game is charged. Why even it exists? I don't know? U got a lot of emental effects already happening when u do a rotation on ur DPS. I just can't figure out if anyone uses it?
NA-Xbox one- Ebonheart Pact- Nord Tank DK
PC-NA Ebonheart Pact Nord Stam Templar
  • SaRuZ
    SaRuZ
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    Lol, like Well Fitted for armor. Stupid af.
  • Lord_Eomer
    Lord_Eomer
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    SaRuZ wrote: »
    Lol, like Well Fitted for armor. Stupid af.

    Well Fitted may have some use but charged need super buff!
  • Ahzek
    Ahzek
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    SaRuZ wrote: »
    Lol, like Well Fitted for armor. Stupid af.

    More like prosperous, well fitted has its uses.
    Jo'Khaljor
  • Nestor
    Nestor
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    SaRuZ wrote: »
    Lol, like Well Fitted for armor. Stupid af.

    Guess you never use a Gear Set for Farming......

    Enjoy the game, life is what you really want to be worried about.

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    Gary Gravestink "I am glad you died, I needed the help"

  • SaRuZ
    SaRuZ
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    I don't see what uses. On google it says "Reduces Cost of Sprinting." Yet in game is says "Reduces cost of roll dodging." I really don't see it outperforming Divines, Inpen or even Infused unless you just want to roll around the game like a ball all day.

    7 piece Well Fitted with 100 points into Tumbling, now I have to try it for funsies.
    Edited by SaRuZ on February 28, 2017 8:22PM
  • Katahdin
    Katahdin
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    Well fitted does have its uses.

    Prosperous and training should be crafted only.
    Beta tester November 2013
  • DRXHarbinger
    DRXHarbinger
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    Healers spamming Ele blockade with a lit staff for concussed. It's so hot right now.
    PC Master Race

    1001CP
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    Down With BOP!
  • NewBlacksmurf
    NewBlacksmurf
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    Let's be completely honest.

    There are what....at most 5 traits ppl use
    They need to delete 4 and just leave them deleted and re-align crafting and research. Heck I'd rather they have trash that sales higher or that gives more deconstruction exp as real traits not just drop traits

    Edited
    Edited by NewBlacksmurf on February 28, 2017 8:27PM
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Avran_Sylt
    Avran_Sylt
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    elemental effects were redone with homestead.

    The elemental status effect Chilled now applies Minor Maim to enemies instead of snaring them.
    The elemental status effect Concussed now applies Minor Vulnerability to enemies instead of Minor Maim.

    Charged would allow a lightning staff user to proc Minor Vulnerability (8% more damage taken) on a taget more often, and have more up-time.

    Edited by Avran_Sylt on February 28, 2017 8:32PM
  • runagate
    runagate
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    There's certainly plenty of well-fitted builds - look at the CP passives. Consider the bonuses from Crusader and Draugr and what that'll do to a zergball.

    Charged does have one single interesting possibility which someone on the forums pointed out to me - it causes axe bleed to always proc.

    Whereas prosperous is simply an insult and masochistic joke.
  • SirAndy
    SirAndy
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    The most useless trait to have for end game is charged. Why even it exists? I don't know? U got a lot of emental effects already happening when u do a rotation on ur DPS. I just can't figure out if anyone uses it?
    If you do a search (i know, i know, who has time for that?) you'll find some very interesting builds around charged weapons.

    In short, anyone complaining that charged is useless hasn't done their homework ...
    shades.gif
  • altemriel
    altemriel
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    like prosperous or training (maybe good for newbies), but definitelly not needed at all for champion ranks
  • Spacemonkey
    Spacemonkey
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    The more I see discussions and topics on these the more I'm starting to think set bonuses and traits are the source of balance and lag issues in this game -_-
  • Danksta
    Danksta
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    SaRuZ wrote: »
    Lol, like Well Fitted for armor. Stupid af.

