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Congratulations, Homestead is amazing but item allowance count is for some houses....

koekie1991b16_ESO
koekie1991b16_ESO
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Zenimax,

Firstly, I would like to tell you that Homestead is a grand addition to ESO. You pulled something off that many other MMO's probably can't do even in the near future.

I have been spending all my crowns, (over 18.000) to buy nice and expensive furnishments to make my place a true home. I bought Strident Springs Demesne due to the small cozy bedrooms upstairs and the nice garden. I decorated the interior really cozy, something that would only be realistic. This is the second best tool I had since the skyrim creation kit, which I have spend over 2000 hours in to create a couple of player homes for the community. I love it, that I can furnish again in the elderscroll universe.

ujb04uxg0k5cv.png


However, I have one major issue now, I am nearly to my 600 item limit count. And I haven't even got started on the HUGE garden this house has. It almost make me regret it that I bought a larger home while some of the houses with only an indoor space have an item limit of 400, which is in comparison, much more.

Hence, its nice that I can choose 30 different bowls, but if I need to place an apple, a grape, bananas, etc into it, to make it an actuall fruit bowl, that is already an item count of 5 or 6. Also I need to place a lot of candles to actually get the place light up a bit. Out of my entire 600 items, 80 items are candles!, I can think of numerous more situations.

As you can see on the picture, its cozy, its decorated, but its not like overfull. Its not like I need to walk mountains of items like Scrooge McDuck would have to.

I BEG you to reconsider to make larger pools of item count for some houses, or hence remove half my garden ground, cuz I feel rlly... sad for not being able to furnish this cozy aswell. 600 is simply way to low. Ofcourse I keep in mind that maby zenimax has no choice to have such limits due to data, server related things etc, still I would like clarification on:

1: Why is there such a low item count on all locations?
2: Why are some houses having more item count in comparrison to big mansions ( With this I mean, that smaller homes have in comparrison more item count then big homes, even if its fewer, the places are very less spacy but still have an itel count of 400!) Its unfair for big mansions which require much more items to space it up.

I would very much like a respondse from Zenimax regarding this, I think other players like myself would like to have these questions answered.

I thank you for reading this, and hopefully you can respond to this.

Greetings,





  • Adernath
    Adernath
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    I know its too late for you now, but, frankly, before I am going to spend 18k I would test on the PTS how it will work ...
  • laurajf
    laurajf
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    I admit, I thought I was going to want some of the larger homes but after playing around on PTS, I realized I could go so much further with the smaller homes. The amount of furnishings for them (with ESO Plus) makes it easier to clutter up your house and make it feel more cozy than the larger homes with more space. Item count for the smaller houses seems to go so much further.

    The gold I saved up for a larger home ended up going towards 4 small homes, 2 with outside space and 2 without. I had enough crowns (until next month when my next 6-month sub comes up OR they have a crown sale) to buy a few of the furniture packages on the store currently, so I've split those furnishings up between the 4 homes (so I have at least something to start with) and spent the last 350 crowns on the cheapest store furnishings (mostly candles and a few of the cheapest trees/bushes).

    Now I'm spending time farming mats and stealing recipes to craft what I can, trying to stick to the areas where I know I like the furniture styles (Breton style, Redguard and some Nord). Any recipes I find in styles I know I don't really like are being sold for outrageous prices on the guild store. :)

    I do wish I could get a larger house, but I don't think I would be able to decorate it like I would like due to the item limits. Between the outdoor areas and the more spacious indoors, I would hate to have anything look too sparse. I like clutter. :)
  • koekie1991b16_ESO
    koekie1991b16_ESO
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    Yes, Laurajf, Despite it being very nice to be able to furniture 100% to what you like... There are to many items that have a ridicolous 1 count. Like an ink and quill are both seperated. Ofcourse nice for situations, but when you want to clutter your house nicely, you exceed the item count way to fast.

