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Something wrong with Undaunted Mettle passive, it's not working

sigsergv
sigsergv
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I've discovered today that my stats look really weird. I have all light armor passives enabled, all attributes to magicka, undaunted mettle 2/2, all medium armor passives are disabled except Athletics (2/2). Character is Dark Elf Templar, all passives for race and class are enabled, mundus stone is The Ritual (increase healing done). No food/drink buffs are active. Also I reset all champion points.

A few words about stats calculations under a spoiler.
First of all, I don't have any verified information how these stats are calculated, it's all pure guess from two very different characters observations.

Base maximum MP and ST values for CP160 character are: 7,958
Base HP is: 8,744

Each attribute in ST or MP stat adds 111, and in HP — 122.

So my templar with racial passives has: HP 8,744; MP 16,417 ( (7,958 + 111*64)*1.09 ); ST 8,435 (7,958 * 1.06)

Racial multiplier is applied last, so in my case base MP value is 15,062 and base ST is 7,958, magicka multiplier is 1.09, stamina mulitplier is 1.06

When I unequip all items (including skills from skillbar) my stats are: HP: 8,744; MP: 16,417; ST: 8,435

Then I equip Arm Cops of Julianos (CP150, Purple, prosperous, medium, +284 MP, crafted today), and now my stats are: HP: 8,918; MP: 16,627; ST: 8,435. So a few points here:
  • HP increase is fine, exactly 2% from undaunted mettle
  • MP increase is not fine at all, looks like undaunted mettle is not working here: (15,062 + 284) * 1.09 = 16,627 instead of
  • ST no increase at all

OK, next step, I equip some random monster shoulder, Infernal Guardian's Arm Cops (CP160, medium, divines, +933 MP set bonus, +324 ST enchantment), now stats are: HP: 8,918; MP: 17,434; ST: 8,778
  • HP is ok, exactly 2% from undaunted mettle
  • MP is weird again: (15.062 + 933) * 1.09 = 17,434 no undaunted mettle bonus applied
  • ST (7,958 + 324) * 1.06 = 8,778 no undaunted mettle bonus applied

When I unequip that Arm Cops piece (leaving character naked) my stats are not the same as they were before: HP: 8,744; MP: 16,718 (instead of 16,417); ST: 8,594 (instead of 8,435). Re-login fixes that though.

So I logout and login, then equip another piece (and nothing else) — Gauntlets of Julianos (heavy, prosperous, +284 MP enchantment, CP150, purple). Now stats are: HP: 8,918; MP: 16,727; ST: 8,435.
  • HP is ok, exactly 2% from undaunted mettle
  • MP is weird again: (15.062 + 284) * 1.09 = 16,727 no undaunted mettle bonus applied
  • ST (7,958) * 1.06 = 8,435 no undaunted mettle bonus applied, just racial

Now equip both Arm Cops of Julianos and Gauntlets of Julianos, that's medium and heavy so Undaunted Mettle bonus should be 4%. Now stats are: HP: 9,093; MP: 17,349; ST: 8,594.
  • HP is ok, exactly 4% from undaunted mettle
  • MP is totally broken, I can't even imagine HOW it was calculated
  • ST (7,958) * 1.06 = 8,435 no undaunted mettle bonus applied, just racial

I have another character, Nord DK Tank, also reset attributes and champion point for him and found that mettle bonus is not applied to magicka pool too, this character lack don't have any magicka multipliers.

Results: Undaunted Mettle bonus calculation is broken somehow.
Edited by sigsergv on February 13, 2017 12:48PM
  • Nullmagic
    Nullmagic
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    I hate hearing/finding these kinds of things. Makes me constantly doubt whether or not I can trust tooltips etc... Too much of it certainly kills games for me. :/
  • sigsergv
    sigsergv
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    Just checked new version, the same problem — Undaunted Mettle doesn't work.

    Please confirm.
  • Messy1
    Messy1
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    sigsergv wrote: »
    Just checked new version, the same problem — Undaunted Mettle doesn't work.

    Please confirm.

    Wiw, this needs to be fixed ASAP . . . along with everything else that broke, but thus is as good a starting point as any
  • SodanTok
    SodanTok
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    Just to chip in. Undaunted mettle rank 1, skilled yesterday, works fine for me.

    //EDIT:
    Also works on char with mettle rank2
    Edited by SodanTok on February 13, 2017 2:02PM
  • Asayre
    Asayre
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    @sigsergv Did you weapon swap to refresh stat calculation? I did not notice any problems with Undaunted Mettle in 2.7.6
    Reference for any calculation I make Introduction to PvE Damage Calculation
  • SodanTok
    SodanTok
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    Asayre wrote: »
    @sigsergv Did you weapon swap to refresh stat calculation? I did not notice any problems with Undaunted Mettle in 2.7.6

    This. It looks like that sometimes the stats just wont change until you weapon swap (or equip another piece).
  • sigsergv
    sigsergv
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    Asayre wrote: »
    @sigsergv Did you weapon swap to refresh stat calculation? I did not notice any problems with Undaunted Mettle in 2.7.6

