Nope. Ice staffs are for tanking. Lmao. Everyone knows this. In all games
Nope. Ice staffs are for tanking. Lmao
Seraphayel wrote: »
Nope. Ice staffs are for tanking. Lmao. Everyone knows this. In all games
Seraphayel wrote: »
Nope. Ice staffs are for tanking. Lmao
Yeah but that's kinda lame....
If Wardens cannot DPS with Ice staves, they're going backbar a Fire staff like everyone else for Blockade of Fire, slot Burning Spellweave+Moondancer, and have a similar rotation to other Magicka DPS.
Was hoping they might have a shot at being unique and deal nice Cold Damage DPS
DocFrost72 wrote: »Nope. Ice staffs are for tanking. Lmao. Everyone knows this. In all games
Wow, that was so insightful. Gold star.
@Vaoh there is one thing I like quite a bit from your post. The idea that Wardens are slow to spool up, but high damage in later fights. Assuming wardens have some manner of managing magicka, it would DEFINATELY feel great in PvE. Less burst, but more stacking buffs.
That said, that would put them at a distinct disadvantage in pvp, maybe in ways similar to dragonknight with lack of burst. As long as it managed to tackle that, I'd love to see smething like this.
starkerealm wrote: »Nope. Ice staffs are for tanking. Lmao
Yeah but that's kinda lame....
If Wardens cannot DPS with Ice staves, they're going backbar a Fire staff like everyone else for Blockade of Fire, slot Burning Spellweave+Moondancer, and have a similar rotation to other Magicka DPS.
Was hoping they might have a shot at being unique and deal nice Cold Damage DPS
To be fair, this does give them a really unique identity from the other staff types.
Seraphayel wrote: »If the Templar has a skill line made rather for tanking its Aedric's Spear. That's what I wanted to say. Most class skill lines in ESO aren't dedicated to a specific kind of playstyle but some are. That doesn't mean they're entirely devoted for that one role.
I see Wardens and Templars as pretty similar in many design aspects (that's a reason why they did not launch with the Warden class):
Winter's Embrace = Aedric's Spear = “tanking“
Nature's Balance = Restoring Light = “healing“
Animal Companions = Dawn's Wrath = “DPS“
Seraphayel wrote: »If the Templar has a skill line made rather for tanking its Aedric's Spear. That's what I wanted to say. Most class skill lines in ESO aren't dedicated to a specific kind of playstyle but some are. That doesn't mean they're entirely devoted for that one role.
I see Wardens and Templars as pretty similar in many design aspects (that's a reason why they did not launch with the Warden class):
Winter's Embrace = Aedric's Spear = “tanking“
Nature's Balance = Restoring Light = “healing“
Animal Companions = Dawn's Wrath = “DPS“
If pets are the Warden's sole DPS source, and it seems like it, the class will be totally lost for that role.
No judgement at this point of course, but it seems to be more of a tanking/support class than anything else.
starkerealm wrote: »Nope. Ice staffs are for tanking. Lmao
Yeah but that's kinda lame....
If Wardens cannot DPS with Ice staves, they're going backbar a Fire staff like everyone else for Blockade of Fire, slot Burning Spellweave+Moondancer, and have a similar rotation to other Magicka DPS.
Was hoping they might have a shot at being unique and deal nice Cold Damage DPS
To be fair, this does give them a really unique identity from the other staff types.
True it does, but only from a single role which already had plenty of diversity tbh - Tanking
Then you have to actually convince yourself that it'd be more beneficial for your group to use an Ice Staff over 1H/Shield. You lose the ability to slot two group buffing sets and a monster set because of this, and can't really slot sets like Alkosh without gimping your build.
I'm hoping Wardens may be unique and have a shot at DPSing with Ice staves. I'd never play my Sorc anymore if it were effective.
starkerealm wrote: »Nope. Ice staffs are for tanking. Lmao
Yeah but that's kinda lame....
If Wardens cannot DPS with Ice staves, they're going backbar a Fire staff like everyone else for Blockade of Fire, slot Burning Spellweave+Moondancer, and have a similar rotation to other Magicka DPS.
Was hoping they might have a shot at being unique and deal nice Cold Damage DPS
To be fair, this does give them a really unique identity from the other staff types.
True it does, but only from a single role which already had plenty of diversity tbh - Tanking
Then you have to actually convince yourself that it'd be more beneficial for your group to use an Ice Staff over 1H/Shield. You lose the ability to slot two group buffing sets and a monster set because of this, and can't really slot sets like Alkosh without gimping your build.