    Well-fitted is very good for some PvP builds/play styles.
    BawKinTackWarDs PS4/NA

  • sneakymitchell
    sneakymitchell
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    runagate wrote: »
    There's certainly plenty of well-fitted builds - look at the CP passives. Consider the bonuses from Crusader and Draugr and what that'll do to a zergball.

    Charged does have one single interesting possibility which someone on the forums pointed out to me - it causes axe bleed to always proc.

    Whereas prosperous is simply an insult and masochistic joke.
    Avran_Sylt wrote: »
    elemental effects were redone with homestead.

    The elemental status effect Chilled now applies Minor Maim to enemies instead of snaring them.
    The elemental status effect Concussed now applies Minor Vulnerability to enemies instead of Minor Maim.

    Charged would allow a lightning staff user to proc Minor Vulnerability (8% more damage taken) on a taget more often, and have more up-time.

    So let's just say a stam sorc running the stormfist and also running an axe with charge and the other dagger sharpened. And they use that charged to apply bleed and the aoe shock status effect to proc even more? But it's that it? There has got to be more if not that is a rare thing to see if a stam sorc is running that.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • Izaki
    Izaki
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    Healers use charged on their destros.
    @ Izaki #PCEU
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  • Kodrac
    Kodrac
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    SaRuZ wrote: »
    I don't see what uses. On google it says "Reduces Cost of Sprinting." Yet in game is says "Reduces cost of roll dodging." I really don't see it outperforming Divines, Inpen or even Infused unless you just want to roll around the game like a ball all day.

    7 piece Well Fitted with 100 points into Tumbling, now I have to try it for funsies.

    Google is outdated. Sprinting reduction was what it used to do before they revamped traits.
  • KochDerDamonen
    KochDerDamonen
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    runagate wrote: »
    There's certainly plenty of well-fitted builds - look at the CP passives. Consider the bonuses from Crusader and Draugr and what that'll do to a zergball.

    Charged does have one single interesting possibility which someone on the forums pointed out to me - it causes axe bleed to always proc.

    Whereas prosperous is simply an insult and masochistic joke.
    Avran_Sylt wrote: »
    elemental effects were redone with homestead.

    The elemental status effect Chilled now applies Minor Maim to enemies instead of snaring them.
    The elemental status effect Concussed now applies Minor Vulnerability to enemies instead of Minor Maim.

    Charged would allow a lightning staff user to proc Minor Vulnerability (8% more damage taken) on a taget more often, and have more up-time.

    So let's just say a stam sorc running the stormfist and also running an axe with charge and the other dagger sharpened. And they use that charged to apply bleed and the aoe shock status effect to proc even more? But it's that it? There has got to be more if not that is a rare thing to see if a stam sorc is running that.

    If that stam sorc is also rocking poison (poison injection?) and disease damage (enchant?), that's a lot of bonus procs to have higher uptime on! ^^
    If you quote someone, and intend for them to see what you have said, be sure to Mention them with @[insert name].
  • sneakymitchell
    sneakymitchell
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    SirAndy wrote: »
    The most useless trait to have for end game is charged. Why even it exists? I don't know? U got a lot of emental effects already happening when u do a rotation on ur DPS. I just can't figure out if anyone uses it?
    If you do a search (i know, i know, who has time for that?) you'll find some very interesting builds around charged weapons.

    In short, anyone complaining that charged is useless hasn't done their homework ...
    shades.gif
    All I see is meta around the forums I'm making a DPS build that ain't in the meta it's making a DPS build on stam DK with ravager and hundings with the side of kreagh to come with it. I do 19k DPS on the test dummy but I'm on Xbox. And I ask my guild mates their DPS sometimes 20k to 24k DPS. Well u think the 30 fps has to do something with how much DPS is going.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • Tandor
    Tandor
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    Let's be completely honest.

