Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
This should be pretty easy to test.Muramasa89 wrote: »Agreed. Though it does astound me how many people have poor inventory management skills. Granted I have played RPGs all my life and it's second nature, I almost like it in a sadistic way. That said, I rarely had issues with full inventories even before I got ESO+.
Devs have confirmed that the respawn timer starts when someone opens the node and exits out, not when the node is empty. You're complaining about a problem that doesn't exist. If people leave crawlers in a node, or a sword in a chest, or whatever, the node/chest will respawn just as quickly as it would if they emptied it.
Devs have confirmed that the respawn timer starts when someone opens the node and exits out, not when the node is empty. You're complaining about a problem that doesn't exist. If people leave crawlers in a node, or a sword in a chest, or whatever, the node/chest will respawn just as quickly as it would if they emptied it.
It was posted on the forums probably a year or so ago. Although now I can't remember if it was a dev (or Gina) posting, or if it was a clip posted from an ESO Live episode.Devs have confirmed that the respawn timer starts when someone opens the node and exits out, not when the node is empty. You're complaining about a problem that doesn't exist. If people leave crawlers in a node, or a sword in a chest, or whatever, the node/chest will respawn just as quickly as it would if they emptied it.
Were did you see this "respawn timer" bit you claim? I have never been able to find anything official related to this.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
Devs have confirmed that the respawn timer starts when someone opens the node and exits out, not when the node is empty. You're complaining about a problem that doesn't exist. If people leave crawlers in a node, or a sword in a chest, or whatever, the node/chest will respawn just as quickly as it would if they emptied it.
Were did you see this "respawn timer" bit you mention? I have never been able to find anything official related to this.
mesmerizedish wrote: »Devs have confirmed that the respawn timer starts when someone opens the node and exits out, not when the node is empty. You're complaining about a problem that doesn't exist. If people leave crawlers in a node, or a sword in a chest, or whatever, the node/chest will respawn just as quickly as it would if they emptied it.
Were did you see this "respawn timer" bit you mention? I have never been able to find anything official related to this.
You can test this yourself. Partially loot a resource node and then hang around watching it for a while. It will disappear eventually.
lordrichter wrote: »mesmerizedish wrote: »Devs have confirmed that the respawn timer starts when someone opens the node and exits out, not when the node is empty. You're complaining about a problem that doesn't exist. If people leave crawlers in a node, or a sword in a chest, or whatever, the node/chest will respawn just as quickly as it would if they emptied it.
Were did you see this "respawn timer" bit you mention? I have never been able to find anything official related to this.
You can test this yourself. Partially loot a resource node and then hang around watching it for a while. It will disappear eventually.
Yes, but don't yell at me because I steal the node you are watching!
mesmerizedish wrote: »Devs have confirmed that the respawn timer starts when someone opens the node and exits out, not when the node is empty. You're complaining about a problem that doesn't exist. If people leave crawlers in a node, or a sword in a chest, or whatever, the node/chest will respawn just as quickly as it would if they emptied it.
Were did you see this "respawn timer" bit you mention? I have never been able to find anything official related to this.
You can test this yourself. Partially loot a resource node and then hang around watching it for a while. It will disappear eventually.
mesmerizedish wrote: »Devs have confirmed that the respawn timer starts when someone opens the node and exits out, not when the node is empty. You're complaining about a problem that doesn't exist. If people leave crawlers in a node, or a sword in a chest, or whatever, the node/chest will respawn just as quickly as it would if they emptied it.
Were did you see this "respawn timer" bit you mention? I have never been able to find anything official related to this.
You can test this yourself. Partially loot a resource node and then hang around watching it for a while. It will disappear eventually.
I keep seeing people say that the a "Dev" said this and that about lots of things, but never give source. Forgive me if I am doubtful of claims made on the internet.
How long do you have to wait for respawn of partial harvested nodes?
As others have pointed out this is a non-issue and a change is not needed.
We also do not need a whole new crop of conspiracy theory threads about ZOS pressuring people to subscribe by forcing them to auto loot against their will.
Just no to both.
Wrong. Nodes and chests respawn just as quick if left with items in them. The trigger for the respawn timer is the opening of the chest/node, it has nothing to do with how many items you remove.It's always been a pain that idiots deliberately left items in a node so that it doesn't despawn and so won't respawn
This, the only issue is detour / dismount and just getting junk.Wrong. nodes and chests respawn just as quick if left with items in them. The trigger for the respawn timer is the opening of the chest/node, it has nothing to do with how many items you remove.It's always been a pain that idiots deliberately left items in a node so that it doesn't despawn and so won't respawn