timidobserver wrote: »Most of the stuff mentioned in the OP is not cheating. It's mostly balance issues. There are a ton of legit* ways to reduce incoming damage. The wrath passive opens the possibility of dealing damage at the same time.
*I am defining legit as stuff that ZOS made available on purpose.
Edit: I haven't seen the 0% health thing myself. It's either cheating or a UI bug
OldSmeller wrote: »timidobserver wrote: »Most of the stuff mentioned in the OP is not cheating. It's mostly balance issues. There are a ton of legit* ways to reduce incoming damage. The wrath passive opens the possibility of dealing damage at the same time.
*I am defining legit as stuff that ZOS made available on purpose.
Edit: I haven't seen the 0% health thing myself. It's either cheating or a UI bug
By your logic the god mode stuff is legit because ZOS made it available on purpose.
OldSmeller wrote: »timidobserver wrote: »Most of the stuff mentioned in the OP is not cheating. It's mostly balance issues. There are a ton of legit* ways to reduce incoming damage. The wrath passive opens the possibility of dealing damage at the same time.
*I am defining legit as stuff that ZOS made available on purpose.
Edit: I haven't seen the 0% health thing myself. It's either cheating or a UI bug
By your logic the god mode stuff is legit because ZOS made it available on purpose.
OldSmeller wrote: »timidobserver wrote: »Most of the stuff mentioned in the OP is not cheating. It's mostly balance issues. There are a ton of legit* ways to reduce incoming damage. The wrath passive opens the possibility of dealing damage at the same time.
*I am defining legit as stuff that ZOS made available on purpose.
Edit: I haven't seen the 0% health thing myself. It's either cheating or a UI bug
By your logic the god mode stuff is legit because ZOS made it available on purpose.
Are you sure that's what he said?
OldSmeller wrote: »OldSmeller wrote: »timidobserver wrote: »Most of the stuff mentioned in the OP is not cheating. It's mostly balance issues. There are a ton of legit* ways to reduce incoming damage. The wrath passive opens the possibility of dealing damage at the same time.
*I am defining legit as stuff that ZOS made available on purpose.
Edit: I haven't seen the 0% health thing myself. It's either cheating or a UI bug
By your logic the god mode stuff is legit because ZOS made it available on purpose.
Are you sure that's what he said?
There is no official post or mention indicating that use of the one tamriel system to gain unfair advantages over players is considered an exploit or in any way illegitimate. Hence it's intended until otherwise indicated.
So I will repeat, by your logic anything intended by ZOS is legit.
Up too and including the use of One Tamriel Scaling to 1 shot a boss mob or a player in pvp.
Edit: let me clarify.
I am not saying I like the fact the system can be easily exploited, I am saying it's a reality and something that we can't really do anything about. The part of the games code that allows for this to happen has been here since alpha testing phases. It's probably not going to go away.
So by making threads like this you are only hurting yourself by alerting more people to the fact this game breaking bug exists and is almost impossible to detect.
KingYogi415 wrote: »These unkillable dk's are chugging vitality pots, the only counter is 60% drain poisons.
Broken AF but it's getting nerfed pretty hard with homestead.
Anyone with this invincable bug should be reported to sony as a hacker. Most likely a rare case of a jailbroken ps4 and sony bricks those guys pretty quickly.
Cheers!
Invincibility is often a display bug, as happens to most large groups at some point or another. This is where your healthbar gets visually stuck at some percentage, even though in fact you are fully healed. Mine got stuck at 13% last night for a good 20 minutes before getting stuck back up at 34%, for instance. All these poor dears were just wailing on me with their executes and I was like "oh, honey, I know, it sucks, just keep trying and at some point it will work". It eventually worked.