    There are what....at most 5 traits ppl use
    They need to delete 4 and just leave them deleted and re-align crafting and research. Heck I'd rather they have trash that sales higher or that gives more deconstruction exp as real traits not just drop traits

    Edited

    These things shouldn't necessarily just be judged on endgame, or on what most people use, they should reflect a range of options.
  • NewBlacksmurf
    NewBlacksmurf
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    The more I see discussions and topics on these the more I'm starting to think set bonuses and traits are the source of balance and lag issues in this game -_-

    @Spacemonkey

    I believe the same but for some reason ZOS needs to do tests on live to confirm.

    It's not just PvP tho which is what blows my mind

    44157416.jpg
    -PC (PTS)/Xbox One: NewBlacksmurf
    ~<{[50]}>~ looks better than *501
  • Lynx7386
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    I use charged on my magdk's lightning staff. Elemental blockade pretty much sets enemies off balance constantly,which means I can spam flame lash for free burst damage and self healing.
    PS4 / NA
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    Raksha - Khajiit Sorcerer - Stamina DPS
    Bastet - Khajiit Templar - Healer
    Leonin - Khajiit Warden - Tank
  • Raeph
    Raeph
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    Does every endgame PvE DPS player think the world revolves around them?

    Also, it's standard practise in MMOs to have less optimal choices in RNG. If everything was viable in the game it would mean whenever we get something we win, and that's a bad way to keep people hooked. Elusive = longevity, and even though it annoys us we'll keep trying to catch that carrot just ahead.
  • sneakymitchell
    sneakymitchell
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    Raeph wrote: »
    Does every endgame PvE DPS player think the world revolves around them?

    Also, it's standard practise in MMOs to have less optimal choices in RNG. If everything was viable in the game it would mean whenever we get something we win, and that's a bad way to keep people hooked. Elusive = longevity, and even though it annoys us we'll keep trying to catch that carrot just ahead.
    like everytime when pick a carrot from the garden and it's u picked it up and it's bad it or already been eaten. And u got to find the right carrot to use for ur meal in which case set up.
    NA-Xbox one- Ebonheart Pact- Nord Tank DK
    PC-NA Ebonheart Pact Nord Stam Templar
  • Ojustaboo
    Ojustaboo
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    altemriel wrote: »
    like prosperous or training (maybe good for newbies), but definitelly not needed at all for champion ranks

    I crafted myself 160 training set, was great for farming CP
  • flguy147ub17_ESO
    flguy147ub17_ESO
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    Ojustaboo wrote: »
    altemriel wrote: »
    like prosperous or training (maybe good for newbies), but definitelly not needed at all for champion ranks

    I crafted myself 160 training set, was great for farming CP

    Agreed, returning player from another platform and without Training and Enlightment, i would have never ever considered coming back. Helps so much
  • STEVIL
    STEVIL
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    Raeph wrote: »
    Does every endgame PvE DPS player think the world revolves around them?

    Also, it's standard practise in MMOs to have less optimal choices in RNG. If everything was viable in the game it would mean whenever we get something we win, and that's a bad way to keep people hooked. Elusive = longevity, and even though it annoys us we'll keep trying to catch that carrot just ahead.

    This is why you need less dependence of inward focus traits (adjusts my stat always) and more focus on outward focus traits (adjust results in limited circumstances) so that there is no best and second best and then all the junk but instead is best in this case and also this other thing best in that case and this other best for that other thing etc.

    Every trait should be best somewhere and no trait should be best everywhere (when it counts.)

    Bugs and heavy armor, animals/beasts and medium armor, undead, daedra, etc... have traits key more to types of targets than just universal changes to your stats and now you dont repeat content to get the one only one good weapon trait combo but instead you repeat to get the variety of weapons in right traits so you can be ready against all the adversaries.

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  • Dracane
    Dracane
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    They need to significantly increase the proc chance and damage for elemental effects with this trait.
    Auri-El is my lord,
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  • Bobby_V_Rockit
    Bobby_V_Rockit
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    I like well fitted, I do dodge roll a lot, mainly due to lag being an issue dodge roll lets more time for red circles to be evacuated
  • Auros
    Auros
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    If non-effective traits are removed, the research timers will be affected as well as RNG... some things just must exist for the balance...
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