Excuse my bad english.
Frequent situation - zerg in front of the keep and no one siege the wall? And this is understandable, because it is dangerous and in no way motivated, especially for random troops. But the battle would take place more rapidly and exciting if it were not so. The introduction of a reward for the destruction of the wall (for example, the same AP) could rectify such situations. What do you think it would help to remedy the situation at least a little?
Edited by yahuhu on February 6, 2017 6:30PM
Do need to add motivation for the wall siege? 12 votes
No, it is unlikely to help.
2 votes