Curious. AOE damage on average is about 80k (prolly 60k now due to grothdarr nerf) and I'm CP 470 something. Single target I can reach 20k-24k if group is keeping up buffs.
People say stuff like 30k DPS or whatever, but no matter what I try or look at it just seems.... Ridiculous and impossible.
I'm curious. I really want Golden Moondancer Jewelery (or Infallible Aether) , but no groups will take me. Usually it's because "hurr durr 561 only" soon to be "600".
Currently Templar Magicka based. Keeping Dots up, puncturing sweeps, weaving in attacks etc.
Difficulty scaling is desperately needed. 9 years. 6 paid expansions. 25 DLCs. 41 game changing updates including A Realm Reborn-tier overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver&Gold as a "you think you do but you don't"-tier deflection to any criticism regarding the lack of overland difficulty in the game.