What was the goal behind this expansion? I don't see "fun" as being one of them, lol. I'm disappointed with it so far. Was it just to get me to go spend the gold and materials I have saved?
Fun would have been simple woodworking, clothing or blacksmithing skills and standard raw materials suffice to create very basic simple furniture and decorations.
Then rarer ingredients to create rare items. That sets up the endless "chase" element, ever looking for the rare ingredients and the cool recipes/plans/designs.
After 3 nights and about 5-6 hours of playing (and most of the last few nights has been gathering) I still don't even have double digit quantities of the essential ingredients for building stuff.
I'm patient, I'll keep at it, but my little room at the Rosy Lion is empty except for a candle and a wooden stool I made. All I need now is a rope to hang myself from the rafters there, because it's that depressing.
I've found tons of designs, that's easy. Found some purples and blues too. But I can't make them yet, lack of materials.
I think it would have been better to let us make simple stuff right off the bat, to hook us in. I'm not overly excited with it as it is though.
I was curious what other people feel about it?