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Healing Ritual skill needs change to be useful, discussion
I like the new Healing Ritual skill and tried to use it. The Rebirth morph is interesting as it heals a big area plus one person outside that area, kind of like a chating area heal BOL. However, the chanting still takes too long - 1.5s is longer than most dots in game ticking every 1 sec, so with lag and animation and stuff by the time the healing ritual chanting finishes and character is moving on to the next heal skill, 2 or 3 rounds of damage is already done. So either it is too slow/late (for things like the lightning adds attack in vAA or vSO) or since its heal doesn't have lingering effect if it fires at the wrong moment it doesn't actually help with anything. Healing spring is still much more useful as instant cast, lingering heal, and block cast. Please change Healing Ritual skill to 1s chanting with half heal fires out at 0.5s and half heal at 1s, and change the move at full speed morph to 0.75s chanting with half heal at 0.25s and half heal at 0.75s and 75% of full speed moving; the rebirth morph to half heal at 0.50s, half heal and a heal to person outside area at 1s. Then I can see it useful.
@Wrobel @ZOS_GinaBruno