So I'm one of those players super psyched for the warden class (and one who's been requesting it's re-addition to the game since launch). I mained a Druid for my entire 4~ years in wow and have, always wanted a nature based character in eso to get some of those feels again.
In eso, I've mained a stamina 7/7 medium 2h+bow nightblade since launch. I love the playstyle and 2h is by far my favorite weapon set in the game. I've never been big on magicka builds, I hate light armor, and staffs have always felt clunky to me.
So while I impatiently wait for Morrowind to get here, I'm spending all this time trying to figure out exactly how I want to build my warden, no easy task considering we know so little about the class and it's abilities right now.
I've narrowed it down to three basic options though, and would like some discussion and opinions on each.
Option 1: medium/damage dealer
Basically tossing the nightblade aside and going with the same setup on my warden - 7 medium, 2h, bow, all stamina. My main issue here is that, while the warden will inevitably have stamina morphs for some abilities, it's likely to have a lot of magicka based skills that I'd be missing out on with a stamina heavy build. I have the same issues with my nightblade and stamsorc; they ignore 80% of the class skills because they're magicka based.
Additionally, I've played stamina medium builds to death on all 4 classes, and maybe it's time for a change to keep things fresh.
Option 2: heavy tank
7/7 heavy with frost staff and 1h/shield. This would have to be set up as a hybrid build with an even split between magicka and stamina and their related champion perks. Having both resources available for blocking along with warden class abilities regardless of resource type would make this one of the most versatile builds, but probably have the least damage potential.
Of the 3 I think i like this option most but it requires losing 2h, which again is my favorite weapon type.
Options 3: hybrid damage
Going with either 7 heavy or a mix, and using 2h as my main weapon. Not sure what would go on the back bar. This build would focus more on a split between magicka and stamina, but lean more towards stam to make the 2h effective. The idea would be to have enough magicka available to cast class spells and heals as needed without giving up too much damage. Considering the poor state of hybrid damage dealers, this seems like the worst build choice.
In any case, I'm hoping that even if my own damage isn't ideal, the bear ultimate will help counteract that, at least when soloing, so I don't take all day to kill things.
What I really loved most about my druid in my wow days was versatility. He could tank, he could heal, and he could even deal moderate damage. I liked the Jack of all trades, master of none style and I enjoyed the versatility of it all. On top of that, he was a tough sob that could tank and survive pretty much anything.
Would appreciate any opinions you guys have on this, especially if you've used those setups effectively on other classes
PS4 / NA
M'asad - Khajiit Nightblade - Healer
Pakhet - Khajiit Dragonknight - Tank
Raksha - Khajiit Sorcerer - Stamina DPS
Bastet - Khajiit Templar - Healer
Leonin - Khajiit Warden - Tank