Waffennacht wrote: »I don't think DoTs are considered melee
Waffennacht wrote: »I don't think DoTs are considered melee
Anything 8m or less range is considered "melee" in this game and should proc any melee related set bonuses. Biting Jabs/Puncturing Sweeps for example are 8m, considered DoT's and are considered melee.
Waffennacht wrote: »I don't think DoTs are considered melee
Anything 8m or less range is considered "melee" in this game and should proc any melee related set bonuses. Biting Jabs/Puncturing Sweeps for example are 8m, considered DoT's and are considered melee.
Waffennacht wrote: »I don't think DoTs are considered melee
Anything 8m or less range is considered "melee" in this game and should proc any melee related set bonuses. Biting Jabs/Puncturing Sweeps for example are 8m, considered DoT's and are considered melee.
That is why I am confused as to why rapid strikes is not a melee attack. I understand it is D.o.t damage but it should be melee as well. The attack is literally about stabbing your target with a dual wield weapon.
Waffennacht wrote: »I don't think DoTs are considered melee
Anything 8m or less range is considered "melee" in this game and should proc any melee related set bonuses. Biting Jabs/Puncturing Sweeps for example are 8m, considered DoT's and are considered melee.
That is why I am confused as to why rapid strikes is not a melee attack. I understand it is D.o.t damage but it should be melee as well. The attack is literally about stabbing your target with a dual wield weapon.
Because if it was melee it would benifit from the imperial red diamond passive making it massively op.
Waffennacht wrote: »I don't think DoTs are considered melee
Anything 8m or less range is considered "melee" in this game and should proc any melee related set bonuses. Biting Jabs/Puncturing Sweeps for example are 8m, considered DoT's and are considered melee.
That is why I am confused as to why rapid strikes is not a melee attack. I understand it is D.o.t damage but it should be melee as well. The attack is literally about stabbing your target with a dual wield weapon.
Because if it was melee it would benifit from the imperial red diamond passive making it massively op.
Chilly-McFreeze wrote: »@Gilliamtherogue @sly007 @LegacyDM
I think they changed at least a bit about what Flurry and Bloodthirst are considered.
I just tested if Flurry and Bloodthirst proc Viper (Your melee attacks deal X poison damage), Ravager (When you deal melee damage,...)and Twin Blade and Blunt bleed (each axe gives your melee attacks...). All of this procs on melee damage while for the last time Flurry wasn't considered melee.
I can't try it out myself since I don't own the Imperial Edition but the Red Diamond tooltip says "Your melee attacks have a 10% chance to restore 6% of your Max Health"
Yesterday I already did a test but I wasn't sure if Combat Metrics or any other Addon mistakes some other buff for "the Ravager" so I re-did it today on a cleaner field.
I used only the respective sets and some unenchanted, traitless, crafted swords so that nothing else could get in the mix. Remaining slots were empty. For TBaB I went without armor/ jewles with two traitless, unenchanted, crafted axes.
Ravager:With Flurry
With Bloodthirst
On the respective first pic you see the difference in weapon dmg. So I think it's safe to say that at least Flurry procs Ravager now. I don't know why the difference with Bloodthirst doesn't match the Ravager tooltip. However, if I look at the character sheet the weapon damage is at 1310 instead of 1591. Maybe that's the cause for the numerical discepancy. I'm also unsure how it comes that at the Flurry test weapon damage was 1285.
Viper:
Viper clearly Procs on Flurry and on Bloodthirst.
Twin Blade And Blunt At least Bloodthirst doesn't proc the bleeding passive.
So this is a bit contradictory. For the sets that proc on melee damage it is considered melee now, however I couldn't get it to proc the bleed from this.
I must have missed that in the latest patch notes or they simply didn't give notice. I haven't respeced yet so I couldn't test Rapid Strikes.
Could somebody with access to the Imperial race test if it procs Red Diamond now?
What Flurry and it's morphs are considered now is still inconsistent. Flurry procs melee sets but doesn't proc melee passives. What are you're thoughts? Did I tested it wrong or was it a stealth change?
Chilly-McFreeze wrote: »@Gilliamtherogue @sly007 @LegacyDM
I think they changed at least a bit about what Flurry and Bloodthirst are considered.
I just tested if Flurry and Bloodthirst proc Viper (Your melee attacks deal X poison damage), Ravager (When you deal melee damage,...)and Twin Blade and Blunt bleed (each axe gives your melee attacks...). All of this procs on melee damage while for the last time Flurry wasn't considered melee.
I can't try it out myself since I don't own the Imperial Edition but the Red Diamond tooltip says "Your melee attacks have a 10% chance to restore 6% of your Max Health"
Yesterday I already did a test but I wasn't sure if Combat Metrics or any other Addon mistakes some other buff for "the Ravager" so I re-did it today on a cleaner field.
I used only the respective sets and some unenchanted, traitless, crafted swords so that nothing else could get in the mix. Remaining slots were empty. For TBaB I went without armor/ jewles with two traitless, unenchanted, crafted axes.
Ravager:With Flurry
With Bloodthirst
On the respective first pic you see the difference in weapon dmg. So I think it's safe to say that at least Flurry procs Ravager now. I don't know why the difference with Bloodthirst doesn't match the Ravager tooltip. However, if I look at the character sheet the weapon damage is at 1310 instead of 1591. Maybe that's the cause for the numerical discepancy. I'm also unsure how it comes that at the Flurry test weapon damage was 1285.
Viper:
Viper clearly Procs on Flurry and on Bloodthirst.
Twin Blade And Blunt At least Bloodthirst doesn't proc the bleeding passive.
So this is a bit contradictory. For the sets that proc on melee damage it is considered melee now, however I couldn't get it to proc the bleed from this.
I must have missed that in the latest patch notes or they simply didn't give notice. I haven't respeced yet so I couldn't test Rapid Strikes.
Could somebody with access to the Imperial race test if it procs Red Diamond now?
What Flurry and it's morphs are considered now is still inconsistent. Flurry procs melee sets but doesn't proc melee passives. What are you're thoughts? Did I tested it wrong or was it a stealth change?