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[Quest Bug]The missing Guardian

xSkullfox
xSkullfox
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After spawning 2 wave adds left and right, the quest stuck.
Reenter/TP the snake will despawn,

TPxvYdi.jpg
Groupfinder:
The worst part is when it finally puts you in a group, your healer turns into a werewolf, your tank has 14k HP and the dps is heavy armor, using a restro staff and a two handed sword on the backbar. Then comes the 15 minute penalty before the cycle starts anew.

Rulz of Morrowind:
  • The first rule of Morrowind is: You do not talk about Morrowind.
  • The second rule of Morrowind is: You do not talk about Morrowind.
  • Third rule of Morrowind: Someone yells NDA stuff, uploads images, streams, the game is over.
  • Fourth rule: only invited players can test.
  • Fifth rule: one invite at a time, fellas.
  • Sixth rule: crying or bashing on pts.
  • Seventh rule: NDA will go on as long as they have to.
  • And the eighth and final rule: If this is your first invite at Morrowind, you have to play.
  • ghastley
    ghastley
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    Similar experience: No lamia spawn in final encounter, meaning they can't be defeated to continue the quest. Leaving the room in any way causes snake and Hara to disappear. Symptoms survive log-off/on, and quit/restart. Have also teleported out to house and re-entered dungeon. Once the snake/Hara despawn, nothing changes.

    Playing on PC(NA) as Unna Bear-Rider@ghastley

    Some later detail: I waited a while before logging in again, to let the dungeon reset. After fighting back through, I did get one wave of lamia, before failing to escape a poison attack. Respawing in-place with a soul gem, all enemies disappeared again. No deaths the first time, as first wave didn't appear, so no combat.

    After another wait for dungeon reset, I have now completed the quest.
    Edited by ghastley on June 10, 2018 10:27PM
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