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Suggestions for more better PvP

t3hdubzy
t3hdubzy
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Hi all, casual player since release, ive played pvp sonce level 10 and 80 percent of my time is in cyrodil. If the grindfest didnt require so much time it would be more. Ive come up with some ideas to share regarding pvp that i feel will dramatically increase engagement.

1. Sewers and districts.
I love the districts, and i respect the sewers. Why are the objectives in the districts not tied to the campaign? I have several ideas here and im sure that because its dlc is why its not tied to the campaign but,
A. due to the low popuoation, merge all imperial cities into the same campaign to increase population. This will make it more interesting and reduce people going to low pop areas to grind like pve, this is pvp after all. This might even have a bigger draw, especially with entrances being relocated. Maybe merge 2 or 3 campaigns into one if they arent going to influence the campaign.

B. Tie the districts to the campaign, enough said. The sewers could be independent or they could have objectives with the center being a king of the hill type scenario. None of the pve items have to change. Capturing objectives could be tied to boss fights.

C. Make imperial city a completely seperate campaign or campaigns.

All ideas can reduce player pop on bigger campaigns to reduce high traffic areas.

The drawback here will be that this is reliant on dlc access so i can see this leaning more towards breaking off into its own campaign

Great segway to my next idea.

2 day, 1 day 8hr 4hr campaigns, weekend campaigns holiday campaigns. Any mix of any of these would be a lot of fun for both casual and competitive players.

These can exist either seperately, solely for imperial city (maybe as a beta) or within current campaigns. Think about random dungeon finder type queue that slots you based on alliance, current population, and current scoring. Objectives or quest could have multipliers while in a random campaigns. This would help push players to help their respective alliance.

End of campaign rewards can be tied to performance or quests completion for shorter campaigns. Helps casual players be able to compete with more competitive players and night capping.

As a side note restructuring quests, making them smarter and restructuring rewards would be great. Different types of rewards such as materials, collectibles, etc at a less frequent rate but with greater rewards would be great. Tie some of the rewards to daily quest. This will help with economy of pvp sets and players will jave real use for rewards.

Use tel var multiplier scheme in cyrodil with AP multiplier or penalty. Instead of having this tied to delves have multipliers based on capturing objectives, home keeps, enemy keeps and other objectives.


World events: for both pvp and pve wpuld be great with real people who control charachters. This could be huge bosses, allies, or even complete areas. Possibly the bridges with the unkillable titans could become random events that give rewards and or allince benefits for capturing or controlling.

For pve id love to see something similar happen but will make another post.


Thank you.


  • TheHyperion
    TheHyperion
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    There are three forms of adjectives on a scale of comparison. Absolute would be "good". Comparative would be "better". Superlative would be "best". In other terms, better is basically saying "gooder". You cannot say "more better".
    notorisoujgn prosperng
  • t3hdubzy
    t3hdubzy
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    There are three forms of adjectives on a scale of comparison. Absolute would be "good". Comparative would be "better". Superlative would be "best". In other terms, better is basically saying "gooder". You cannot say "more better".

    And some people are just unable to see the humor in every day things. Thank you for reminding me of that.
    Edited by t3hdubzy on February 5, 2017 4:03PM
  • Stovahkiin
    Stovahkiin
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    t3hdubzy wrote: »
    There are three forms of adjectives on a scale of comparison. Absolute would be "good". Comparative would be "better". Superlative would be "best". In other terms, better is basically saying "gooder". You cannot say "more better".

    And some people are just unable to see the humor in every day things. Thank you for reminding me of that.

    Sounds like.. someone.. needs a hug!

    dr-evil-crying1.gif
    Beware the battle cattle, but don't *fear* the battle cattle!
  • t3hdubzy
    t3hdubzy
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    Stovahkiin wrote: »
    t3hdubzy wrote: »
    There are three forms of adjectives on a scale of comparison. Absolute would be "good". Comparative would be "better". Superlative would be "best". In other terms, better is basically saying "gooder". You cannot say "more better".

    And some people are just unable to see the humor in every day things. Thank you for reminding me of that.

    Sounds like.. someone.. needs a hug!

    dr-evil-crying1.gif

    A hug from a really gigantic laaaaazerrrrr
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