    In my spring demesne home, I had to cut half the yard (backside of the house) off with large hedges in order to win myself an item count of 30 and ofcourse a lot of cluttering id place myself there. Still I run into huge problems with the front part as the interorhouse itself is decorated with 520 item. (Believe me, 520 items is hit really fast, the interior is far from how I wanted it regarding clutter)

    Zenimax really need to adress this, And obviously I beg them for it ;p ,I still find is very unfair that most small houses have "More value" when it comes to item counting.
  • Glurin
    Glurin
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    1: Why is there such a low item count on all locations?
    2: Why are some houses having more item count in comparrison to big mansions ( With this I mean, that smaller homes have in comparrison more item count then big homes, even if its fewer, the places are very less spacy but still have an itel count of 400!) Its unfair for big mansions which require much more items to space it up.

    1. Performance reasons.
    2. Not entirely sure what you're going on about here, but I'm pretty sure the answer is again performance reasons.
    3. If you think a 600 item limit is bad, try putting yourself in the shoes of all those people who don't have a sub. They have to work with half that number.
    "He who fights with monsters should look to it that he himself does not become a monster...when you gaze long into the abyss the abyss also gazes into you..."
  • MarkusLiberty
    MarkusLiberty
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    I think the item count is consistent with the minimum performance requirements. So even if your system could handle twice the amount of furnitures, it still needs to function on low end machines.
    *Special Snowflake*

  • BloodWolfe
    BloodWolfe
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    You pulled something off that many other MMO's probably can't do even in the near future.

    Not to rain down on you and that you are enjoying this update, I'm glad people are enjoying it but you clearly don't have much experience with MMO's and other housing systems because this housing system is very lazily done (houses are copy and pastes, nothing original) with no storage, etc... and making a comment that they "pulled off something that many other MMO's probably can't do even in the near future" is an incorrect statement as far better housing systems have been pulled off long before ESO even launched.

    Housing systems from a decade ago are still more advanced than this if you look at EQ2 (as one example) which launched in 2004 and look at the housing it is far more advanced and functional and offers a lot more than ESO's housing. I'm not saying the housing is bad but it's not a system that is something that other MMO's can't pull off in the near future as you put it. It really is a sub-par and very basic housing system unfortunately but I do hope ZOS will continue to work on and improve the housing in this game.

    It was still a good update to finally get but it's nothing to brag about thinking it is the best housing system in an MMO because it is far from it.

    Just to name a few that come to mind immediately and are still running:
    DAoC has a better housing system.
    EQ2 has a FAR better housing system.
    FFXIV has a better housing system.
    Rift has a better housing system.
  • Amadaeo_LightStrider
    Amadaeo_LightStrider
    Soul Shriven
    BloodWolfe wrote: »
    You pulled something off that many other MMO's probably can't do even in the near future.

    Just to name a few that come to mind immediately and are still running:
    DAoC has a better housing system.
    EQ2 has a FAR better housing system.
    FFXIV has a better housing system.
    Rift has a better housing system.

    Don't forget that even EverQuest (the original) has a better housing system..and there, you pay "rent" to keep your space, but the advantage is that other people can actually see what you create on the grounds and inside. Its also functional in many ways. I agree more could be done to make the housing here worth the effort.
    “A leader is best when people barely know he exists, not so good when people obey and acclaim him, worse when they despise him. But of a good leader who talks little when his work is done, his aim fulfilled, they will say: We did it ourselves.” – Lao-Tzu
  • Yoshira1337
    Yoshira1337
    Soul Shriven
    Housing system is crap as far as i am concerned. The fact that you can't interact with things (except lights) and there is no "life" around your house is killing it for me. Besides that with every housing system in other mmo's there were additional benefits to gain for owning a house. Even if you had upkeep lots of other games have done the system 10 times better.

    In decent size houses your limit of to place pets/assistents/animals is 5? LIKE WTF

    Lets say you have the banker, thief, merchant then you are allowed to actually place 2 other "living" things like pets or mounts?

    And no i am not talking about for example the Inn room. Lets take Sleek Creek House for example.
    I have no clue of the manors have a bigger limit. But honestly this should be atleast doubled for everyone. Because pets / mounts and the placeble assistents are the minimal thing you want to use to give your house a bit of feeling that it is a living house.
    Edited by Yoshira1337 on February 11, 2017 8:21PM
  • JWKe
    JWKe
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    I agree. I don't understand how my small house has the same furniture limit as my other soon to be house that is 4-5 the size.
  • esotericist
    BloodWolfe wrote: »
    Housing systems from a decade ago are still more advanced than this if you look at EQ2 (as one example) which launched in 2004 and look at the housing it is far more advanced and functional and offers a lot more than ESO's housing. I'm not saying the housing is bad but it's not a system that is something that other MMO's can't pull off in the near future as you put it. It really is a sub-par and very basic housing system unfortunately but I do hope ZOS will continue to work on and improve the housing in this game.

