Dragonknight solo endgame build help

Titinyium
Titinyium
Soul Shriven
Hello, I'm new to the forums and asking for help
I'm on the Xbox version
I'm a champion 220 Nord right now, looking for help with a new build, I would like a build that would help me solo group dungeons and thing like that. I dual wield axes and use a bow, the bow I can change but I would still like something with long range. I know all traits for heavy armor including Nirnhoned.

If anyone could point me to a build that would help me that would be great
  • fred4
    fred4
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    Well, I run a Nord stam DK and I used to solo half of the normal Undaunted dungeons before One Tamriel. Difficulty of those varies quite a bit. Once you switch to veteran mode on even the easier dungeons, like Fungal Grotto I, I find the final bosses a bit too tedious for fun these days.

    I am more PvP oriented, but I do run a similar build to what you're asking, and I solo the easier Undaunted dungeons sometimes.

    2x Valkyn Skoria OR 2x Velidreth OR (when it gets too hard) 2x Troll King
    5x Red Mountain
    5x Viper

    Depending on what I'm facing, I may switch in one heavy armor set with health enchants in place of one of the above 5 pice sets. Seventh Legion is quite good, but I currently use Knightmare. You might try Black Rose - many people use it - although I'm not a fan.

    DW Bar:
    Bloodthirst
    Vigor
    Igneous Shield
    Steel Tornado
    Flames of Oblivion OR Blade Cloak OR Green Dragon Blood
    Dawnbreaker OR Corrosive Armor

    Bow Bar:
    Poison Injection
    Arrow Barrage
    Noxious Breath
    Shuffle
    Hardened Armor
    Standard of Might

    If I need to be more defensive, I use 2H instead of bow:

    2H Bar:
    Stampede
    Rally or Forward Momentum
    Dragonfire Scales
    Shuffle
    Hardened Armor
    Standard of Might

    Since I PvP, I use Forward Momentum instead of Rally. Either way you want to have a long running heal over time with Troll King so it gets triggered reliably, for example when you are CCd. Troll King works well on Nords.

    I have a few points in health and I use Hakeijo enchants on the big pieces to get my health to 16.5k without food. I then, currently, use the Lava Foot Soup and Saltrice food, for stamina and stamina regen. Use a mixture of weapon damage and stamina regen enchants to get to at least 1.5k stam regen.

    There are several mundus stones that work with this build:

    If you have Flames of Oblivion and are over 50% crit: Shadow
    If you are under 50% crit: Thief

    You might go for: Serpent, so you can use more Weapon Damage enchants. However the Viper / Red Mountain / Monster Helm procs are doing a lot of the work in this build and more weapon damage isn't terribly effective.

    I currently use the Atronach mundus for added magicka regen. If you're using Green Dragon Blood and/or Dragonfire Scales a lot, you'll want that. I use that mundus stone as well as a magicka recovery enchant, because it helps fight sorcs in PvP using wings. The choice of that mundus really comes from using the Lava Foot food. On balance I prefer this over using drinks.
    Edited by fred4 on February 21, 2017 2:03PM
  • BlanketFort
    BlanketFort
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    I run a Redguard StamDK, CP 380-something and can solo most soloable dungeons on normal with this set-up:

    9k something Magicka
    18k health
    35k something stamina

    Trash stamina potions
    Blue Food & Stamina food

    5/1/1 for the undaunted Passive

    2x stormfist - to help a bit with trash AoE. Tight grouping is key.

    5x Night-Mother's Gaze

    3x Agility jewelry

    2x Leki Dagger's - I run fine on 2x sharpened with regular wep dmg & crusher enchants. But if you're having a hard time surviving, you can swap out mainhand dagger with infused trait and that shield enchant. This is what I did to survive until I got Vigor.

    Mainhand DW:
    1- rapid strikes (I went for bloodthirst until I got Vigor)
    2- Venomous claws
    3- blood craze
    4- Igneous Shield (i pop this before I use Vigor, and every now and then to get some ulti,a bit of stamina back, and minor brutality. also serves as my magicka dump)
    5- steel tornado (although I prefer Deadly Cloak because I enjoy grouping the mobs)
    Ulti- flawless dawnbreaker

    Offhand Bow:
    1. Poison injection
    2. Re-arming trap
    3. Endless Hail
    4. Anti-cavalry caltrops (I went for the extra duration)
    5. Resolving Vigor
    Ulti - Standard of Might

    may not be as effective as other solo builds, but this minimises the skill and gear changes I have to go through when doing trial/group content, and still makes soloing dungeons a breeze, even without major brutality.
    Edited by BlanketFort on February 21, 2017 2:35PM
  • Titinyium
    Titinyium
    Soul Shriven
    Thanks I will try them both
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