Increased Incoming Damage Bug

dramsb14_ESO
dramsb14_ESO
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Edited by dramsb14_ESO on February 11, 2017 1:34PM
  • Loc2262
    Loc2262
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    I can confirm this. I don't have exact numbers (yet), but when soloing dolmens I did notice clearly that my stamblade was taking way more damage than usual.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
  • TerraDewBerry
    TerraDewBerry
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    Incoming gear increase.. can you feel it?
  • Pallio
    Pallio
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    Seems like.mobs ignore armor and cp resist now. Run some solo content like vMA and you will feel it.
  • Pallio
    Pallio
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    Has Zo$ acknowledged this issue and said anything about resolving it yet? Or is this a new feature in the game to make everything hard mode now?
  • Beardimus
    Beardimus
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    Isn't it a good thing to make it harder?

    With scaling etc for those leveling and power creep everything was getting grindy. Things being harder is fine by me. Celt maybe reset the leaderboards if there is a system wide change

    I'm sure when gear goes CP180/200 it will feel ok again lol
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • dramsb14_ESO
    dramsb14_ESO
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    Beardimus wrote: »
    Isn't it a good thing to make it harder?

    With scaling etc for those leveling and power creep everything was getting grindy. Things being harder is fine by me. Celt maybe reset the leaderboards if there is a system wide change

    I'm sure when gear goes CP180/200 it will feel ok again lol

    By all accounts this is an unintended bug. If this was the result of a gear/mob level cap increase it would be one thing. We are merely asking ZOS to look into this and provide either an explanation or a fix for this undocumented side effect.
  • Loc2262
    Loc2262
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    @Beardimus: ZOS already said in another thread (I think the one about damage in trials) that a mob damage increase was not intended. So it's just like with the One Tamriel patch, where they also unintentionally increased mob damage by a great deal.

    I can confirm the present bug a second time, this time from my healer's perspective. I noticed that in the Random Normals I did today, the group's health was going down considerably faster than usual. At first I didn't pay too much attention to this, figured it might just have been one player with particularly bad resistances, but in retrospect it happened to all players in all dungeons.
    Kind regards,
    Frank
    PC-EU, 12 chars, 900+CP
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