    It was still a good update to finally get but it's nothing to brag about thinking it is the best housing system in an MMO because it is far from it.

    Just to name a few that come to mind immediately and are still running:
    DAoC has a better housing system.
    EQ2 has a FAR better housing system.
    FFXIV has a better housing system.
    Rift has a better housing system.

    Speaking for myself, I was spending time in EQ2 before I finally got around to playing ESO for the first time.

    EQ2 wasn't a very great game for my purposes, but the housing system was pretty fantastic.

    I love ESO much more for actually playing, but the housing system is... lacking, in comparison.

    I mean, yes, ESO has better aesthetics in many respects, particularly the lighting model, but between the much more sensible limitations (separating 'building blocks' from 'furnishings', and most books don't even apply to either limit!), more comprehensive building controls (scaling matters quite a lot), and more lenient population caps (didn't they fit damn near an entire server into one house not that long ago for an event?) EQ2 really has ESO beat on the housing front.

    I haven't played DAoC, but I must agree that FF14 and Rift both qualify as 'better than Homestead' in many respects. (FF14's housing availability is another kettle of fishy sticks.)

    Further, I'll assert: From a functional standpoint where amenities are concerned, even DDO and TOR have 'better' housing than Homestead. Less a vehicle for creative expression (particularly in DDO's case), but both of them let you do so much more with the facilities.

    I'm very glad we've gotten houses, and there's some very gorgeous options, but the implementation so far is very much a 'middle in class' situation at best.

    But I'm optimistic: this is a first pass at the system, and they've stated intent to expand on it. It's possible many of the issues will get addressed in time.
  • Kesstryl
    Kesstryl
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    I am very happy that ESO finally has housing, I LOVE housing, and it is rare for me to play a MMO without it. Regardless, I played ESO since beta because it's Elder Scrolls, and I did enjoy it. Housing has only made this game that much more awesome now. However, the item limit is .... very limiting. I used to play EQ2, and the item limit in those houses was so much more generous, and there were so so so many things you could put in. I loved it, and I played it mainly for the housing because the gameplay was mediocre. I'm glad ESO finally has housing. I finally got enough gold to get the Cyrodilic Jungle House. I was really surprised to find that, as an unfurnished house which was bought with in-game gold, it came with quite a few tree and garden things, almost enough to take up half of my slot limit as a non-sub player. At first I almost chose Autumns Gate over this one because it had a nice big interior and a blazing fire, but I really wanted a bigger yard because doing my own landscaping is very appealing. Now I'm glad the Jungle house is so tiny, I won't have enough slots to put much in there. I do plan to sub again at some point so I can do more, but when I look at how sparse 50 items is, another 100 doesn't seem like it will do that much. And man those broom closet free houses having only 15 items? At least up that to 20, and let sub people get 40 slots. Just increase it all across the board, something has to be done.
    HEARTHLIGHT - A guild for housing enthusiasts! Contact @Kesstryl in-game to join.
  • Most_Awesome
    Most_Awesome
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    The item limit is pathetic!
  • Celas_Dranacea
    Celas_Dranacea
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    I'd like it to be higher but outside of that I'm being super strategic about what i place
    A Bosmer Nightblade Werewolf
  • Asha_11_ESO
    Asha_11_ESO
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    There's definitely a lot of room for improvement in the ESO housing system.

    One thing I'm finding with most of the housing is that they are all very dark, and as the OP mentioned, it takes far too many lighting items to make it decently lit. Maybe improving the lighting quality or range per item would help us to not use up so much of our item limit.

    The same goes for food and potions. Why can't the fruit in a bowl count as a bundle of 1.
  • JWKe
    JWKe
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    looking at how they'll probably not going to add housing inventory for awhile. I just went ahead and pumped just under 100k for a cheap house with the largest plot I could find and somewhat artistically pleasing. I'm using that house mainly for storage of large items and I'm using the smaller inn houses for smaller furniture.
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