I'm hoping Wardens may be unique and have a shot at DPSing with Ice staves. I'd never play my Sorc anymore if it were effective.
I keep seeing people say things like this, about using the frost staff for tanking instead of a shield. Have you considered what might happen if you use a frost staff -in addition- to 1h/shield?
That gives you two resource pools to block with, and allows you to regenerate whichever one you're not using without letting off block.
That's my plan for my warden, at any rate - tank with shield until stamina is low, swap to staff to continue tanking via magicka while my stamina bar regenerates, then switch back. Endless blocking, lots of defense, amazing opportunity for resource management.
starkerealm wrote: »Nope. Ice staffs are for tanking. Lmao
Yeah but that's kinda lame....
If Wardens cannot DPS with Ice staves, they're going backbar a Fire staff like everyone else for Blockade of Fire, slot Burning Spellweave+Moondancer, and have a similar rotation to other Magicka DPS.
Was hoping they might have a shot at being unique and deal nice Cold Damage DPS
To be fair, this does give them a really unique identity from the other staff types.
True it does, but only from a single role which already had plenty of diversity tbh - Tanking
Then you have to actually convince yourself that it'd be more beneficial for your group to use an Ice Staff over 1H/Shield. You lose the ability to slot two group buffing sets and a monster set because of this, and can't really slot sets like Alkosh without gimping your build.
I'm hoping Wardens may be unique and have a shot at DPSing with Ice staves. I'd never play my Sorc anymore if it were effective.
I keep seeing people say things like this, about using the frost staff for tanking instead of a shield. Have you considered what might happen if you use a frost staff -in addition- to 1h/shield?
That gives you two resource pools to block with, and allows you to regenerate whichever one you're not using without letting off block.
That's my plan for my warden, at any rate - tank with shield until stamina is low, swap to staff to continue tanking via magicka while my stamina bar regenerates, then switch back. Endless blocking, lots of defense, amazing opportunity for resource management.
Well yeah you can do that, but you're missing the secondary goal of tanking which is group support.
You need to buff/heal/shield groupmates and debuff enemies as a tank. This requires you to build with sets you normally would not run (like Alkosh).
Surviving is easy. Surviving AND rdebuffing the enemy a lot is not nearly as easy
Seraphayel wrote: »If the Templar has a skill line made rather for tanking its Aedric's Spear. That's what I wanted to say. Most class skill lines in ESO aren't dedicated to a specific kind of playstyle but some are. That doesn't mean they're entirely devoted for that one role.
I see Wardens and Templars as pretty similar in many design aspects (that's a reason why they did not launch with the Warden class):
Winter's Embrace = Aedric's Spear = “tanking“
Nature's Balance = Restoring Light = “healing“
Animal Companions = Dawn's Wrath = “DPS“
If pets are the Warden's sole DPS source, and it seems like it, the class will be totally lost for that role.
No judgement at this point of course, but it seems to be more of a tanking/support class than anything else.
I accually agree with the concept of different destruction line magicks having different effects. For example fire staff having the best single target DPS, lightning being AOE. The only thing that trips me out is the use of ice staff, it doesnt really fit anywhere in the dps realm right now.
I think ZOS NEEDS TO just bite the damn bullet and separate the three destruction staves into three seperate trees. Each with their own effects/ passives. I still want the ice staff to be a good damage weapon, and not turned into a support weapon. I REALLY do not like the heavy attack change. Maybe they should change/ add a skill in the destro line to be an accual taunt only usable by ice staff users. I dont know...
s7732425ub17_ESO wrote: »There's nothing stopping you from using a fire destro staff with the Warden class.
Just because its class abilities are going to do cold damage doesn't mean you have to use a frost destro. I do NOT think that they should rebalance ice staff to have higher DPS just because of the introduction of the Warden class. Ice staff is designed for crowd control, not the highest DPS.
Following a theme is fine, just understand that you have to play to the theme's strengths. In this case, frost's strengths are not (and have never been) damage. Frost is for defense and control. If you want to follow a frosty theme, build your character with defense and control in mind, not damage.
Yea, it might suck for those that want to do frost dps, but I'd be honestly surprised if more than 1% of staff users in this game have a build that relies or focuses on the frost staff as a damage-dealing weapon. There are two other staff types for damage, and variety/options are good.
I agree that having different skill trees for each staff type would be interesting, but that's not likely to happen.