    Yes, I relogged too, still don't have magicka or stamina increase. Just racial and nothing else.
  • sigsergv
    sigsergv
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    Quick demonstration. First screenshot: all three kinds of armor are equipped (notice max stamina is 15,010):

    ukv7s8L.jpg

    Then I unequip hilighted item and BOOM, max stamina is increased to 15,283:

    xDGUbyw.jpg
  • SodanTok
    SodanTok
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    sigsergv wrote: »
    Quick demonstration. First screenshot: all three kinds of armor are equipped (notice max stamina is 15,010):

    ukv7s8L.jpg

    Then I unequip hilighted item and BOOM, max stamina is increased to 15,283:

    xDGUbyw.jpg

    Thats the stat refresh bug. Your unequip forced it to refresh the value to the value before the unequip (that was the right one, but wasnt shown because wasnt refreshed). Notice the 2% increase.
    Edited by SodanTok on February 13, 2017 2:22PM
  • sigsergv
    sigsergv
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    Thats the stat refresh bug. Your unequip forced it to refresh the value to the value before the unequip (that was the right one, but wasnt shown because wasnt refreshed). Notice the 2% increase.

    Yeah, I see now. I think you're right, it's a really switching bug.
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    Edit: Below issue is that the Undaunted Mettle passive doesn't compensate for the loss in max health and health regen from the heavy armor passive. No bug with Undaunted. Thanks @BohnT

    FYI This is still a thing. I had previously worn 6 pieces of heavy with 1 light (monster shoulders), my stats were:

    Max Health: 37775
    Max Stamina: 19544
    Max Magicka: 20384
    Health Regen: 1251
    Stam Regen: 988
    Mag Regen: 815

    With the replacing of a heavy for a medium (for Undaunted Mettle passive bonus) I get:

    Max Health: 37468
    Max Stamina: 19725
    Max Magicka: 20584
    Health Regen: 1219
    Stam Regen: 988
    Mag Regen: 815

    Swapped equipment was exactly identical (traits, enchants, set bonuses etc.) except for the fact that instead of heavy, the new piece was medium. I also checked the CP to see if anything there would've been affected, nope. I have no idea why my health regen would even be affected at all. I have tried relog as well, get same. Reported bug.
    Edited by purple-magicb16_ESO on April 15, 2018 1:45PM
    I don't comment here often but when I do, I get [snip]
  • BohnT
    BohnT
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    FYI This is still a thing. I had previously worn 6 pieces of heavy with 1 light (monster shoulders), my stats were:

    Max Health: 37775
    Max Stamina: 19544
    Max Magicka: 20384
    Health Regen: 1251
    Stam Regen: 988
    Mag Regen: 815

    With the replacing of a heavy for a medium (for Undaunted Mettle passive bonus) I get:

    Max Health: 37468
    Max Stamina: 19725
    Max Magicka: 20584
    Health Regen: 1219
    Stam Regen: 988
    Mag Regen: 815

    Swapped equipment was exactly identical (traits, enchants, set bonuses etc.) except for the fact that instead of heavy, the new piece was medium. I also checked the CP to see if anything there would've been affected, nope. I have no idea why my health regen would even be affected at all. I have tried relog as well, get same. Reported bug.

    Nothing wrong here. You forgot about the heavy armor passive which increases your health by 4% per heavy piece
  • purple-magicb16_ESO
    purple-magicb16_ESO
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    BohnT wrote: »
    FYI This is still a thing. I had previously worn 6 pieces of heavy with 1 light (monster shoulders), my stats were:

    Max Health: 37775
    Max Stamina: 19544
    Max Magicka: 20384
    Health Regen: 1251
    Stam Regen: 988
    Mag Regen: 815

    With the replacing of a heavy for a medium (for Undaunted Mettle passive bonus) I get:

    Max Health: 37468
    Max Stamina: 19725
    Max Magicka: 20584
    Health Regen: 1219
    Stam Regen: 988
    Mag Regen: 815

    Swapped equipment was exactly identical (traits, enchants, set bonuses etc.) except for the fact that instead of heavy, the new piece was medium. I also checked the CP to see if anything there would've been affected, nope. I have no idea why my health regen would even be affected at all. I have tried relog as well, get same. Reported bug.

    Nothing wrong here. You forgot about the heavy armor passive which increases your health by 4% per heavy piece

    Right. Forgot about that. Makes sense now. Guess it's a little too early in the am for me. Thanks. Obviously the Undaunted passive doesn't compensate enough for the drop in max health & health regen at least at 1/2 of Undaunted Mettle. Still gotta max that one out.
    Edited by purple-magicb16_ESO on April 15, 2018 1:51PM
    I don't comment here often but when I do, I get [snip]
  • Avran_Sylt
    Avran_Sylt
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    Might want to Edit the initial post, so misinformation doesn't spread among all the other coffe deprived people
  • Shadowstale
    Shadowstale
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    Can't comment on Undaunted mettle but why are you using CP150 gear?
  • Beardimus
    Beardimus
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    And did this old thread need a Necro?
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
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