Most of the time, people leave a group not because they find the content too difficult, but because they're put with bad players.
(i personally help people through anything, like vICP HM yesterday with my wife, but some people would rather not waste their time)
This is an combination.Most of the time, people leave a group not because they find the content too difficult, but because they're put with bad players.
(i personally help people through anything, like vICP HM yesterday with my wife, but some people would rather not waste their time)
Most of the time, people leave a group not because they find the content too difficult, but because they're put with bad players.
(i personally help people through anything, like vICP HM yesterday with my wife, but some people would rather not waste their time)
Most of the time, people leave a group not because they find the content too difficult, but because they're put with bad players.
(i personally help people through anything, like vICP HM yesterday with my wife, but some people would rather not waste their time)
So your wife is bad. Noted.
Most of the time, people leave a group not because they find the content too difficult, but because they're put with bad players.
(i personally help people through anything, like vICP HM yesterday with my wife, but some people would rather not waste their time)
So your wife is bad. Noted.
lol
I meant me and my wife help people
Should have phrased that differently
Hi all.
ESO is my favo game, serious love it.
But, im getting tired of players that leaves in the middle of a dungeon. Its not the dungeon finder, its that sort of players that make dungeon finder broken.
Why is there not a system like (bad sports (GTAV) or a other system like that. ppl ragging about dungeon finder but most of time they are ruined for other players.
If boss is to difficult they leaves, if it goes not fast enough ppl leaves (pls delete your game)
Sorry for my English but have to say this.
Greetings
Nahtal
MercTheMage wrote: »Hi all.
ESO is my favo game, serious love it.
But, im getting tired of players that leaves in the middle of a dungeon. Its not the dungeon finder, its that sort of players that make dungeon finder broken.
Why is there not a system like (bad sports (GTAV) or a other system like that. ppl ragging about dungeon finder but most of time they are ruined for other players.
If boss is to difficult they leaves, if it goes not fast enough ppl leaves (pls delete your game)
Sorry for my English but have to say this.
Greetings
Nahtal
As a player who walked out of a dungeon just yesterday, I'd like to respond to this issue.
If people knew what they were doing, this problem wouldn't occur.
I always ask "Does everyone know this fight" if it's a dungeon with a crappy boss, I have never had any issues with explaining a fight and teaching people.
The problem arises when people don't speak up, they don't do their part, or they just *** around in general.
On a separate, yet related issue, low CP players queuing for vet dungeons. If I get queued into vWGT with a CP 24 who queued for it specifically, IM *** LEAVING. I'm not gonna be one of those elitist pricks who v2k a player when they get queued in and they don't meet the requirements.
Then there's the issue of people marking themselves as roles they clearly aren't capable of filling. Like a dps who has breath of life unlocked and thinks "oh hey, I'm a healer now, imma check that box too"
@axbom always tells me "Mercer, do not queue us for this dungeon!" and this^ is exactly why. Everyone has their limits, we end up reaching ours, walking out and being the *** in the story.
The dungeon finder needs to have a notice that shows before you queue "Just because you can queue for a vet dungeon doesn't mean you should."
Merlin13KAGL wrote: »MercTheMage wrote: »Hi all.
ESO is my favo game, serious love it.
But, im getting tired of players that leaves in the middle of a dungeon. Its not the dungeon finder, its that sort of players that make dungeon finder broken.
Why is there not a system like (bad sports (GTAV) or a other system like that. ppl ragging about dungeon finder but most of time they are ruined for other players.
If boss is to difficult they leaves, if it goes not fast enough ppl leaves (pls delete your game)
Sorry for my English but have to say this.
Greetings
Nahtal
As a player who walked out of a dungeon just yesterday, I'd like to respond to this issue.
If people knew what they were doing, this problem wouldn't occur.
I always ask "Does everyone know this fight" if it's a dungeon with a crappy boss, I have never had any issues with explaining a fight and teaching people.
The problem arises when people don't speak up, they don't do their part, or they just *** around in general.
On a separate, yet related issue, low CP players queuing for vet dungeons. If I get queued into vWGT with a CP 24 who queued for it specifically, IM *** LEAVING. I'm not gonna be one of those elitist pricks who v2k a player when they get queued in and they don't meet the requirements.
Then there's the issue of people marking themselves as roles they clearly aren't capable of filling. Like a dps who has breath of life unlocked and thinks "oh hey, I'm a healer now, imma check that box too"
@axbom always tells me "Mercer, do not queue us for this dungeon!" and this^ is exactly why. Everyone has their limits, we end up reaching ours, walking out and being the *** in the story.
The dungeon finder needs to have a notice that shows before you queue "Just because you can queue for a vet dungeon doesn't mean you should."
OP, sounds like there are some detail missing. There are a number of reasons why it can get to the point where "it's time to go," as @MercTheMage already mentioned.
I don't know what your experience level is, OP. What I do know, regardless, is that you will reach a point where you are able to make a reasonable judgement call based on your experience in the same way Merc did. Most have been on the receiving end of many of things listed above (the no-taunt-bow-(we don't really need a tank for this dungeon)-tank may be my personal favorite.)
If help was offered, suggestions made (assuming someone spoke up), it sounds like Merc did his part. Continuing to beat one's head against the wall over and over doesn't benefit the individual nor the group.
Sometimes it's better to know when to stop than to cause heartache and unnecessary frustration that only leaves a bad taste in everyone's mouth, even more so when some of the group members are new.
MercTheMage wrote: »Hi all.
ESO is my favo game, serious love it.
But, im getting tired of players that leaves in the middle of a dungeon. Its not the dungeon finder, its that sort of players that make dungeon finder broken.
Why is there not a system like (bad sports (GTAV) or a other system like that. ppl ragging about dungeon finder but most of time they are ruined for other players.
If boss is to difficult they leaves, if it goes not fast enough ppl leaves (pls delete your game)
Sorry for my English but have to say this.
Greetings
Nahtal
As a player who walked out of a dungeon just yesterday, I'd like to respond to this issue.
If people knew what they were doing, this problem wouldn't occur.
I always ask "Does everyone know this fight" if it's a dungeon with a crappy boss, I have never had any issues with explaining a fight and teaching people.
The problem arises when people don't speak up, they don't do their part, or they just *** around in general.
On a separate, yet related issue, low CP players queuing for vet dungeons. If I get queued into vWGT with a CP 24 who queued for it specifically, IM *** LEAVING. I'm not gonna be one of those elitist pricks who v2k a player when they get queued in and they don't meet the requirements.
Then there's the issue of people marking themselves as roles they clearly aren't capable of filling. Like a dps who has breath of life unlocked and thinks "oh hey, I'm a healer now, imma check that box too"
@axbom always tells me "Mercer, do not queue us for this dungeon!" and this^ is exactly why. Everyone has their limits, we end up reaching ours, walking out and being the *** in the story.
The dungeon finder needs to have a notice that shows before you queue "Just because you can queue for a vet dungeon doesn't mean you should."