Now I know what some of you are thinking "No, we do not need a token to change classes for existing characters."
Well yes & no, I have looked at other threads outlying this very topic & some people may object to this, sure it can be outlandish but that is because some people have not thought about the limitless possibilities that it may "bear."
Some may see it as a bad idea, with some thinking that new players have no idea what they are doing, but by thinking about such negativity, Think? Would that literally make us any better than they are, we were all new to Elder Scrolls once & you all know that very well. We all had to start from the ground up before we got to where we now stand.
back on topic: here's how I am going to file out my opinion to the class change token idea.
(Remember to keep an open mind about this.)Crown Price: like many purchasable tokens you see in the crown store, they are indeed pricey, but with good intention of course, for if it was not for us paying customers/fans/roleplayers, they would not have been able to create such beautiful marvels in ESOTU like they have been doing since its day of creation, what with places such as Grahtwood, Eastmarch, etc. but putting it like so, it is only fair that if they were to put Class change tokens into ESOTU, it would have to be between 4000-5000 crowns respectively.
Function: the class change token would only be usable on the character selection menu like the name & race change tokens, but since it would allow you to changes your class. more importantly, any skill points you put into class related skills would be refunded for use in the new class respectively, & figuratively speaking, since it focuses around Classes, I do not see any way of it intervening with the story of the game in any way.
(For now at least.)Possibilities list:
- Strategy wise: By changing class, we see & try things from a new perspective, hence we slowly but gradually find our ideal playing style for our main character & become a whole lot better & more likely to be that class for extended to possibly indefinite times throughout the course of our inner timelines. not to mention the possibility of new never before seen set combinations that could baffle many or even help succeed in Normal/Vet trials, Group dungeons, etc.
- Roleplay wise: Changing class could bring about brand-new backstories for peoples in-game characters & possibly bring about a newer perspective, not everyone focuses on end-game content like the professionals. (I may not know much, but I do know that it could bring about a greater community & bring people together more than ever.)
So just to conclude, I support the Idea of Class Change tokens, but at the same time, I know this will take a lot of effort to program/code/implement & it will have to be thought about in such a complex manner. what with people agreeing to disagree because of the lack of open-mindedness sometimes, but hey, you do not judge a book by its cover until it is read.
If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...
If a game does not respect your time, best thing to do is move on from it and find something else.