probablyafk wrote: »Just wanted to say that, credit where it's due, the developer comments in the natch potes are really great. They're a good solid form of communication and even when I might disagree with the action taken it reminds me that you guys have a plan and are making changes.
Thanks.
maltinkilic wrote: »probablyafk wrote: »Just wanted to say that, credit where it's due, the developer comments in the natch potes are really great. They're a good solid form of communication and even when I might disagree with the action taken it reminds me that you guys have a plan and are making changes.
Thanks.
Now read what he says by skipping 1 word and see the hidden message.
maltinkilic wrote: »probablyafk wrote: »Just wanted to say that, credit where it's due, the developer comments in the natch potes are really great. They're a good solid form of communication and even when I might disagree with the action taken it reminds me that you guys have a plan and are making changes.
Thanks.
Now read what he says by skipping 1 word and see the hidden message.
"The of changes to the of grouping tight in to out, while the time sure AOE are too."
maltinkilic wrote: »probablyafk wrote: »Just wanted to say that, credit where it's due, the developer comments in the natch potes are really great. They're a good solid form of communication and even when I might disagree with the action taken it reminds me that you guys have a plan and are making changes.
Thanks.
Now read what he says by skipping 1 word and see the hidden message.
maltinkilic wrote: »probablyafk wrote: »Just wanted to say that, credit where it's due, the developer comments in the natch potes are really great. They're a good solid form of communication and even when I might disagree with the action taken it reminds me that you guys have a plan and are making changes.
Thanks.
Now read what he says by skipping 1 word and see the hidden message.
I don't get it.
I really like the comments, but they do seem a but in the way when it comes to reading the notes.
I wish there was a better formatting tool to indent them directly under what they're speaking about and a smaller spoiler button.
Much better IMO. They're still clearly there, but they don't break up the list so much making the thing overall much easier to read.ZOS_GinaBruno wrote: »We can try that next time (indenting them under the note). Actually... we can try it now! Give me one minute, then refresh and check the first Dev Comment. What do you think?I really like the comments, but they do seem a but in the way when it comes to reading the notes.
I wish there was a better formatting tool to indent them directly under what they're speaking about and a smaller spoiler button.
Much better IMO. They're still clearly there, but they don't break up the list so much making the thing overall much easier to read.ZOS_GinaBruno wrote: »We can try that next time (indenting them under the note). Actually... we can try it now! Give me one minute, then refresh and check the first Dev Comment. What do you think?I really like the comments, but they do seem a but in the way when it comes to reading the notes.
I wish there was a better formatting tool to indent them directly under what they're speaking about and a smaller spoiler button.
DeadlyRecluse wrote: »In general (despite some people not being super happy) the communication and responsiveness during this balance pass was fantastic (see: Dragonsblood and Curse tweaks).
ZOS_GinaBruno wrote: »
We can try that next time (indenting them under the note). Actually... we can try it now! Give me one minute, then refresh and check the first Dev Comment. What do you think?
ZOS_GinaBruno wrote: »Much better IMO. They're still clearly there, but they don't break up the list so much making the thing overall much easier to read.ZOS_GinaBruno wrote: »We can try that next time (indenting them under the note). Actually... we can try it now! Give me one minute, then refresh and check the first Dev Comment. What do you think?I really like the comments, but they do seem a but in the way when it comes to reading the notes.
I wish there was a better formatting tool to indent them directly under what they're speaking about and a smaller spoiler button.
brb reformatting the entire Gameplay section
ZOS_GinaBruno wrote: »Much better IMO. They're still clearly there, but they don't break up the list so much making the thing overall much easier to read.ZOS_GinaBruno wrote: »We can try that next time (indenting them under the note). Actually... we can try it now! Give me one minute, then refresh and check the first Dev Comment. What do you think?I really like the comments, but they do seem a but in the way when it comes to reading the notes.
I wish there was a better formatting tool to indent them directly under what they're speaking about and a smaller spoiler button.
brb reformatting the entire Gameplay section
ZOS_GinaBruno wrote: »I really like the comments, but they do seem a but in the way when it comes to reading the notes.
I wish there was a better formatting tool to indent them directly under what they're speaking about and a smaller spoiler button.
We can try that next time (indenting them under the note). Actually... we can try it now! Give me one minute, then refresh and check the first Dev Comment. What do you think?
Ok, here is 2.7.4 brought nice things to us:
....
2. Very important ninja-fix - Unstable Core morph excluded from Enduring Rays as requested. It means skill gained approximetly 25% dps boost. Not sure why such huge change didn't make into patchnotes. @ZOS_GinaBruno it should be mentioned in live patchnotes, same as missing increased Javelin speed for 40% from previous patch.