IcyDeadPeople wrote: »I'm glad currently it's possible to make a viable character with any of the four classes and your choice of light, medium or heavy armor. This was not the case at launch, and for a long time heavy armor was not viable in PVP except for certain extreme builds.
At this point, however, it's not hard to achieve extremely high physical / spell resistance, while still maintaining high burst damage and decent sustain in combat. Some large guild groups now push for most of their members to wear heavy, which is sort of a flashback from launch when everyone was pressured to use light armor and staff.
I wonder if there should be a bit more of a tradeoff when opting for the tankiness of heavy armor - so that you can get very high mitigation in heavy with reasonable sustain, but not so easy to get high damage, sustain and resistances at the same time. Or perhaps higher penetration passives with light and medium.
What do you think?
IcyDeadPeople wrote: »I'm glad currently it's possible to make a viable character with any of the four classes and your choice of light, medium or heavy armor. This was not the case at launch, and for a long time heavy armor was not viable in PVP except for certain extreme builds.
At this point, however, it's not hard to achieve extremely high physical / spell resistance, while still maintaining high burst damage and decent sustain in combat. Some large guild groups now push for most of their members to wear heavy, which is sort of a flashback from launch when everyone was pressured to use light armor and staff.
I wonder if there should be a bit more of a tradeoff when opting for the tankiness of heavy armor - so that you can get very high mitigation in heavy with reasonable sustain, but not so easy to get high damage, sustain and resistances at the same time. Or perhaps higher penetration passives with light and medium.
What do you think?
If heavy armor provides more defence and more offence then what is the benefit of using medium armor? Currently everyone wears heavy armor in PvP except for shield stackers, only a handful of us nightblades(gangers) still wear the medium armor but I am thinking of switching to heavy as well.
Does a PVE tank need the damage though?Knightpanther wrote: »Heavy Armor should be for Tanking, although stop nerfing the bugger for us PVE just because of PvPer.
IcyDeadPeople wrote: »Does a PVE tank need the damage though?Knightpanther wrote: »Heavy Armor should be for Tanking, although stop nerfing the bugger for us PVE just because of PvPer.
Militan1404 wrote: »Why Is heavy armor is just for tanking? Heavy armor dps is also a thing and it fit the lore to. Saying heavy is a tank its like saying light armor is a healer. light is the mage, its range dps and use damage sheild to protect them. Medium is the theif, its supossed to use stealth and finesse to survive and do some range with the bow and come in and do high damage up close before they quickly dissapear again. Heavy is the warrior, and is supossed to be up your face and and do damage while he use his heavy armor to stay alive. Light and medium aint supossed to stand face to face with a heavy armor, they have to use their strengt in range or stealth and agility to win their fights
When soloing, you'll almost never benefit from wrath now because in between each fight you lose all of your stacks and fights typically aren't long enough to get up to 20 stacks.
All three should be capable of damage, just defending in different ways
IcyDeadPeople wrote: »Does a PVE tank need the damage though?Knightpanther wrote: »Heavy Armor should be for Tanking, although stop nerfing the bugger for us PVE just because of PvPer.
In PVP currently there is not much tradeoff if you choose heavy armor. You can have very high damage output, reasonable sustain and still get close to resistance cap.