Before anyone ever cared what game I would play, I was a kid from Ultima Online. It’s where I walked. It’s where I ran. It’s where I cried. It’s where I bled. It holds a special place in my heart. Everyone remembers their first MMO and that's where the Legend of Sir Copperfield began. Ultima Online came out in 1994. Yes kids, MMO's have been out a long time. Since that time I have played Everquest, Anarchy Online, Dark Age of Camelot, World of Warcraft, Lord of the Rings Online and Elder Scrolls Online. I left ESO for Star Wars: The Old Republic in 2014.
Almost three years ago I was sitting in Rivenspire and thinking, this is really tough. I could feel it. I was leaving something I had spent a long time creating. If I had to do it all over again, I’d obviously do things differently, but I’d still have left. Star Wars, for me, has been almost like college for other kids. These past three years helped raise me into who I am. I became a better player and a better man. I learned from a fan base and gaming company that had been where I wanted to go. I will always think of Star Wars: The Old Republic as my second home. Without the experiences I had there, I wouldn’t be able to do what I’m doing today.
I’m doing this essay because I want an opportunity to explain myself uninterrupted. I don’t want anyone thinking: Star Wars is a garbage game, or they didn't add enough content. That's simply not the case.
When I left ESO the first time, I was on a mission. I was seeking gaming greatness, and I found it. I became a Legend. Legends do it across multiple gaming platforms and this is why the move was necessary. I was server first on countless honors. PVP, PVE, you name it.
I always believed that I’d return to ESO and finish my gaming career there. I just didn’t know when. After the last Star Wars expansion, coming back wasn’t even a thought. But I have two boys and my wife, Jennifer, is pregnant with a girl. I started thinking about what it would be like to raise my family in Auridon. I looked at other games, but I wasn’t going to leave Star Wars for anywhere except ESO. The more time passed, the more it felt right. This is what makes me happy.
To make the move I needed the support of my wife and my mom, who can be very tough. I was ridiculed when I left. Friends, guildmates etc we're very hard on me and even burned my armor in a ceremony. My emotions were more mixed. It was easy to say, “OK, I don’t want to deal with these people ever again.” But then you think about the other side. What if I were a kid who looked up to a gaming legend, and that legend made me want to do better in my own life, and then he left? How would I react? I’ve met with my former guild, face-to-face, man-to-man. We’ve talked it out. Everybody makes mistakes. I’ve made mistakes as well. Who am I to hold a grudge?
I’m not promising PVP greatness. I know how hard that is to deliver. I'm not ready right now. No way. Of course, I want to be a household name again, but I’m realistic. It will be a long process, much longer than it was in 2014. My patience will get tested. I know that. I’m going into a situation with new skills and a revamped champion system.
But this is not just about the game or Zenimax. I feel my calling here goes above gaming. I have a responsibility to lead, in more ways than one, and I take that very seriously. My presence can make a difference in Star Wars, but I think it can mean more in ESO. I want kids and new gamers , like the hundreds of game coding majors I sponsor through my foundation, to realize that there’s no better place to game. Maybe some of them will come here after college and develop a game changing Add-On. That would make me smile. The ESO community, which has struggled so much, needs all the talent it can get.
In ESO, nothing is given. Everything is earned. You work for what you have.
I’m ready to accept the challenge. I’m coming home.
-Sir Copperfield
Edited by Copperfield on February 17, 2017 8:55PM